Armorsmith Archive

Thread: post armor schematics here

Wallid
Fri Apr 08, 2005 8:48 am
#27

mechanical carcrage? what the h double hockey sticks are they thinking? Well, least my scouters will be busy. @.@





McElroy: " it's not the size of the Smuggler in the fight. It's the size of the fight in the Smuggler. Let's do this now "


Wallid Salmomn, Master "Field Protections" Elder Armorsmith of Xcalibur For all your Field Protections needs (as well as Reb Master Munitions Crafter ).
"Bult Tough, Bult MonCal Tough "


-VtS-Maddix
Fri Apr 08, 2005 8:49 am
#28



Explorer_Jim wrote:
Ok, nearly 3 hours of grind later, 0101 AS:

Layers

Energy Protection Layer
20 ferrous metal, 12 polymer, 10 plexite amorphous gemstone, 14 alantium carbonate ore

Exp: Special Protection 50/50 OQ/UT

Heat Protection Layer
20 ferrous metal, 12 polymer, 10 Kerol Fire-gem Crystalline gemstone, 14 frasium carbonate ore.

Exp Special Protection 50/50 OQ/UT

More later guys, if my mouse-hand holds up....

Dibyd on TC-5
aka Dibad, MAS on TC-Prime




Don't think I've ever heard of any of those resources, let alone actually have any....this could suck hard



-----

Ne'la Hi'had - Master Armoursmith, Master Merchant
[VtS]Armour located at -1800 5385 in Neo-Rome, Naboo

R.I.S. Certified
Dashretak
Fri Apr 08, 2005 8:54 am
#29






ZionHalcyon wrote:

I wonder if the new feature for Peko feathers is to add a "feathered" appearance to some armor, affecting how it looks?







If I remember hearing Blixtev yesterday while he was at the PA Hall, the feathered schematic will come from the RIS quest (for those already having done it the new schematic will be added on first took use after the cu goes in). I assume this means the Peko Peko feathers will be used for it.


I was in the middle of grinding at the time so I might have missed some of the conversation.




Daishus Reshak
UmmonPrime
Fri Apr 08, 2005 8:55 am
#30






Dashretak wrote:





ZionHalcyon wrote:

I wonder if the new feature for Peko feathers is to add a "feathered" appearance to some armor, affecting how it looks?







If I remember hearing Blixtev yesterday while he was at the PA Hall, the feathered schematic will come from the RIS quest (for those already having done it the new schematic will be added on first took use after the cu goes in). I assume this means the Peko Peko feathers will be used for it.


I was in the middle of grinding at the time so I might have missed some of the conversation.







That would be nice. I have about 20 premade RIS layers ready to go and then the CU hit.... maybe I can use them now.



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


Arem
Fri Apr 08, 2005 9:21 am
#31

next post

Message Edited by Arem on 04-08-2005 06:29 PM







000000000000000000000000000000000000000000000000 arem
000000000000000000000000000000000000000000000000 12 pt master armoursmith
000000000000000000000000000000000000000000000000 r.i.s. certified
000000000000000000000000000000000000000000000000 equinox [-3035, -5849]
000000000000000000000000000000000000000000000000 theedmall [-5459, 3436]
000000000000000000000000000000000000000000000000 44xx fs crafting mastery
000000000000000000000000000000000000000000000000 www.swgarmor.de


Arem
Fri Apr 08, 2005 9:27 am
#32

Padded Armor Chestplate Appearance
100 units Scaley Hide

50 units Metall

3 identical Battle Armour Core from a factory crate

1 Synthetic Cloth

1 Reinforced Fiber Panel,
1 Biological-Mechanical Cartridge (optional)

1 Feathered Appearence Enhancement (optional)

1 Armour Appearence Enhancement (optional)


TantelArmor Chestplate Appearance
100 units Avian Bone

50 units Aluminium

3 identical Reconnaicance Armour Core from a factory crate

1 Synthetic Cloth

1 Reinforced Fiber Panel,
1 Biological-Mechanical Cartridge (optional)

1 Feathered Appearence Enhancement (optional)

1 Armour Appearence Enhancement (optional)


Maybe the 7 cores in Mabari are a bug, all other chest plates I have seen so far are using 3 cores







000000000000000000000000000000000000000000000000 arem
000000000000000000000000000000000000000000000000 12 pt master armoursmith
000000000000000000000000000000000000000000000000 r.i.s. certified
000000000000000000000000000000000000000000000000 equinox [-3035, -5849]
000000000000000000000000000000000000000000000000 theedmall [-5459, 3436]
000000000000000000000000000000000000000000000000 44xx fs crafting mastery
000000000000000000000000000000000000000000000000 www.swgarmor.de


UmmonPrime
Fri Apr 08, 2005 9:36 am
#33






Arem wrote:

Padded Armor Chestplate Appearance

100 Scaley hide

50 Metal

3 identical Battle Armor Core from a faactory crate

1 Synthetic Cloth





Looks like they just combined all the organics into 1.




Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


Rinviero
Fri Apr 08, 2005 9:50 am
#34






UmmonPrime wrote:





Arem wrote:

Padded Armor Chestplate Appearance

100 Scaley hide

50 Metal

3 identical Battle Armor Core from a faactory crate

1 Synthetic Cloth





Looks like they just combined all the organics into 1.







Does the quality on the final matter?

Rinviero
Fri Apr 08, 2005 9:51 am
#35






Arem wrote:

Padded Armor Chestplate Appearance
100 units Scaley Hide

50 units Metall

3 identical Battle Armour Core from a factory crate

1 Synthetic Cloth

1 Reinforced Fiber Panel,
1 Biological-Mechanical Cartridge (optional)

1 Feathered Appearence Enhancement (optional)

1 Armour Appearence Enhancement (optional)


TantelArmor Chestplate Appearance
100 units Avian Bone

50 units Aluminium

3 identical Reconnaicance Armour Core from a factory crate

1 Synthetic Cloth

1 Reinforced Fiber Panel,
1 Biological-Mechanical Cartridge (optional)

1 Feathered Appearence Enhancement (optional)

1 Armour Appearence Enhancement (optional)


Maybe the 7 cores in Mabari are a bug, all other chest plates I have seen so far are using 3 cores






The 7 cores in Mabari is because it covers the upper arms, thus it is really the chest + 2 biceps

JangoFett100
Fri Apr 08, 2005 10:13 am
#36






Explorer_Jim wrote:
Ok, nearly 3 hours of grind later, 0101 AS:

Layers

Energy Protection Layer
20 ferrous metal, 12 polymer, 10 plexite amorphous gemstone, 14 alantium carbonate ore

Exp: Special Protection 50/50 OQ/UT

Heat Protection Layer
20 ferrous metal, 12 polymer, 10 Kerol Fire-gem Crystalline gemstone, 14 frasium carbonate ore.

Exp Special Protection 50/50 OQ/UT

More later guys, if my mouse-hand holds up....

Dibyd on TC-5
aka Dibad, MAS on TC-Prime




Am I understanding correctly that there is only 1 line to be experimented onfor layers?????





Qum - Retired Armorsmith
Alog - Grumpy Fish

WittyNewt
Fri Apr 08, 2005 4:01 pm
#37

Ahh of course Asir you are right, silly me forgot about the 5 piece mabari suit for a moment there. So basically it looks like every suit with have the same organic total requirement and it will be a pretty big one





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Bewrrl
Fri Apr 08, 2005 4:30 pm
#38

everyone keep in mind that when shipwright went from TC to live, the resource requirements and types changed. everyone that had been mining the stuff to master SW on live were a little miffed lol.
Tarwin-Cor
Fri Apr 08, 2005 6:07 pm
#39

That is true about the SW resource change... However, I would still put money of the fact that they are going to change the resource requirements on a lot of the stuff...


The reason that they are doing this "upgrade" is to level the playing field a bit... This also means that they are leveling the field to Master AS that are one month into resource collecting can make similar armor to Master AS that have been at it for years... This is not my idea of a fun time.. I spent 6 months of resource collecting to make 70 base comp armor... I am not going to spend another 6 months to create the equivilant now... I have 7 accounts... and after the CU... I might only keep my jedi, just because it took me forever to get him...


This is one of my concerns though... I am tons of armor crafted... and I am trying to sell all of it now... but I have tons of schematics and factory crates of layers and segments... will those all be converted... or is it going to be like before, were the game makes you have to delete them because you cannot use them... that is tons of resources invested into factory crates right now... Also, how can you guys convert old layers which had 3 experimentation lines into layers with just 1... all I know is... I am going to wait until after the CU... but, if things are drastically different for my AS... I will cancel 6 of my 7 accounts...


Tarwin / Girgi



Tarwin / Girgi - all auction winnings to 400 -5460 outside of coronet... Armor vendor...
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