Armorsmith Archive
Thread: Mando Conversion Revealed (Pictures and steps finally posted!)
TigersEyes wrote:
Ok did my piece of Mando today. It was my helmet. Final stats were ~6000 kin ~5800 energy ~5900 elemental
DE expermientation was used, but the colors were determnined by AS experimentation. put a +25 ranged dfense AA in for good measure
Bottom line: mDE can make good mando stats using good cores, but need mAS for the pretty colors
What components did u use for this? I rarely use my MAS so I'm getting Ahazis best AS to make the cores for me. I paid for him to try a few different layer combinations on comp bracers and these r the stats he sent back to me:
3 Primus 1 Energy: 7129 Kin 5681 Ene 5595 Base
2 Primus 2 Energy: 6718 Kin 5823 Ene 5730 Base
1 Primus 3 Energy: 6306 Kin 5964 Ene 5865 Base
4Energy: 6123 Energy 5877 Kin 6000 Base
Quad Primus: Can't remember, i made a comp suit yesterday with it, I'll ask the guy, but its in the neighborhood of 7100 Kin, 5500 ene, 5200 Base
Woah, hold on!
So Post-CU...Instead of making one piece, you get a schematic for beating the DWB?
If so, is it a one-time use schem? Or is it forever? So you could get a Mandalorian armor crafter?
Ok, I've been reading this and I'm kinda confused.
If you are going to craft Mando armor post-CU with no starting pre-CU materials ( ie bouty hunter armor ), then what do you need to take into the DWB with you?
What can you expect to receive in the bunker? A schem for a Mando peice? A schem for the whole suit? How does it work now?
Can the schems be traded to other smiths to make them?
Do you have to loot BH armor first in order to craft Mando?
Thanks.
You need a piece of BH armor that 1) cannot be worn and 2) says is a component for Mandalorian in the description.
2nd, you will recieve a 1 use schematic for the piece you craft instead of the finished piece.
A question...
Do you still need the two liquids to make the schematic?