Armorsmith Archive
Thread: Important Creature Resources AFTER The CU: SPECULATION
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Baciacca
Mon Dec 27, 2004 7:03 am
#14
Basically the position I have taken is that we will probably need the resources for the lower level armors as much as the higher level armors. SOE and many playershave made the impression that they dislike how only composite armor is worn these days. I would bet that they make the other armors as viable as composite, and thus just as demanded. I am prett confident that our composite resources won't be completely useless after the CU, but I'm am also very sure that they will make us need the resources to make the lower armors as well.
I'm also under the belief that any armor made before the CU will be fubared after the CU. The CU is going to change things a lot. Before, pre-nerf items would still have their pre-nerf power, but I think that the new system will change things so much that post-CU crafted items will better fit the combat system than the pre-CU crafted items.
Just my take.
AndJusticeForAll
Mon Dec 27, 2004 9:54 am
#15
Some of use have crates of armor sitting in storehouses waiting to sell. if they fubar the current armor Im gonna be out millions.
UmmonPrime
Mon Dec 27, 2004 10:44 am
#16
Sell it at cost to get rid of it till the revamp then. I have 1000 comp segments and about 20 sets that need to be taken care of before the revamp, so I know how you feel about that.
I don't think it will be as bad as we think. The game needs armorsmiths.
UmmonPrime
Mon Dec 27, 2004 3:07 pm
#17
AndJusticeForAll wrote:
sell at cost? /shudder
lol id p!ss off every smith on the server hahaah
and besides, nobody knows when the revamp is gonna hit.
Or what it will do.
I doubt you could really hurt the other smiths all that much. You'd sell most of it to resellers, then it becomes thier problem ![]()
AndJusticeForAll
Tue Dec 28, 2004 1:16 am
#18
sell at cost? /shudder
lol id p!ss off every smith on the server hahaah
and besides, nobody knows when the revamp is gonna hit.
GunWeiKee
Wed Dec 29, 2004 2:29 pm
#20
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Okram2k wrote:
I'll just come out and saythat your millions of resources won't be usless post CU.
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Sorry to sound stupid here but, what is CU? I am assuming it is an acronym for Crafting Update, am I right?
Please don't let them make current resources useless but I can see changing the resource usages such that armor can be reasonablymade light. Some of the resources like Aluminium and Steel never have decent MA scores making it near impossible to make armor thatdoesn't killthe customer by them merely wearing it. What is the point of having armor protect you from damage when you damage yourself more just by usingone or two special moves, getting hit once or twice and not being able to regen the HAM in an appropriate time?One ends up dead anyway.
Bruceski <hell> - Tempest Server
New Master Armorsmith
Master Artisan
Master Merchant
Novice Rifleman
Baccarat
Wed Dec 29, 2004 3:04 pm
#21
AndJusticeForAll wrote:
Ya I already have 20 million comp resources... enough padded materials to make 1000 suits or so, wont touch ubese unless another nice neutronium spawns. (its been months!)
If any sort of hard resistance cap comes into place the "top armors" of today wont be very popular unless they can becom VERY light.... Im also stocking up on kliknick shells and NS shards/layers and all the other loot enhancers (brackasett plates/segments etc) MOST of us have NO idea what is comming so if you can afford to cover all bases, thats exactly what you should be doing.
You have 20 million units of resources for comp, but you're still an 11 point smith? I mean no offense, but I am surprised by your investment strategy. I think the extra point helps your armor enough that it will make it more competitive, and it's worth getting asap.
AndJusticeForAll
Wed Dec 29, 2004 10:20 pm
#22
only need a +6 tape or a +3 and +4 to get the second point.
80% of my materials are mined by your's truely, so the cost was minimal... the time I spent scouting/surveying for them was not.
My armor is comparable to many 12-point smith's due to my resources. To be frank, gathering high quality wooly has been more important than the next 6 million credit skill tape.
vinterthoor
Thu Dec 30, 2004 1:31 am
#23
AndJusticeForAll wrote:This thread is devoted for those who like to speculate on what resources will be important after the CU.A new animal bone just spawned on tat... 31MA 997OQ 966SR.... DR and UT mediocre.Im going to collect 100k of this.Assuming I have time Im also going to collect 100k of the next +800 sr/oq scaley to come along. I already have 200k of the last great dath leathery to spawn (900 oq/sr crap MA)I think chitin is going to become very very popular. (and its such an organics hog too)
Bristley and avian bone are on my list too for tantel.Wooly I always harvest/buy.Basically I think comp is gonna get nerfed so bad in the CU that anysmith without a diverse organics hoard is going to go out of business.What are you guys doing in preparation?Message Edited by AndJusticeForAll on 12-23-2004 10:15 AM
I read Tantel is going to be completely different (I read into that - more important) so I'm keeping my eye out for good bristely and avian bones.....and looking for good (high base) NS layers.
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