Armorsmith Archive
Thread: 12 Point Armorsmiths
speardancer wrote:
Nope, the +25 is a flat cap accross any skill bonuses.
wrong. food isn't in this cap. for instance as a master doctor i can have +25 bio eng clothing and +25 food bonus (not sure if its that much. but it does stack on top of the first +25) and get +150 to wound treatment.
If there is food or spice that adds to experimentation it would stack on top of the +25 CLOTH SKILL MOD cap
Message Edited by ak420 on 03-12-2004 01:51 PM
hopnasty wrote:
Try knowing what the hell you're talking about before offering advice. Dumbass.
wow, hostility much?
hi can anyone tell me a waypoint and planet i can goto so that i can try to loot skill tapes.please
thanks
stef
hopnasty wrote:
There is also a +25 skill mod cap.
WarTorn wrote:
hopnasty wrote:
There is also a +25 skill mod cap.Ah, i thought the cap was only applied to SEAs attached to clothing/armor. Now i know and knowing is half the battle.
It does. How do you think Armorsmiths get their 12 points? By piecing together Armor Experimentation SEA's until they hit +20, so they get the extra 2 experimentation points when crafting.
hopnasty wrote:
WarTorn wrote:
hopnasty wrote:
There is also a +25 skill mod cap.
Ah, i thought the cap was only applied to SEAs attached to clothing/armor. Now i know and knowing is half the battle.
It does. How do you think Armorsmiths get their 12 points? By piecing together Armor Experimentation SEA's until they hit +20, so they get the extra 2 experimentation points when crafting.
you misunderstood what i wrote. I already understand that the 2 extra points are from the +20 SEA. I originally thought that Bespin Port gave +10 experimentation and thus give 1 additional experiment skill point. Now i know it doesn't work like that. Try reading the entire thread next time.
I wouldn't expect any food or such to add to armor experimentation because it is far more effective for AS then any other crafting profession. We also didn't get the crafting aprons either, just as a clue to SOEs take on improving armor even more.