Armorsmith Archive
Thread: Trying to find interest in a commerce guild
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nurfhurder316
Thu Jul 29, 2004 9:46 am
#1
I started this over in the bria forums, that the server I play on but I'd like the people that play the professions - your opions on the idea
http://forums.station.sony.com/swg/board/message?board.id=Bria&message.id=523130
Vril Cruz
nurfhurder316
Thu Jul 29, 2004 9:48 am
#2
Here's a thread I started in the bria forums (the server I play on) but wanted input / ideas from the people who play crafting professions
http://forums.station.sony.com/swg/board/message?board.id=Bria&message.id=523130
Vril Cruz
nurfhurder316
Thu Jul 29, 2004 9:51 am
#3
Here's a thread I started in the bria forums (the server I play on) but wanted input / ideas from the people who play crafting professions
http://forums.station.sony.com/swg/board/message?board.id=Bria&message.id=523130
Vril Cruz
Laffite
Thu Jul 29, 2004 10:00 am
#4
It seems like a very logical thing to do. You have most corners of crafting covered.
However, even if you do not affect the market (its similar to all new crafters playing besides the advertising and name recognition) it never works. Ive seen it on Ahazi numerous times, several being very organized. They all fell apart. I think the only way it would work is if you and 4 close friends did it. Humans fight, people get greedy and want to do things differently and not everything has a compromise. Personally I dont like the big corporations but from a business standpoint, with limited communication in a game its tough to keep going for a few months. If you try it, good luck to you and remember: you cant make everyone happy.
nurfhurder316
Thu Jul 29, 2004 10:15 am
#5
Here's a thread I started in the bria forums (the server I play on) but wanted input / ideas from the people who play crafting professions
http://forums.station.sony.com/swg/board/message?board.id=Bria&message.id=523130
Vril Cruz
nurfhurder316
Thu Jul 29, 2004 10:20 am
#6
Agreed that it wouldnt be easy, the bigger it got, the harder it would become to "control" but a medium sized guild 40+ crafter types would be managable, as long as the main concept of the guild was followed. The main concept being the rules established when guild was setup
BoAbdor
Fri Jul 30, 2004 10:14 am
#7
I don't get it Nerf, isn't something like this what PAs are all about in the game? Or are you advocating something bigger and grander than just a PA?
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