Armorsmith Archive

Thread: Another RIS question

ormavon
Fri Dec 12, 2003 10:49 pm
#1

Ok, i remember hearing that RIS armor could hold 3 layers, correct? Well on chilastra i finally was able to get a halmet made by a friend (yes, i actually have a piece of RIS), but it would only take 1 layer. Is this a mistake, or can helmets only hold one? an explanation would be great. thx- orm
Arem
Sat Dec 13, 2003 12:04 am
#2

No mistake, RIS segmentsthat's the only place to put layers, do only provide one layer.







000000000000000000000000000000000000000000000000 arem
000000000000000000000000000000000000000000000000 12 pt master armoursmith
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ormavon
Sat Dec 13, 2003 2:08 am
#3

so how come everyone said and the devs said they could take 3 layers?
MasterMaverick
Sat Dec 13, 2003 5:27 pm
#4

Some things are just rumor... sometimes they just change things to try and "balance" the way things are. It was supposedly going to be medium armor (whether that was rumor or a change, I am not sure).. but no luck there either.



Lira
Master Armorsmith/Tera Kasi Master/Master Brawler


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p897t98
Fri Jun 25, 2004 8:09 am
#5

what is the difference in crafting RIS using the looted schematic ? i remember reading that it replaced the need for the GDK scale with a colored geo cube. aslo i remeber reading that the feather could be replaced by a NS armor layer.


this is what i have


1 interwoven schem

1 bone

1 hide

various cubes and NS layers

+ themined resources (metals etc)

1 very nice RIS certed AS


what else do i need to make 1 piece of RIS i.e Helmet/Leg armor


thanks for your time - be gentle





rEnOO
Lowca's #1 FoRum Troll andPr0GraMMar PoLiCe PerSon

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I need to up my dose daily...


Keuller
Fri Jun 25, 2004 8:22 am
#6

The interwoven schematic allows you to use 3 layers (intead of the standard 2 layers) and add a geo cube (red, green, yellow, white). You still need the scale. Oh how I wish it removed the scale requirement.

The feather is only needed if you want to craft RIS layers. You can use any type of layers in RIS armor. Kinetic, stun, acid, NS, ect. RIS layers have very low ham's (often negative) but the consensus seems to be that NS layers are the way to go, sometimes using stun or acid to fill those vulnerabilities.



Keuller - Master Rifleman
Ais - Master Armorsmith
Armor/Loot Shop at 6460 4330 Tatooine
CharPrime
Fri Jun 25, 2004 8:51 am
#7

don't forget that interwoven ris segments uses yavin bones. i hope your AS has some good ones



Vendor location kor vella -2931 1721.
Drop of vendor location kor vella -2897 1698

RIS quest and set completed on 6-12-04,

ShAdOw_00
Fri Jun 25, 2004 8:45 pm
#8

hmmm



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