Armorsmith Archive

Thread: Marine Armor

Jeisyn
Mon Oct 27, 2003 8:18 am
#27

Sorry if this is posted some place else - I checked the faq and it wasn't there...


Can anyone tell me the stats on the rebel Marine Armor you can get fromthe recruiter? At this point i'm just curious. Specifically, the mind costs, especially on the helmet (and what it protects against).



Also, I now have the "full" (no helmet or other little pieces) of Marauder armor, and i really like the mind encumberance as it takes up nearly nothing. Can i have the marauder armor sliced for effectiveness/encumberance or is it 'as is' ?


it protects 15% against everything 'cept electricity, stun, and blast. and it's got 25% special against kinetic. it only uses up 10 mind per piece so it's very wearable for a rifleman (me). -and it looks **edit** cool with a composite chest plate


would a suit of mabari offer better protection for the similar mind costs? (With average krayt or voritor drops as an option).



Thanks for any info you can offer and don't tell me "rifleman should be naked" - that's bull**edit**. besides,there are ways around the encumberance costs. (drugs, buffs, food, etc)


and i want something more permanent than a PSG.




Col. Jeisyn Blackwell
Rebel Alliance
-RECON-
NinjasLovePirates
Mon Oct 27, 2003 8:28 am
#28






Jeisyn wrote:

Sorry if this is posted some place else - I checked the faq and it wasn't there...


Can anyone tell me the stats on the rebel Marine Armor you can get fromthe recruiter? At this point i'm just curious. Specifically, the mind costs, especially on the helmet (and what it protects against).



Also, I now have the "full" (no helmet or other little pieces) of Marauder armor, and i really like the mind encumberance as it takes up nearly nothing. Can i have the marauder armor sliced for effectiveness/encumberance or is it 'as is' ?


it protects 15% against everything 'cept electricity, stun, and blast. and it's got 25% special against kinetic. it only uses up 10 mind per piece so it's very wearable for a rifleman (me). -and it looks **edit** cool with a composite chest plate


would a suit of mabari offer better protection for the similar mind costs? (With average krayt or voritor drops as an option).







Don't know the Marine stats, I would like to know the exact stats and screenshots for Marauder if you could get them please, I'm making a website to answer these specific questions.


I don't know if you can get quest/faction armor sliced...


I do know that Mabari is a good option for Riflemen. They don't use Krayt or Voritor, they can use Nightsister segment enhancements though. With enough of those enhancements (five pieces), you could have a nice set of Mabari with 0 mind cost and maybe even 0 action cost as well.


As far as protection, Mabari has a Special Protection of Heat with a 'built-in layer' of Blast for 5%, and has normal resists for kinetic and a few others. Vulnerabilities are Energy, Stun, and... I forget the other one/two...


So, if you're not worried about Energy, Stun, and whatever else the vulnerabilities were, then Mabari is wonderful. It's really good for hunting creature that are mostly kinetic.


My advice, get a set of Adv Mabari or Nightsister enhanced Mabari, and keep that Marauder around for Energy fights




Rick Maher
Master Armorsmith, Master Smuggler
"Uh... had a slight weapons malfunction. But, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?"
~Han Solo proving that Smugglers are the masters of talking their way out of a problem.


Leber
Mon Oct 27, 2003 9:15 am
#29

You can slice quest/faction armor i have my Marine armor sliced. I know that the stats are 30% not sure which ones heh. I'll try and post a screeny later. im at work SH!



Brez Codah

RIP Zenvir!
CleverClothe
Mon Oct 27, 2003 9:28 am
#30

All faction armor as basically the same stats as Padded... BUT they are lighter and their resists are 30% across the board.



00011001110010000000010000101101110100100110000101 Atock
00101110010001101011000000101001100100011010111011 Master Armorsmith (RETIRED) - TKM - Rifle - Noob
10100111111101001111001011000100000100011110101011 Atock Armor - Mos Oasis, Tatooine (5252, 4051)
01000011110110010000011110100000110001000011100110 Email Paige for orders
10010110001110010010001000100010000011001001100000 Buying RIS Parts
00100110011011111001001000001101010111010011011111 Definitely |DS| Sexy

Jeisyn
Mon Oct 27, 2003 10:19 am
#31

k, thanks for all your posts guys



exact stats on the armors in question can be found at swgcenter.com


i'm thinkin i'll get my marauder stuff sliced, maybe pick up some marine, mabari, or composite components to fill out the missing pieces (gloves, arms, boots, etc). i'll probably end up getting a full suit of composite for when i'm buffed + pvp. but for day-to-day the marauder stuff works well for me and looks different/cool


thanks for your tips and help!



Jeisyn Blackwell ~ Tempest ~ Master Sharpshooter ~ Master Marksman




Col. Jeisyn Blackwell
Rebel Alliance
-RECON-
MasterMollica
Mon Oct 27, 2003 10:01 pm
#32

Krayt marabi is a great choice. I just got a helm 31% kinetic, 30% cold, 8% energy, 23% heat,24% electricity, and only 8/7/41 (sliced for ham).




Imperial Force Healer
kloog
Sun Nov 02, 2003 9:30 am
#33

The pieces are 30% resist across the board. As for HAM:



  • Boots: 15-33-19

  • Breast Plate: 150-49-19

  • Biceps:




Mordhem Kloog
-Carabineer
-Ranger
-Creature Handler
kloog
Sun Nov 02, 2003 9:38 am
#34

I have pieced this together from other boards across many websites so i apologize for not giving credit Resists are 30% for Energy, Blast, Restraint, Cold, Electricty. As to the HAM cost:



  • Boots: H15/A33/M19

  • Breat Plate: H150/A49/M19

  • Biceps: H15/A16/M19

  • Leggings: H45/A130/M19

  • Helmet: H15/A16/M225






Mordhem Kloog
-Carabineer
-Ranger
-Creature Handler
exoduswailer
Fri May 28, 2004 11:23 am
#35

I was just curious if anyone knew what the Rebel marine armor looks like, and if getting one from a recruiter is worth it since I'ma noob and poor.



Abaste Mi-Le: Novice Fencer Novice Droid Engineer Warrent Officer II For the Rebel Alliance
Smerk
Sat May 29, 2004 12:25 am
#36

There's info on various armor here:
http://snow.prohosting.com/swgarmor/marine.htm



-----------
Smerk

If I win your auction, offer to one of
Yogsoth's vendors on Tatooine at 3404 -5668 (near Mos Eisley)
LordMarr
Fri Jul 22, 2005 3:30 am
#37

I got some questions about Marine Armor, i see that its bio-linked and yet it can be crafted, do you have to be a rebel to wear this armor or can anyone wear it?


Thanks
pykescylla
Fri Jul 22, 2005 6:12 am
#38

You have to be a rebel combatant or special forces to wear it. It will cost you about 8000 faction points to biolink it.



Pyke Winoda
Retired Master Armorsmith w Reformed Smuggler w Former Mayor
Twelve-Point Smith w RIS Certified
DREADNOUGHT Armor w Saldara, Dantooine 6690 -4626

Netwalker
Fri Jul 22, 2005 6:26 am
#39







pykescylla wrote:
You have to be a rebel combatant or special forces to wear it. It will cost you about 8000 faction points to biolink it.




To clarify, you have to be rebel combatant or special forces to "equip" it. I wear mine with the "on leave" status all the time.



Nvexsi (Shadowfire) Rebel Human
-Master Bounty Hunter
-Master Carbineer

Page 3 of 4