Armorsmith Archive
Thread: PSG's? Trick to make them work? Or don't work at all?
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Elzaa-Itu
Thu Jul 01, 2004 7:10 pm
#1
I've been PvPing for the first time in like 4-5 months in the last few days and i was under the impression that PSG's were fixed and they were essential now..
www.simnet.is/tran/psg.jpg
didn't take off 1 dmg. He's a fencer using a stun baton. That's just a part of the log, there was a TKA there too and i'm not sure what profession the 3rd guy was. After a 10 minute fight at least my PSG had not lost ONE POINT of condition? Didn't block ANYTHING.
www.simnet.is/tran/psg.jpg
didn't take off 1 dmg. He's a fencer using a stun baton. That's just a part of the log, there was a TKA there too and i'm not sure what profession the 3rd guy was. After a 10 minute fight at least my PSG had not lost ONE POINT of condition? Didn't block ANYTHING.
owako
Thu Jul 01, 2004 7:18 pm
#2
Long standing (since beta) bug where the system forgets they are equipped when you cross a server boundary. Its really annoying, but armorsmiths only get bug fixes when the isses effects others, cause us complaining dosen't get us a high enough priority. You have to unequip and then reequip a PSG before each fight to ensure it will actually work.
Garzukeen
Fri Jul 02, 2004 3:11 am
#3
owako wrote:
Long standing (since beta) bug where the system forgets they are equipped when you cross a server boundary. Its really annoying, but armorsmiths only get bug fixes when the isses effects others, cause us complaining dosen't get us a high enough priority. You have to unequip and then reequip a PSG before each fight to ensure it will actually work.
aaah, but with the amount of time it takes to unequip/re-equip now, and it being the only lightsaber resist giver.. I think that the combat classes may start compaining a lot now
so it's not just "our" problem any more.
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