Armorsmith Archive
Thread: Sad to say, but it looks like Mandalorian armor isn't going to be worth making...
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NMSig
Fri Apr 30, 2004 12:43 am
#28
The helm that I looted last night is much better than the one pictured, condition wise at least. And a little better resist wise. all the resists on the helm I got are 34% and the condition is111537/134865. follow this url to see the screen shot http://www.imagedump.com/index.cgi?pick=get&tp=67114. I also looted a biecpet and it has really good condition as well 28579/47632 and resists of 33%. here is that screenshot http://www.imagedump.com/index.cgi?pick=get&tp=67115. Both of these came off a couple of Black Sun Assasins on Yavin4 a little more than 1K from the mining outpost on teh Bria Server.
Bishop3560
Sat May 01, 2004 2:32 am
#29
Even if the armor is no more then 60% ir might still give modifiers, +10 to firearm accuracy, +10 to Investigations, +10 to firearm speed (just an example).
This might make the armor usefull to certain proffesions, but not to others, so that would succesfully limit the use of this armor.
Palinore-
Sat May 01, 2004 4:05 am
#30
Guys... Just check at something, Sonic guns you get from Geo's are weak and crap compared to the ones a weaponsmith can make. Simple as 123 , those are simply looted crap ones same as the BS 70-111 sonic guns you loot of the Geonosian Dung.
Just wait til smith will make them, ok the new system will lower the % on armor prolly, but you'll see a much better result on a crafted one than those looted in the dungeons 
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