Armorsmith Archive

Thread: Armorsmiths and Force Sensative skills

Nocturnal_Monkey
Thu Jul 01, 2004 7:42 pm
#1



I dont know how many armorsmiths saw this but in the Jedi Revamp FAQ post on the jedi prof forum there is a list of new skills coming out after pub 10 I think, and if someone made a armorsmith on their FS slot they could get these skills in the Force sensative skills with armorsmith:


Crafting Mastery:


  • Experimentation (force experimentation +20): Increases your chances of getting an Amazing Success.
  • Assembly (force assembly +20): Increases your ability to succeed while crafting.
  • Repair (force repair bonus +20): Increases your chances to repair a damaged or broken item.
  • Technique (crafting technique +4): Decreases you chances of failing while crafting.


You guys could make some awsome junk, if anyone would actually make a FS armorsmith.




Xed Kai (SOUL)
---Assassin---
Finegold12
Thu Jul 01, 2004 7:45 pm
#2

interesting, but surely that experimentation doesnt refer to Armor experimentation... does it?

Wouldn't it be something to do with crafting lightsabers or whatever? /shrug... dunno



Name: Tebodi Moja
Profession: Master Armorsmith/Swordsman
Shop Location: New Hope, Dantooine (2770, 1590)

FignarKrynn
Thu Jul 01, 2004 9:40 pm
#3

yes it does any crafting profession benefits from it i created a jedi/as and tbh it was a total waste, no noticeable gains from the skills. I had more success using bespin port.



Elder Old School 12pt Armoursmith
Vendors in "THE MALL - HONOUR CITY COLOSSAL"


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