Armorsmith Archive

Thread: If they nerf armour... be prepared to face this...

Co-valent
Thu Jul 29, 2004 6:52 am
#1

http://www.aftershock-uk.myby.co.uk/tuscan.jpg




Nightshade - 12 Point Force Sensitive Armoursmith
R.I.S. Certified
J&Js Of Bestine
-1755 -3150, Tatooine






Rarool
Thu Jul 29, 2004 6:55 am
#2

Obviously, with armor thats kinda nasty.


When did this happen!!!!



---------------------------------------------------------------------------------
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BRING BACK JEDI PERMADETH!
Co-valent
Thu Jul 29, 2004 7:08 am
#3

Today.




Nightshade - 12 Point Force Sensitive Armoursmith
R.I.S. Certified
J&Js Of Bestine
-1755 -3150, Tatooine






granga
Thu Jul 29, 2004 7:55 am
#4

Any one else notice that the devs or who ever is in charge of the npc's and their difficulty have no imagination. Instead of making the npc difficult to kill because its got good AI or has a diffrent advantage other than simply doing unreasonable amounts of dmg?


Maybe im wrong, i dunno, flame away.



90% of the people that play this game are complete asses when they play cause they know if they acted the same way in RL they would be promptly beaten up and have their shoes stolen.
DirthNader
Thu Jul 29, 2004 8:11 am
#5

Looks like a swordsman... ranged mitigation?



The artist formerly known as Ittov
Outsider4Life
Thu Jul 29, 2004 8:19 am
#6

I got one shot incapped off my swoop by one of those a few weeks ago. Stood up and got incapped again, then the deathblow.

After getting rebuffed a small group went lookin for him, we got in his face and he went into karate mode.If he hadkited with that rifle out we would have all been dead




Ghyslain'Raza SWK - Wanderhome
[[[[[[[[[[=====================================================nn(n)

Tichok Biendoha Jedi/carbine guy - Wanderhome

Jedi facts!
1. Jedi are mammals.
2. Jedi fight ALL the time.
3. The purpose of the Jedi is to flip out and kill people.
Jhaan-Kreii
Thu Jul 29, 2004 8:32 am
#7






granga wrote:

Any one else notice that the devs or who ever is in charge of the npc's and their difficulty have no imagination. Instead of making the npc difficult to kill because its got good AI or has a diffrent advantage other than simply doing unreasonable amounts of dmg?


Maybe im wrong, i dunno, flame away.






There is nothing to imagine here...they fixed a BUG with the NPCs not doing specials. This is how they USED to be back at xmas...thank god they fixed it...now NPCs will be feared once more..... THe last 6 months they have been useless, now the fun begins again.



Jhaan Kreii
Master Pikeman {}{} Master Armorsmith
|HaVeN| 12 Point Exp Armor
***Selling ubese, Wookiee Hunting (E-MAIL ORDER ONLY RIGHT NOW) and Composite armor in Haven City, Tatooine (4650 4329)***
***Selling Composite Armor just south of Coronet starport (-43 -5737)***
Pricing is aprox 10% cheaper inside of Haven City.
Weapons, foods, harvesters as well as medical and various other items through-out Haven City Malls. Everyone is welcome.
CharPrime
Thu Jul 29, 2004 8:37 am
#8

lol, why even nerf armor if they are doing damage like that.


use to be

mobs. low damage, high ham

players. high damage, low ham


not anymore


here comes the pets agains.



Vendor location kor vella -2931 1721.
Drop of vendor location kor vella -2897 1698

RIS quest and set completed on 6-12-04,

Co-valent
Thu Jul 29, 2004 8:48 am
#9






DirthNader wrote:

Looks like a swordsman... ranged mitigation?




No real point, remeber the /open bug? Well if you ever checked the NPC Weapons, the Min was always only about 100 off the max. So for this person, the damage could of been say 1400-1500 base.





Nightshade - 12 Point Force Sensitive Armoursmith
R.I.S. Certified
J&Js Of Bestine
-1755 -3150, Tatooine






Yamster
Thu Jul 29, 2004 8:56 am
#10

Yup, I was oncomms when this happened, I didnt believe him at first.


I don't think even range mit+intimidate and 90% armour would continue to take beats off one of these, surely the mind would keep going down too quick.



IGN Yam
Ex Snake-UK Wookiee Legend!
DirthNader
Thu Jul 29, 2004 8:59 am
#11







Co-valent wrote:


No real point, remeber the /open bug? Well if you ever checked the NPC Weapons, the Min was always only about 100 off the max. So for this person, the damage could of been say 1400-1500 base.




Didn't know that. Thanks for the info.




The artist formerly known as Ittov
Ipseck
Thu Jul 29, 2004 9:27 am
#12



Yamster wrote:
Yup, I was on comms when this happened, I didnt believe him at first.
I don't think even range mit+intimidate and 90% armour would continue to take beats off one of these, surely the mind would keep going down too quick.





you mean having novice medic and a suit of armor isn't going to be enough to take down high level npc's anymore?

/gasp

what's happening to this game!?





7Ipsecki Tunnel8
eMaster Smuggler - "Deliverer of goods"e
N"Captain Moody"N
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