Armorsmith Archive

Thread: /sigh

JangoFett100
Fri Apr 29, 2005 7:42 am
#66






justapilgrim wrote:

had a ton of acklay hides stashed including some exceptional ones that were 52k condition. I was hoping to use them in some RIS (also battle armor) that would rule the world post CU


all converted to 820 resist battle segments (every acklay hide converted exactly the same and is worse stats than unlayered battle segs)


I guess they were joking about "the best before will be best after"


/sigh


I need a hug






And you had been one of the more positive ones about the CU. Well, they are bringing us down 1 by 1. I even saw Zion complaining about having trouble leveling up through novice marksman.


You would think that they would have liked to have created pre-nerf items. But maybe they know better than us what is good for the game.





Qum - Retired Armorsmith
Alog - Grumpy Fish

Vecko
Sun May 22, 2005 11:26 am
#67

is it just me or does anyone else notice that whenever a respec bh is talking he uses the term "us BH's." idk about you guys, but its somethin i have noticedreading these forums. i guess they're so insecure that they respec'd BH that they need to remind everyone that they're a BH when they talk.



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ShugFlurry
Thu Jun 09, 2005 3:10 pm
#68

Why do I get the feeling some dev screwed up the conversion tables?



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
Vade_WS
Fri Jun 10, 2005 7:35 am
#69

Yeah, some of the pre-CU ones converted incredibly. There is one on Ahazi that is 1110 max.




Vade -- 12pt Master Weaponsmith & Master Commando
Deliveries can be made to the CU Weapons vendor in Surebleak, on Lok (1727 5966) Listen, strange women lying in ponds distributing swords is no basis for a system of government. Supreme executive power derives from a mandate from the masses...
Summerflame
Fri Jun 10, 2005 9:49 am
#70

I believe weapons that had Pup on them during the conversion had the pup counted towards the post CU stats. So peopel using pups will have some better weapons than the rest of us



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



XobNoics
Fri Jun 10, 2005 11:52 am
#71


That carbine for sale looks like a capped (1063 max damage) with 4% damage slice (1063 + 4% = exactly1105)so it' still within reason. Not sure about the guy with the 1205 carbine though. It's not possible without a power up.



_________________________________________________
Xob Noics - Master Rifleman, Bounty Hunter
Kyowarr - Dark Jedi Knight
Inzi Noics - Master Weaponsmith, Artisan, Merchant
(+25 Experimentation, +35 Assembly, Force Crafting Mastery)

Bubble Box's Mini Mall near Theed -6725 4085
ShugFlurry
Fri Jun 10, 2005 3:17 pm
#72

Would it surprise you that p/ups affected how a weapon converted?



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
XobNoics
Fri Jun 10, 2005 3:39 pm
#73

Yes. All my "high end" stuff had power ups on them and they didn't convert too well. T21's, Laser Rifles, and DXR6 Rifles (but CL40)but no E11's.



_________________________________________________
Xob Noics - Master Rifleman, Bounty Hunter
Kyowarr - Dark Jedi Knight
Inzi Noics - Master Weaponsmith, Artisan, Merchant
(+25 Experimentation, +35 Assembly, Force Crafting Mastery)

Bubble Box's Mini Mall near Theed -6725 4085
Summerflame
Fri Jun 10, 2005 3:46 pm
#74


define not to well? Talking DPS or Max dam?


Curious cause Ive only heard people procaliming that their pupped stuff converted much better than the rest





----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



Mor-Dan
Fri Jun 10, 2005 4:14 pm
#75



ShugFlurry wrote:
Oh dear, wow, the devs didn't take into account pups, i would never have thought of that! Jeez don't they do such a great job with the rest of the conversion? Like those krayt tissues, nice!





wish i would have had one on my 390dmg scatter pistol



Vendor Locations:
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ShugFlurry
Sat Jun 11, 2005 1:57 am
#76

Or that 622 t21



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
XobNoics
Sat Jun 11, 2005 8:37 am
#77






Summerflame wrote:


define not to well? Talking DPS or Max dam?


Curious cause Ive only heard people procaliming that their pupped stuff converted much better than the rest







Both. Here's one example of two T21's


Pre-CU T21

222-638 @ 7.4

295-848 @ 7.4 with 33% damage power up on


Post-CU T21

543-1099 @ 2.76



Pre-CU T21

178-541 @ 5.4

236-719 @ 5.4 with 33% damage power up on


Post-CU

464-1090 @ 2.62



Only 9 point difference for max damage where it should have been more.



_________________________________________________
Xob Noics - Master Rifleman, Bounty Hunter
Kyowarr - Dark Jedi Knight
Inzi Noics - Master Weaponsmith, Artisan, Merchant
(+25 Experimentation, +35 Assembly, Force Crafting Mastery)

Bubble Box's Mini Mall near Theed -6725 4085
Summerflame
Sat Jun 11, 2005 9:33 am
#78

yeah, but have you tried to compare them to T21s that were comnverted without pups?



----------[N*W]Weaponry (+2 and FS)----------
@Danevang City Corellia 3434 -5534 and Danevang Mall 3325 -5633@
{{{Summerflame k Nalai{{{
{{{Angelic deliverer of Pboys pimp weapons{{{



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