Armorsmith Archive

Thread: ** Good News for all Current Armoursmiths!!

Capt_Obvious
Fri Apr 15, 2005 12:15 am
#27






lancamaru wrote:

Now rumor has it that the DnD mmorpg is coming. Many of my guildies plan on sticking together and moving there when it does. What are they thinking? This is not a revamp....its an entirely new game.






and its not even SWG soooooo what is this again?



The-waco kid Retired Crafter extrordinaire
The-Waco Kid-Master Pistols, Master Carbines-PERMA-CANCELLED
-Nuna- Slayer-Master Armorsmith, Master Merchant-PERMA-CANCELLED!
Hunkahunka-Master Bounty Hunter, Master Rifles-
PERMA-CANCELLED!
Goodbye to all my friends and allies and enemies, may we meet on greener pastures somewhere else where the players dont get F'd over for spending the last 2 years of their lives playing a worthless POS of a game!
Andymantium
Fri Apr 15, 2005 12:22 am
#28






Capt_Obvious wrote:





lancamaru wrote:

Now rumor has it that the DnD mmorpg is coming. Many of my guildies plan on sticking together and moving there when it does. What are they thinking? This is not a revamp....its an entirely new game.






and its not even SWG soooooo what is this again?



silly, it's called The CU




K

Valkyrie36
Fri Apr 15, 2005 12:23 am
#29






R0Man wrote:





Timbo1970 wrote:

Yep, we've all kind of figured it, and those of us who have been playing test centre have noticed it if not really understtod it, but there has now been testing done. Because of the level system that is the core of combat in the CU, all combat will be based on levels and armour will make almost no difference. So I say Yippee!! I can cancel my AS toon or re-roll him for all combat and stop complaining that they have totally $crewed the pooch on AS in CU.


Thanks SOE, I was really worried that the crafting aspect of the game I enjoyed so much was being taken away, now I get the comfort that it wouldn't have mattered anyway and I can just move on...
The proof





Bleh.... i dont see any GOOD news in you post and dont see any proof ...





I don't need proof as I saw exactly what the poster described on TC myself.


Only thing the armor I wore was useful for was it helped me combat a few things +1 from my level. I would fight something at my level with no armor and I would win with 50% of my health left. I would put on armor and go after something one level above and I would end up with 50% health. If I attacked anything +3 above my level...even with armor on...I was dead every time.


So in fact the only thing armor did was give me a few hundred more XP for killing something one level above mine.


I will not bother with armor if thats the only return on investment I get.


I had to wear the Padded armor helm also...that wasn't worth +200xp per kill


SickSix
Fri Apr 15, 2005 12:26 am
#30

wow, that sucks guys/gals.


and i was feeling good about Rangers getting CL increase and stuff, then i read that. and i'm depressed. If i wanted to play a standard Lvl based MMO i would have bought one. but i bought SWG, but, now, i'm paying for EQ2.


this CU blows.



SickSix
MASTER INVISI-PUSS
HadesNNHellriders
You're supposed to sit here
and die while I poison you.

UmmonPrime
Fri Apr 15, 2005 12:28 am
#31






SickSix wrote:

this CU blows.






I wish it did, then we may have been able to get some enjoyment out of it.....



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


NiBorg
Fri Apr 15, 2005 12:29 am
#32






UmmonPrime wrote:





SickSix wrote:

this CU blows.






I wish it did, then we may have been able to get some enjoyment out of it.....






Timbo1970
Fri Apr 15, 2005 12:32 am
#33






UmmonPrime wrote:





SickSix wrote:

this CU blows.






I wish it did, then we may have been able to get some enjoyment out of it.....






I thought that was Sims Online.


btw, anyone playing MO? Is it at least a bit complicated, or is it point-click-click-click-etc-/repeat?





TimboBeka - HVTT
Timbo - Last minute Knight
Rapunzel - cancelled ASIAGO's ARMORY Cancelled
Timbo - Lothar, Timbo - Gurubashi, Dexter - Gurubashi. And if I find the kid that took Asiago on Gurubashi I'll go "Hulk" on them!
neosayberbum
Fri Apr 15, 2005 12:39 am
#34

Crafting in MxO is worthless if your looking for creativity and uniqueness...


Its point and click....and everyone makes identical stuff..


So if someone looted lets say a +200 Health Trench with +10 Dodge Ranged and +30% Health Regen and decompiled it and started crafting it to sell, all it takes is one other crafter to buy them item then they can decompile it and sell it for cheaper than you.


Plus pretty much everyone can be a full crafter with little effort....since your crafting levels the same way as your combat level. Its still a fun game so far....but crafting is a disapointment.



Evildead Diablo - 12 Point Doctor/Swordsman
Jezabel - 12 Point Armorsmith *R.I.S. Certified*/Master Smuggler
Merovingian - Dark Jedi Knight

FignarKrynn
Fri Apr 15, 2005 12:57 am
#35

well any ideas how we can re-introduce the requirments of armor into combat? I am certain the devs will not budge on the current lvl v lvl system that determines damage done to you so what alternatives have we got to make armor at least an attractive option for someone to purchase?.



Elder Old School 12pt Armoursmith
Vendors in "THE MALL - HONOUR CITY COLOSSAL"


Page 3 of 3