Armorsmith Archive
Thread: Psg's fact fiction or borked?!?!?!
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Milo-Talon
Mon Aug 30, 2004 4:58 am
#1
okies question, lol ive heard 3-4 diff takes on this, and im hoping to get a reliabe answer, before i have to do etensive tesitng, lol.
do they have any effect if u are hit wiht a ap weapon? i quote this form thread here..
PSGs do not function against AP weapons Personal Shield Generators do nothing against armor piercing weapons. This may or may not be a bug, but be aware that your PSG will do nothing (not even function as light armor) against that sniper with a T-21.
Okies if this is true why waste your tiem on them unless your huting animals?
Mayeb i got a lot misconceptions about how they work, there doesnt seem to be a lot information avail, on psg's .. anyways thanks for info if u can educate me on these.
Sobyv
Mon Aug 30, 2004 10:33 am
#2
PSG's are supposedly vulnerable to AP weapons, yes.
Only thing about PSG's is you have to know when they come in useful. Their effectiveness is against ranged weapons, specifically Energy as their primary resist that you look at. If you are using them, remember to re-equip them before battle starts, and generally PSG's have no Kinetic resists, though I have seen a rare few that did.
Only thing about PSG's is you have to know when they come in useful. Their effectiveness is against ranged weapons, specifically Energy as their primary resist that you look at. If you are using them, remember to re-equip them before battle starts, and generally PSG's have no Kinetic resists, though I have seen a rare few that did.
Having said that, I did use a 45% energy resist PSG against an AT-ST and it worked, and as you know AT-ST are Medium(Heavy?) AP energy. Only thing, my PSG lasted about 30 seconds because of the amount of damage it was absorbing.
My personal fav PSG is the MK. 1. They are cheap, and they last the longest potentially of all of the PSG's, and you can get 20% resists easy on those ones. Not bad for adding no Enc for the price of a cantina dancer tip!
Hope this helps.
Sobyv
Mon Aug 30, 2004 10:41 am
#3
PS: Most(or all)stun weapons aren't AP weapons, so these are nice to fill in that stun gap inmost armors. And that stat wandering thing was fixed in pub 8 I beleive.
Milo-Talon
Mon Aug 30, 2004 5:59 pm
#4
actually the jawa ion rifle is ap1, at least stun baton is ap0, not sure geo pistols, also most energy weaps are ap, least rifle class, not sure carb or psitols, will have to check...
was debatign if a psg really has a use, and are even worth the cost, i think im stop making them and esentially riping my customers off, better served to provide belts and bandos for AA's lol
Yastar
Mon Aug 30, 2004 6:47 pm
#5
The imp psg's work for sure. Just about wore one out the other night...and stats seem to be stable. You do need to requip before battle though.
KnightHawk420
Mon Aug 30, 2004 7:29 pm
#6
PSG's will work against any weapon it has a resistant dmg type for regardless of AP.
Starpilots
Mon Aug 30, 2004 9:36 pm
#7
The work fine... and my costumers stay buying them most of them hunt Jedi with it. just buy them in crate just bevore engaging a jedi get it out of the crate equip it and LS resist ... it seems that due some bug it will go away the LS resist oin 10-60min
I don some testing with them with my Jedi frend it seems like shields not always prefent damage a specialy when a T21 is used like 50% of the shots ignore the shield totaly and the other 50% will absorb some of it....
Shields are bugged like *....* if you ask me but If you know how they work you can use them properly
I don some testing with them with my Jedi frend it seems like shields not always prefent damage a specialy when a T21 is used like 50% of the shots ignore the shield totaly and the other 50% will absorb some of it....
Shields are bugged like *....* if you ask me but If you know how they work you can use them properly
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