Armorsmith Archive
Thread: NERF ARMORSMITH
Sobyv wrote:
To reduce the amount of money coming in for armorsmiths all you really have to do is reduce the decay rates in one of two ways:
1. Reduce cloning decay
A)By reducing the decay %
B) By making decay reduce by a set amount for all items.
That way people don't have to buy their armor as often.
Karajj wrote:
YOU HAVE TOO MUCH MONEY YOU JERKS, DO MISSIONS LIKE THE REST OF US!
ROFLMAO! Good one man I actually thought you were serious for a second there.
Natanial Storm
Karajj wrote:
YOU HAVE TOO MUCH MONEY YOU JERKS, DO MISSIONS LIKE THE REST OF US!
I would like to quote Alonzo mourning, NBA basketball player during the strike
"we may make a lot of money, but we spend a lot of money"
also, I don't know if you were joking, but you couldnt do those missions without the armor you wear while doing it.
Karajj wrote:
YOU HAVE TOO MUCH MONEY YOU JERKS, DO MISSIONS LIKE THE REST OF US!
I thought Bounty Hunters were the richest, heh.
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What would be wrong with backing up purged characters to another database, why would anyone who plays swg rather have total wipe? LOL. I mean if you're worried about names being taken then maybe something could be done where purged characters default to some name and if you come back to game you rename it.
To go something like this:
Develop names of accounts to be purged. Backup accounts to be purged to other database. Purge accounts from live db. Purged account player X decides to reactivate and picks a server, gets message that they have a character on that server that has been purged and they must rename this character if they wish to 'unpurge' it, that they can do so or start a new charcter.
It just seems to me there are some better ways that this could be done. Contrary to what management seems to think, the 'easy' way doesn't always turn out so easy, does it.
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I am writing this email to express my displeasure in the direction SWG is going. I have been looking forward to the combat balance for months, and was extremely displeased to hear that it is being put off until after the jump to lightspeed expansion. I have always felt SWG biggest flaw is combat imbalance; eg buffs, armor, defence stacking, damage variance between professions. Of course I am displeased that the gcw changes will be put off also.
Last December the decision was made public that your intention was to fix these, and related, problems in stages. I was doubtful of the plan, but confident that these problems would be addressed in due time. I must say I have lost that confidence, and don't know how to express that fact, in a meaningful way, other than writing this.
There is much I have enjoyed in the game, there's alot of good qualities to it. But the combat aspect of the game is vital to gamepley and has been put off far too long. Meanwhile the gcw has become stagnant and pve became far too easy.
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