Armorsmith Archive

Thread: Armor attachment question

ronin688
Thu Oct 21, 2004 12:53 pm
#27

Hey all, just wondering if anyone can answer this for me.


on this attachment:


def vs Dizzy 15
1h melee dmg 23
2h melee acc 21


Is there any way to get either the def vs. dizzy to stick? or the 2h melee accuracy?


I know there's a way to use other attachments to override parts of the tape, but not sure exactly how that works.


Thanks all.
Nevermore1
Sun Oct 31, 2004 11:17 am
#28

Figured I would go to the experts.


if there is more than one mod listed on a AA which one will stick? Is it the higher mod? Is it the first mod listed? or is it alphabetical? Any help would be great.



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big9s
Wed Jan 12, 2005 3:07 am
#29

sorry don't know why my post empty

I would like to know is there any bandolier take AA now?Ubese armor bandolier did in the past,but it take CA now

I have many AA,a armor belt not enough to hold all of them and i don't want to put it into armor pieces

thx for reply

Message Edited by big9s on 01-12-2005 05:34 AM

Virtuell
Wed Jan 12, 2005 4:37 am
#30

And your question is?




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00100100101011011111...| Raal/Integral

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Asir_SWG
Wed Jan 12, 2005 7:31 am
#31






big9s wrote:

I would like to know is there any bandolier take AA now?Ubese armor bandolier did in the past,but it take CA now

I have many AA,a armor belt not enough to hold all of them and i don't want to put it into armor pieces

thx for reply





No, the only things you can put AA's into now is either belts or armor



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MSTERHAMSTERHAMSTERHAMSTE
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HAMSTERHAMSTERHAMSTERHAMS
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SRDecimator
Tue Apr 19, 2005 1:06 am
#32

I looted this off a Rebel NPC, and was wondering if I place this AA on a piece of armor, which skill will drop into the armor.



D3st0r
Tue Apr 19, 2005 1:30 am
#33

The pistol aiming +15 would be the mod applied




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SRDecimator
Tue Apr 19, 2005 1:55 am
#34

Ah, nice. Thanks for your help.
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