Armorsmith Archive

Thread: Composiste armour segments

Boli32
Mon Aug 30, 2004 2:14 am
#1

While I wait to collect the remaining resoucres needed I have started on my first factory run I was wondering where in the whole sprecturm of things my resists would land:

Kinetic composiste, I didn't worry about HAM, I'm am only making 4 piece suits for tasks such as hunting whilst buffed - something almost "disposable" and cheap for my guildmates

So far I have got: 3 x Kinetic layers at 3% base (a very high 3%) and 5% kin

and my composiste segemtns are now in the factry churing away at: 16% kin 19% base (high end)

Any idea where abouts my resists will end up, only a 10pt smith and my resoucres are around the 800 mark in SR and OQ.

As it is my first run I was wonderin HOW far off the pace am I. I am worried about my 19% base on my segments how bad is that going to lower the overall quality of the armour.



____________________________________________________________
Boli-Finador, SWORDsman Extrondinaire.
"Yes I use a sword, I have many swords; I left my tool chest at home today."
TalynMox
Mon Aug 30, 2004 3:07 am
#2






Boli32 wrote:
...
my composiste segemtns are now in the factry churing away at: 16% kin 19% base (high end)

Any idea where abouts my resists will end up, only a 10pt smith and my resoucres are around the 800 mark in SR and OQ.

Hmm... with 19% base on the seg, I'd think something in the 45% rangewould be about the best you could squease out. Althought you'll definately hit 80% kinetic resist.


As it is my first run I was wonderin HOW far off the pace am I. I am worried about my 19% base on my segments how bad is that going to lower the overall quality of the armour.
19% base is a bit low... 30% base on the seg should be doable with the resources you have.







To put that last point in perspective, with average 900+ (OQ/SR) resources I can hit 35% base on the segment (with some decimals floating around there that push it over the mark). This roughly translates to 71% base resist on the final combine. Granted, I am a 12 point smith - but I was easily able to hit 70% base with those segmentsbefore I got any of my tapes


Next time you're crafting try this out:
Push the base resist of your kinetic layers until you break 4%, thenpush the special resist until it too is over 4% (assuming it isn't already, which it usually is but you never know...), and put any remaining points into durability. When put into the segment, these should produce a 20-25% base resist and 12-13% kinetic resist (prior to any experimentation). With the segment, push the base resist to maximum and put any remaining points into durability again. Repeat this with the final combine, and you should break through to around the 60% odd base area.


Hope this helps



Retired after CU, came back for NGE, leaving again...
Asir_SWG
Mon Aug 30, 2004 3:20 am
#3


The standard way of checking the end resists it to make a set of gloves, but I am sorry to say that your armor is not going to be high end... If you have good resources you hope to make 35% base up on the final combine - so your armor looks something like this after the final...


54% base

70% kinetic


I would suggest your guild mates may perfer to sacrifice some base to hit 80% kinetic. If you can get the layers to 10% kinetic first, then the rest on base, you may be aroung 50% base 80% kinetic... As always, play about with hand making gloves first (as the gloves do not need factory run segments you can do the whole craft by hand and find out exactly what is possible)..



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