Armorsmith Archive
Thread: New top five items you'd like fixed/improved
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Alanis
Thu Jul 22, 2004 2:37 pm
#92
Make HAM Actualy mean something on Armorsmithing. If you cant wear it before buffs you cant just get a shot to wear that Tank. I started a dicesion on this.
http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=57642
They are looking at ways to Nerph Armor now like droping stats across the board. This would at least make us drop our own stats to make something thats actualy wearable.
jbdotcom
Fri Jul 23, 2004 2:00 pm
#93
For the love of all that is holy... please FIX ARMOR REPAIR. I can make really, really nice composite out of a bunch of random chemicals, hides and minerals, but can't repair the same stuff I make any better than an entertainer?I also have +16 in armor repair tapes and these do little, if anything.
This is only fair to my customers and guildmates. I'd rather lose the sales from people replacing trashed armor than fail at a very high rate.
Please add this to the list.
Thank you
oslopax
Fri Jul 23, 2004 3:20 pm
#94
What about some type of lot bonus for master crafters. This could help with all other high level crafting professions as well. (i.e. Not master Artisan). I only mention this because as a master armorsmith, merchant and as much tailor as the s.p. will allow, it is very hard to have a house/shop or a merchant tent, and factories, and harvesters. I don't want much, but maybe a 2 or 3 lot bonus.
MistyFyre
Sat Jul 31, 2004 6:43 pm
#95
1. PSG's - have serveral different ways to aquire factional psg schematics.
2. Lightsabre resistances back into armor products that should have it.
3. Since we do not have crafters apron..perhaps we can havea assembly/experimentation/repair bonuses for being an AS longer. +1 for being AS for a year... +2 for being an AS two years... etc.. true masters are not made over night.
thessa
Sun Aug 01, 2004 4:20 am
#96
1 - Experimentation in durability. I've noticed that experimenting on durability / encumberance does not increase the durability in the new kashyyykian hunting armor, yet it does for all other armor types.
2 - Apron
3 - Fix PSGs and Padded belts so they actually protect.
4 - Give the RIS layer a lower formula for calculating base. Its hard enough that the resources for this spawn once in a blue moon.
5 - Armor Repair bonus
Shushoni
Tue Aug 03, 2004 10:34 am
#97
Two things i would like to see the most:
1) ARMOR REPAIR. too many times i have tried to repair my comp with a 99.98% repair tool and it fails
2) armor enhancements like the Boba Fett stuff. Gas masks craftable by Docs put into a helm but reduce resists and increases enc while taking up a layer spot, flamers crafted by WS's in the bracers of certain armors with limited use recharge packs?
1) ARMOR REPAIR. too many times i have tried to repair my comp with a 99.98% repair tool and it fails
2) armor enhancements like the Boba Fett stuff. Gas masks craftable by Docs put into a helm but reduce resists and increases enc while taking up a layer spot, flamers crafted by WS's in the bracers of certain armors with limited use recharge packs?
WarlordRhawn
Fri Aug 06, 2004 2:55 pm
#98
Jaato I still have RIS components that I can't use in armor. There have been components bugged for about two months now. I have tried recently looted and components i have been collecting for months. I can't get the stuff to recognize that it is a component and would love to be able to start manufacturing RIS. Please, please, please get them to fix this.
Natanial Storm
Sobyv
Sat Aug 07, 2004 12:54 am
#99
Give xp to the crafter when their product is actually used like it says in the holocron!
This will make it much more than just grinding. I have Carpel Tunnel, so it's a little hard to click x number of items for 30 straight hours just to master a stupid profession. Currently, it's way easier to master the combat professions as all you really need to do is kill abunch of things.
What I propose is getting crafting xp for people using your product, maybe even have a minimum requirement for xp from 'end-user' usage.
Example, Joe Novice makes a set of mabari armor and gives it to his buddy Rick Marksman. Over the next couple of days, Rick Marksman does a bunch of destroy missions. BASED on the effectiveness of the armor and usage by Rick Marksman, Joe Novice will gain a certain amount of xp, but capped for each item.
Example, Joe Novice makes a set of mabari armor and gives it to his buddy Rick Marksman. Over the next couple of days, Rick Marksman does a bunch of destroy missions. BASED on the effectiveness of the armor and usage by Rick Marksman, Joe Novice will gain a certain amount of xp, but capped for each item.
This would help the 'grind' of the crafting professions, and we would see a lot of people using lower-level stuff just so that they can help their little buddies gain crafting xp.
::New Freedom::Corellia::Kauri Galaxy::SWG Universe
Echillia
Tue Aug 10, 2004 10:12 pm
#100
1. More looted or quest armors, not temp schematics like the geo blasters and that kind of stuff. Call it our xmas, and birthday present and give each master AS a free schematic or something, just let us do something other then mass produce comp until our fingers break off.
Herbsman wrote:
Ps. Didn't Boba Fetts Mandalorian Armor have lightsaber resistance? Why doesn't it have LS ingame.
BH's in the clone wars times didn't take Jedi missions for fear of getting Jango'd.
So no Mandalorian didn't have LS resists.
Message Edited by Echillia on 08-11-2004 12:14 AM
znaxx
Wed Aug 11, 2004 3:21 am
#101
#1 More variations of armor using the same resources.
Everytime there is a new armor introduced, armorsmiths are in resources hell.
Give us 5 kinds of composite, all using the same resources but diffrent looks. Would be nice to get rid of the comp crews running around everywhere.
#2 Craftable faction armor
I wanna make ST Armor!!! 
#3 Armor Repair Bonus
Everyone think we have it, so you might as well give it to us.
#4 Armorsmith Crafters Apron
Chimpychapp
Mon Aug 16, 2004 8:45 am
#102
I wouldn't mind rust or dents in the armour to show age, it'd look pretty awsome too!
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