Armorsmith Archive
Thread: Check My RIS Helm(with some constructive help)
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Dethcon
Fri Jul 09, 2004 7:20 am
#1
This is my First attempt at making a Piece of RIS. It Seems that minerals for RIS are rare on my server or just havn't spawned in a while but I still wanted to give it a shot. I used a Interwoven Seg with a 7%NS layer, 2 11% stun layers, 3% Geo Cube, and a 3% Janta Hide. I am also a 10pt MAS. I know notits best Helm but it kinda gave me a feeling at how the whole process works kinda like aOBJ style training.
On Question I had was, I know in Composite when I raise my Base the Specials will raise up with the base except for of course stun. But with RIS when I EXP base up the Kinetic did not raise any higher. Is there something I am missing or is the only way to raise the Kinetic is threw using RIS layers?
All I am looking for is just a little advice before crafting my next piece as so I can figure out where I need to adjust and push my Resist up that much more.
http://www.imagedump.com/index.cgi?pick=setandget&tp=93825&poll_id=0&category_id=20&warned=y
Vupos
Fri Jul 09, 2004 7:44 am
#2
I would think that RIS follows the trend of all the other armor, cept maybe padded Im not sure, that the exp of special resists are not connected to the base ones
ChilastraBH
Fri Jul 09, 2004 4:19 pm
#4
a very nice helm although Id like to see acid protection in there as well
JZeus-Sarono
Sat Jul 10, 2004 12:42 am
#5
this is true, i used a kinetic layer (whos going to PVP in a 10 mill + cred helm anyway lol)
I just made a post on my suit i finished last night, itsthe "Itrepids second RIS suit made" thread
I have the configs of how i made it on there to hit 80%kinetic 80% base 
Mortikahn_Radiant
Sat Jul 10, 2004 7:54 am
#6
R.I.S being vuln to stun and acid has been one of it's major downfalls since the armor came into the game.
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