Armorsmith Archive

Thread: mabari belts

twighead
Wed Aug 24, 2005 8:10 pm
#27

i just sold mine for 30 mil. it wasprobably worth 80-100 mil a week ago.
i just want to forget about it.




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LaViaTHoN42
Wed Aug 24, 2005 9:47 pm
#28






twighead wrote:
i just sold mine for 30 mil. it wasprobably worth 80-100 mil a week ago.
i just want to forget about it.






I have heard talk of the devs posibly making them clothing.. since they offer no signicant armor value. Is this true or just a pipe dream?



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Phenix1050
Wed Aug 24, 2005 9:54 pm
#29






LaViaTHoN42 wrote:





twighead wrote:
i just sold mine for 30 mil. it wasprobably worth 80-100 mil a week ago.
i just want to forget about it.





I have heard talk of the devs posibly making them clothing.. since they offer no signicant armor value. Is this true or just a pipe dream?




I'd say pipe dream. Tiggs made it pretty clear that this is the way it is. I'm sure if there's as much of an outcry as there was about the group XP, it could change though. But honestly-- buying an Armor Attachment to put into your Armorweave belt...can you honestly tell me that you never considered that this thing might be considered armor and therefore professions that aren't certed for armor (Jedi, TKMs, crafters, artisans, entertainers, etc) shouldn't be able to equip them?




PHE'NIX ANTARUS
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This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
ViddyWell
Thu Aug 25, 2005 2:52 am
#30






Phenix1050 wrote:





LaViaTHoN42 wrote:





twighead wrote:
i just sold mine for 30 mil. it wasprobably worth 80-100 mil a week ago.
i just want to forget about it.





I have heard talk of the devs posibly making them clothing.. since they offer no signicant armor value. Is this true or just a pipe dream?




I'd say pipe dream. Tiggs made it pretty clear that this is the way it is. I'm sure if there's as much of an outcry as there was about the group XP, it could change though. But honestly-- buying an Armor Attachment to put into your Armorweave belt...can you honestly tell me that you never considered that this thing might be considered armor and therefore professions that aren't certed for armor (Jedi, TKMs, crafters, artisans, entertainers, etc) shouldn't be able to equip them?






I already posted this before and changed it just a bit, its directed at the Devs.:



The game is different from how it was "intended" to be at launch. Armor attachments and clothing attachmentsneed to be made into a generic "skill attachment" placable in anything with a socket. In the begining it was "intended" that EVERYONE could wear armor, well thats not how it works now, and you need to take the time and effort to make things right.


The CU introduced innate armor for Teras Kasi Artist yetmost if not all the Teras Kasi Artist Skill attachments I own are on Armor Attachments.


Question: Did the CU convertion magically convert these Teras Kasi Artist Armor Attachments seeing as how they can't posssibly exist??


Answer: NO.And they still drop as Armor Attachments.



Question: What was the point of taking armor away from Jedi?


Answer: To remove the PROTECTION it provided, just because something is labeled armor doesn't mean it fits the original reason for Jedi not being able to wear armor.



Further more is it not unbalancing to PREVENTTWOCOMBAT CLASSES(Jedi/TKM) from having access to Armor Attachments?



This is unacceptable and you know it. This isn't a fix, you are just playing word games, proclaimingoh, oh, now it's "armor", it's publish 22 it'stoo late to be making a change like this. Your entire game is bugged, I can't tell what is working as "intended" and what isn't.Wedo not have ESP, we are not mind readers, andyet youhave the audacity to make the players shoulder the burden of YOUR MISTAKES. Way to make already frustrated players even more upset.


The devs spent time recoding this and didn't think it through. Now they have a problem, but they are too busy working on the expansion to actually fix it.


You know why you lose customers,it's because of garbage like this.






A Creature Handler at heart
Phenix1050
Thu Aug 25, 2005 1:25 pm
#31






ViddyWell wrote:


This is unacceptable and you know it. This isn't a fix, you are just playing word games, proclaimingoh, oh, now it's "armor", it's publish 22 it'stoo late to be making a change like this.





It's ALWAYS been armor, they haven't changed anything about the belt. The coding for the belt itself has been unchanged. It took Armor Attachments since the first day somebody made Mabari belts with sockets. The only thing that they changed is to remove a bug that allowed people to equip it and have the system not register it as armor.


Once again, in case you missed it-- the Mabari Armorweave belt has ALWAYS been considered armor. The only thing that they changed was making sure that like all other pieces of armor, you could only wear it with the proper cert. Now that doesn't mean that is doesn't suck for the Jedi and TKMs who bought them, but it isn't like this item was changed.


Should they have changed it is a question I don't really don't want to get into, but you really need to get your facts straight. The belt has always been armor, they didn't wait until publiish 22 to change anything. The coding for who could equip it changed with the CURB. Somehow though, this particular piece had a bit of buggy code that allowed anyone to wear it. They removed that bug.


Personally, I'd love to see a refit option on the belt, changing it to clothing that has condition. That way people don't lose the AA's but they don't get a piece of clothing that acted as a free ADK (you'd also have to refit it for normal professions before they could wear it, as well). Just my two cents.





PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
KeeferKman
Thu Aug 25, 2005 1:29 pm
#32






KrisKross wrote:

LOL sold my 23+ melee accuracy +12 melee speed for 80mill 3 days before they nerfed em .





you are so full of sh*t and you know it





No Gaming Enjoyment
alphawolf100
Mon Sep 12, 2005 9:50 am
#33

Do Mabari Belts cancel your innate armor? I'm looking to sell a No condition Mabari belt with 3 slots that had Unarmed Speed +17 on it and i'm not sure if it'll move.



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UbifaA
Mon Sep 12, 2005 1:53 pm
#34

yes, they cancel innate. You will get hit harder if you wear one.
NUNUKTHEHUNTER
Tue Sep 13, 2005 4:54 am
#35

I am going to be testing this out today for my self. I tested a pair of padded armor boots that were supposed to decrease my innate armor. I was hit for 483 per hit with and without them on with the same hit. I will post results here when i do the test
anastacea
Tue Sep 13, 2005 5:31 am
#36

anyone know about ubese armor shirts? i have one with +12 ua speed. tested it with a friend. get hit with the same damage with it on and off.



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Leana_Txorana
Tue Sep 13, 2005 10:30 am
#37

I tested a pair of padded armor boots




From this point on, especially with the change to Mabari Belts, anyone who uses something with Armor in the name or that takes Armor Attachments must expect them to effect Inate Armor. If not now, them sometime in the future. Just because it works not, works in the future, does not provide any protection, or any other excuse does not eliminate that the item either...


- Has ARMOR in its name or

- Takes Armor Attachments


Take advantage now if you want but dont complain when this is fixed



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Atzo
Wed Sep 14, 2005 2:23 am
#38






anastacea wrote:
anyone know about ubese armor shirts? i have one with +12 ua speed. tested it with a friend. get hit with the same damage with it on and off.






ubese is ok as Im jedi powers and can wear and use force lightening.


Other types of armour stop me from using FL.





Plain Atzo

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alias77
Wed Sep 14, 2005 4:36 am
#39

simple:

everything that can hold AA's is armor and break your TKA armor.

mabari belt -> Armor
any boots or gloves from a armor set -> Armor
ubese shirt and/or bandolier -> Clothing

the only way to use AA is wearing armor.

sounds bad but.......think about this:

what cost a +10 general melee speed or accuracy CA?
what cost a +10 general melee speed or accuracy AA?

the first one 1+ mil each point because jedi think they need them.
the second one ist cheap, around 100-300k each point because jedi can not use them.



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