Armorsmith Archive

Thread: RIS Converted from Pre CURB to Post CURB How will it happen? + Conversion Q's : NEED DEV RESPONSE

JZeus-Sarono
Mon Apr 11, 2005 7:01 pm
#27








Ryche_Mykola wrote:

Should I purchase more stock in KY Jelly?


I feel like we're all gonna get screwed over more in this.







QFE:

ROFL!!!




JZeus - Elder Master Armorsmith *since Aug 03*
Master Weaponsmith / Merchant / +14 artisan
Ra'sh AlGhuh "Knight of the old Republic" before the dark times,before the NGE...
(gnn[[[[[[[[[[nnnnWX9gggggggggggggggggggggggg)
Armor Vendors in New Circinus on Tatooine in the Armor tent waypoint -2700 -7006
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ZionHalcyon
Mon Apr 11, 2005 7:16 pm
#28

Awesome! That works for me!



Z I O N U H A L C Y O N
J O R R EN U DA RK S T A R
-------------------------------------------------------------------------------------------------
Jorren's Spy Kill-o-meter:
334 Rebels |5 Jetpacks | 4 BARC | 3 AT-RT | 2 Desert Skiff | 2 AV-21
and countless speederbikes and land speeders.
I love being a spy.
TurboSith
Mon Apr 11, 2005 8:16 pm
#29






JZeus-Sarono wrote:








Ryche_Mykola wrote:

Should I purchase more stock in KY Jelly?


I feel like we're all gonna get screwed over more in this.








QFE:

ROFL!!!






*****



xxxxxxXxxxxxx
Squran s The Adversaries s Kantoe
s Smuggler
s Shipwright s
You don't know the power of the Milk shake




SamRebo
Mon Apr 11, 2005 8:24 pm
#30






Blixtev wrote:






ZionHalcyon wrote:

Indeed - I just want the RIS to be converted over with everything else, or at the least I want a dev to come in here and tell us what will happen, so I can at least prepare, and suspend production of RIS until after the CURB. It just makes no sense to me that crafted armor isn't going to be auto-converted like everything else, even it is is RIS.







ALL armors will be converted. RIS will be converted AND have an option for you to break it down into the RIS Segment if you so wish. This basically gives you double the lifetime out of the piece OR if you are unhappy with the conversion the chance to have it remade by a smith. Mando will also get the special break down option as well.


Regardless of the extra breakdown option all Armor will be converted otherwise it would not work correctly post conversion








Thanks for that information Blixtev. I have a additional question/concern.



I have made a suit of RIS that is pretty lightweight, some of the experimentation went into encumbrance. I have also began placing skill mods and ADK's into it since I plan on using it as my primary armor (I want to look cool, lol).


Now since Encumbrance experimentation is going away, if my RIS converts "badly" and I desire to break it down and remake it, will I be out that ADK and the Armor attachments?



Thanks




Renea
Mayor of Kor Spera, Corellia
former Mayor of New Deeja, Naboo
AndJusticeForAll
Mon Apr 11, 2005 8:42 pm
#31

I would also like to know how these will convert.... i made a suit with RIS layers (3%, -7/-7/-7) and top-notch NS shards that only has like 210/185/147 total encumbrance... its now loaded with camo tapes and rifle tapes for my ranger/rifleman alt..... am I basically going to be stuck with sub-par 80 kin 65 base RIS? (all unsliced)



Mauro Onaic Imperial Colonel
Retired Master Armorsmith

Master Smuggler
Master Reprobate
_Monroe_
Mon Apr 11, 2005 9:11 pm
#32






Blixtev wrote:






ZionHalcyon wrote:

Indeed - I just want the RIS to be converted over with everything else, or at the least I want a dev to come in here and tell us what will happen, so I can at least prepare, and suspend production of RIS until after the CURB. It just makes no sense to me that crafted armor isn't going to be auto-converted like everything else, even it is is RIS.







ALL armors will be converted. RIS will be converted AND have an option for you to break it down into the RIS Segment if you so wish. This basically gives you double the lifetime out of the piece OR if you are unhappy with the conversion the chance to have it remade by a smith. Mando will also get the special break down option as well.


Regardless of the extra breakdown option all Armor will be converted otherwise it would not work correctly post conversion





Hmm... There are still RIS segments in the CU? So the RIS appearance will not only take armor cores but also RIS schems (interwoven RIS schems too?) plus the normal RIS loot?




Monroe - Medic (formerly Kiom)
Xana - Jedi
Tarantella - Structures
Cebak - Entertainer
TurboSith
Mon Apr 11, 2005 9:29 pm
#33






_Monroe_ wrote:





Blixtev wrote:






ZionHalcyon wrote:

Indeed - I just want the RIS to be converted over with everything else, or at the least I want a dev to come in here and tell us what will happen, so I can at least prepare, and suspend production of RIS until after the CURB. It just makes no sense to me that crafted armor isn't going to be auto-converted like everything else, even it is is RIS.







ALL armors will be converted. RIS will be converted AND have an option for you to break it down into the RIS Segment if you so wish. This basically gives you double the lifetime out of the piece OR if you are unhappy with the conversion the chance to have it remade by a smith. Mando will also get the special break down option as well.


Regardless of the extra breakdown option all Armor will be converted otherwise it would not work correctly post conversion





Hmm... There are still RIS segments in the CU? So the RIS appearance will not only take armor cores but also RIS schems (interwoven RIS schems too?) plus the normal RIS loot?







hmm interesting that you caught that... maybe he interchanged the words and it becomes a RIS core? since we all know cores make armor and not segments now



xxxxxxXxxxxxx
Squran s The Adversaries s Kantoe
s Smuggler
s Shipwright s
You don't know the power of the Milk shake




ZionHalcyon
Tue Apr 12, 2005 12:52 am
#34

Indeed - I just want the RIS to be converted over with everything else, or at the least I want a dev to come in here and tell us what will happen, so I can at least prepare, and suspend production of RIS until after the CURB. It just makes no sense to me that crafted armor isn't going to be auto-converted like everything else, even it is is RIS.



Z I O N U H A L C Y O N
J O R R EN U DA RK S T A R
-------------------------------------------------------------------------------------------------
Jorren's Spy Kill-o-meter:
334 Rebels |5 Jetpacks | 4 BARC | 3 AT-RT | 2 Desert Skiff | 2 AV-21
and countless speederbikes and land speeders.
I love being a spy.
MaxPhoenix
Tue Apr 12, 2005 4:42 am
#35

Blixtev, can you tell us how "braking down" armor will effect the adk on it?



MAXAMUS PHOENIX
First Master Brawler on Eclipse
First Master Fencer in Retail
Bermag
Tue Apr 12, 2005 12:00 pm
#36

How about attachment inserted in armor? if you break down the armor will you get back AAs as well?


I personally think that you should be able to break down all armor into compoents (especially AAs). Many of us have inserted good AAs into our armour and with the armor certification changes we might no longer be able to wear our old armor (and it might be hard to trade since composite can onyl be used by a few professions),



---
Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
Now playing Eve
Goberkain
Tue Apr 12, 2005 12:49 pm
#37

If we break the RIS down will we get back the rare used items: GDK scale, woolmander bone and gurk hide?
Inoga_Tarien
Tue Apr 12, 2005 2:18 pm
#38

Oh yeah, and while you are explaining the conversion, what about the attachments as well, or are we going to get

the shaft on those as well?




[PROUD MEMBER OF THE VOCAL FORUM MINORITY] -*- The User INTERFACE IS FIXXED! YAY! -*- [Trader Revamp NOW!] The crafters still need support and are needed in game! - [Able to converse calmly in a PM until the other person thinks they have won, when infact they have not.] - I was here when an At-At was considered for a Cantina - [Your Forum Posting Skill goes up by 1!] - I support Yivits & Mr. Bubble's Podcast - = [ REBEL ACE : Final-dam-ly ! ! ! ]= - They said more Starwarsy and Iconic... Not More STUPID and IRONIC.... Which is what they seemed to have delivered.-- -- That cute enetertainer is still cute. - I do give the Devs Credit when they Do things Right...
WimoArtah
Thu Apr 14, 2005 5:20 pm
#39

i try it here because blixtef has already posted in that thread and hopefully has the thread subscribed

i (unfortunately) have a bothan character. bothan chars cant wear a mandalorian helmet (also no ris, no stormtrooper). i already asked a csr if he knows if it is supposed to be changed so wearing helmets makes more sense after cu but he said i need to wait for a dev post in the forum about that (and wished me luck for that ;-). when the answer is no and it is the way it is now (no mando helmet, no ris, no stormtrooper) i need to delete my 1 1/2 year old character in order to make a human or zabrak what i dont want but when im forced to need do it and grind him back to my template (what a waste of time...)
is there a chance to tell us if that will change after cu ? i dont think its a to sensitive question so i hope you could answer.



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