Armorsmith Archive
Thread: Please help an aspiring Armorsmith...
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mememememe
Fri Apr 30, 2004 8:23 am
#1
I did the grind and went from novice artisan to master artisan/master armorsmith without actually making a single item (practicing it all) so i know pretty much nothing about it.
After stockpiling resourses I decided to make some ubese first to sell and make some money back beacause grinders always want a good set of ubese and it requres less specific resourses than composite.
Well right now (i haven't logged in in 2 days so i could have changed) there is NO Axidite Iron on the server so i cna't make the advanced components. I went ahead and made some Kinetic Protection Layers and they came out at about 10% kinetic and 3% base.
Then i went ahead and put it in some regular ubese segments and made a pair of boots and they came out at about 46% kinetic and 16% base.
Every resourse i used was at least 700 SR and OQ. Though most were at least 850.
My question is... Are the numbers i got on the kinetic layers any good? Would the advanced component make up for the low numbers or do the advanced components not make that much of a difference? What are suggestions? and finally... What numbers should i go for on the Kinetic Armor Layers?
Thanks go to anybody who took the time to read this, even if you didn't reply.
StarchMonkey
Fri Apr 30, 2004 8:39 am
#2
Thats actually not a bad start... 46% on standard Ubese should be fairly good. I would say that when you get Axidite you can easily add 10 points to that if not more. Also try getting your kinetic layers up to 15% if you can.
What are your segments coming out to in Kinetic resistance? Once you get them to 29%+ or so you should be able to make 60% Kinetic which is pretty good, and 65%+ you are starting to get good at it. Not bad for a first try though I would say.
Shortey
Sat May 01, 2004 4:01 am
#3
Ubese is an excellent place to start armor crafting... The Experimentation process is rather simple for this and it will give you a rough indication of your overall resource quality...
As for you layers, you can certainly make them better, however shooting for 15% is not really an attainable goal, but it will stear you down the path you need to go... ie... in order to obtatin 15% on your layers all SR and OQ must be 1000 for all resources... however what the previous poster was trying to say is that you should experiment all the way down the special resist line...
However if you are maxing out your special resists at 10% then you will likely need to acquire some higher grade resources... I suggest that you choose the highest SR+OQ combinations you can for your kinetic layers to go into Ubese as the encumberance on these sets is generally pretty good to begin with anywho...
So yeah, give that a shot and post your feedback...
CrackoDoom
Sat May 01, 2004 8:22 pm
#4
craft and recraft the kinetic layers until you get amazing successes. that's how all us uber smithy's do it. you may not have the 12 points yet, so getting the same results on your kinetic layers is gonna be impossible.
typically my kinetic layers are 4% base 9% kinetic. i go that route if im doing double or triple layered kinetic composite. if i'm doing multi-layers then i'll do a 3% base 13% kinetic.
AegolinAdaron
Sat May 01, 2004 10:09 pm
#5
CrackoDoom wrote:
typically my kinetic layers are 4% base 9% kinetic. i go that route if im doing double or triple layered kinetic composite. if i'm doing multi-layers then i'll do a 3% base 13% kinetic.
4% base and 9% kinetic is total overkill for three-layered kinetic composite. 4%/4% gives you the same resists and some spare experimentation points to put into durability.
Emily
Shortey
Sun May 02, 2004 4:09 am
#6
/agreed
I am hitting 80% Kin using 2x 2/6 layers and a 3/4 layer ... Was going for as low HAM as I could muster, and as such the base only ends up at 63-64%... Meh... thats what I get for not being uber rich and having 12 exp points ![]()
BHM
Tue May 04, 2004 7:00 am
#8
mememememe wrote:
how you get 12? I think i only ahve 10
Skill tapes. And their price is insane, lol
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