Armorsmith Archive
Thread: Organizing your resources
This has worked better than anything else I tried, as I just grab the packs I need for a run and pull out whatever resources I decide to use.
- High-Quality (HQ)Ferrous Metals
- HQ Non-ferrous Metals
- HQ Organics
- HQ Chemicals, Gases, and Vapors
- HQ Gemstones, Ores, SPFs
- Bulk, Grind-Quality Minerals & Chemicals
- Harvesters & Power
- Component Crates
- Looted Components
- Miscellaneous Items, bulk purchases, etc.
The resource houses are filled with backpacks for each type of specific material that we keep in stock (ie, my Ferrous Metals house has separate backpacks for axidite, colat, dolovite, doonium, and kammris irons). They also, by and large, only hold 100K stacks, because the odd lots are in our crafting houses for easy access. Again, in my crafting house, I have packs for ferrous metals, non-ferrous metals, ore/gem/SPF, organics, and chemicals/gases, as well as scattered crates of components. Throw in my shop, some random personal-use houses, and a bunch of factories, and you've got our compound, which serves my armor business, a specialty med/cm crafting operation, and a specialty weaponsmith.
It was rather time-consuming to set up, but it's made things incredibly easy for myself and my friends to find what we need, when we need it. The only stuff that isn't particularly well-organized at the moment is the looted component stocks, but that sounds like a good project for this weekend. ![]()
Edit: They **edit** the word "A-N-A-L"?? Yeesh.
Message Edited by Brutus_Krylop on 07-29-2004 11:09 PM
ADWIN/ATICA