Armorsmith Archive

Thread: non-master AS question

Steveman84
Mon Jul 26, 2004 5:51 pm
#1

I'm thinking of taking up the armorsmith profession, but i have absolutely no interest in grinding the sick amount of exp needed to make master. I would really like to start up a shop that sells spice (my main is a smuggler), armor (sliced and not), and vehicles. I think I'd make a pretty nice flow of cash this way. Now, i have no problems grinding artisan, that does not look hard to do at all, but the armor grinding is just too much. Is it possible to just craft to keep the merchants stocked (and sell the stock too) without being master? Basically, i want to play through the profession, not grind.


Thanks,

Frylok

Smuggler 0234
Commando 1010
KnightHawk420
Mon Jul 26, 2004 6:14 pm
#2

Yes but not really.



Fact of the matter is, you may master and not even be able to sell anything, until you've stocked up your resources. Much less being a nonmaster who can't make anything anyone will want anyway.


As a master artisan, you could probably do ok. But to sell things like components you may have to hustle a bit around the galaxy to find buyers.


non master armorsmith really doesn't offer much in terms of sellable items to the public. Ubese shirts, armor upgrade kits...mabari belts... things where quality and experimentation do not matter.


I guess theoretically you could stand around mos eisley selling bone and mabari armor to the noobs coming off the shuttles....



Armorsmith btw is one of the easier professions to master IMHO. If you focus on doing mabari chestplates you'll spend more time factory making stuff, as opposed to "crafting". Armorsmith isn't really bad, it's weaponsmith and droid engineer I'd watch out for.



Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
Virtuell
Tue Jul 27, 2004 1:15 am
#3

I can recommend that you grind one tree upto level 4 - Techniques IV (Armor Crafting Mastery). In that way you get a good amount of experimentation points [and a +5 armor experimentation tape would enable you to get anoter point in experimentation - from +75 to +80 (from 7 to 8 points)] to put in to your armors and therefore making them easier to sell.




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DirthNader
Tue Jul 27, 2004 5:01 am
#4






Virtuell wrote:

I can recommend that you grind one tree upto level 4 - Techniques IV (Armor Crafting Mastery). In that way you get a good amount of experimentation points [and a +5 armor experimentation tape would enable you to get anoter point in experimentation - from +75 to +80 (from 7 to 8 points)] to put in to your armors and therefore making them easier to sell.




/agree


I too couldn't stand the idea of mindlessly grinding out armor in practice mode just to master. You pretty much have to grind up the tech line though, otherwise you risk damaging your reputation by putting out junk.


Once you get to tech IV, you'll have seven experimentation points. I had a nest egg of a few million credits from selling my Christmas holocrons, so I found another +5 armor experimentation and had eight points to work with. I was constantly on the lookout for Ubese resources, and by the time I ground up to 3/0/0/4 I had a nice stockpile.


Here's a neat trick at this point - at 3/0/0/4 have a master armorsmith who appreciates what you're doing make you schematics for kinetic layers and advanced Ubese segments using those layers. With kinetic layered advanced Ubese segments you'll be able to craft the final armor, and open up shop a few boxes in advance.


From that point on, all I did was make Ubese. I had good resources, and was making better stuff than some of the established masters who didn't put as much effort into Ubese. This also bought me time to seek out good resources for composite armor. Unlike a lot of folks who come into armorsmithing and ground through to master, when I finished I had a few mil in the bank and was making suits that sold for 375K the second day I was a master.


People will try to tell you that you can't make any money as a non-master. Obviously I disagree. I'd say it's even easier now with wookiee armor around. Just put the same dedication into your non-master work that the master put into their work, and you'll have a saleable product. Good luck!




The artist formerly known as Ittov
tadpoleStillwater
Wed Jul 28, 2004 6:26 am
#5

It took a while, but I ground using armor upgrade kits...liked the simplicity and use of 33% chemical...




Tadpole Stillwater
Kettemoor - M Armorsmith 12pt, RIS - M Artisan - M Merchant KETTEMOOR Vendor location is on Corellia, just 700 m South of Coronet, WP -123, -5508 in the Factory Direct Mall
Bloodfin - TKM - Pistoleer - Artisan BLOODFIN Vendor at -371, -5540, just 900m south of Coronet. Weapon and Armor Repair Tools(99.6% FR), Melee and Ranged Powerups(1000 credits per crate) and Crafting Tools(+14.67 for 1000 credits).
Chimaera - TKM - Ranger - pimp for MrRandy, the galaxy's favorite Buff-bot...
SimDroid
Wed Jul 28, 2004 1:30 pm
#6

Yes, it's absolutely possible to play without grinding. Ihave an armorsmith on bria and the only time I've ever "grinded"(ground?) something is when I'm 3000-4000 points from the next level and I just want to make something new/better. Every couple days my fully stocked (at least one suit of each type) vendor is completely emptied, and as of3 days ago I amonlyat level 4114. I'm having fun, and people still buy my stuff. What else is there?



----Appa Kyska --------------------------------
Twi'lek medic, Rebel sympathizer, Roleplayer
Stars' End, Lok - Tempest Server

--------------------------------------------------
rockanddroll
Wed Jul 28, 2004 2:23 pm
#7

I am a sub-mater armoursmith I make Mabari and Chitin and sell it on the bazzar at Mos Eisley and Coronrt. I don't make too much money, but I make enough to afford the resources and up keep of my harvestors so I can keep making armour.

I didn't do the buy my segments from a master trick, but I do have better armour for cheaper that 99% of the armour that sits on the bazaar. So I feel like my market is new players who can't afford the quality Ubese and composite yet.

Anyway.. my 2 creds



e Order of the Dying Knights f
Jannie Knowing of Eclipse


Denate
Thu Jul 29, 2004 12:26 am
#8

Amen to the Droid Engineer sucking to grind, Armorsmith is pretty much cake for me, i have 2 factories pumping out cloth, and one pumping out segments, i can usually get 1 or 2 boxes a night without a macro (i have way too many schematics to try to find the armor ones lol).


So far its going great, and i found that i can sell a chitin set to anyone wearing newbie clothes for 10k (not many missions for them) with 16% kinetic resists and wearable without buffs. Then again, my server might have a total of 10 master armorsmiths, and 5 master droid engineers from what i can count...



Its a worthy grind, and when in doubt, or tired of grinding, go out and get yourself some more hide, i hit up rancors on dathomir, and pull in about 6k more hide for a single trip, then grind out some more.




Denate Andreson
Teras Kasi Elder

Etaned Andreson
Master Medic

Nichole
Master Structures Trader

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