Armorsmith Archive

Thread: Another Armor Related Stealth Nerf?!

Ainwyn
Wed Apr 07, 2004 3:19 pm
#14

I was cataloguing some of the segments I have (people keep "dumping" them on me cause they know I like making other armors, too) and I know I have a bunch without health showing but exact same stats as others. I was assuming they were old from before one of the stats showed on segments (can't remember which one, though). Since I did not loot any of mine, I have no idea when the voritor segments were picked up. I have had them "dumped" on me in lots of up to 50+ at one time.

Yeah... they take up way too much storage and should be stackable. I'm using them as incentive, though, to get some very reasonably priced bone armor done for those just starting in the game (and yes, those types do exist).



Tess (Ainwyn) Dle'kkar
12 point, RIS certified, Master Armorsmith
Wild Side Armor
Rogues Landing, Corellia (4404,2619)
Kettemoor
http://www.rogueslanding.com/wildside/
NinjasLovePirates
Wed Apr 07, 2004 3:36 pm
#15






JaatoWaals wrote:

4. other types of segments/enhancements with no health encumbrance shown?






Does this have anything to do with normal crafted Segments and Layers not have a Health Encumb listed? Since about the time I moved into my player city (created when they launched), all of my Segs and Layers did not have a Health Encumb stat listed (only Action and Mind).


I can take screenshots of these if you need.



Rick Maher
Master Armorsmith, Master Smuggler
"Uh... had a slight weapons malfunction. But, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?"
~Han Solo proving that Smugglers are the masters of talking their way out of a problem.


JaatoWaals
Wed Apr 07, 2004 4:02 pm
#16






NinjasLovePirates wrote:





JaatoWaals wrote:

4. other types of segments/enhancements with no health encumbrance shown?






Does this have anything to do with normal crafted Segments and Layers not have a Health Encumb listed? Since about the time I moved into my player city (created when they launched), all of my Segs and Layers did not have a Health Encumb stat listed (only Action and Mind).


I can take screenshots of these if you need.







Whoa, really? I thought this was fixed with the last publish. Any chance these segments are made from a schem that's pre-publish? Although that shouldn't make any difference, as my understanding was that this is a display issue.


*note: my own segments do not display this bug. I haven't seen anything like it since publish 7, so the more information you all can get me, the better.



With regard to the unserialed krayt segments, are these old segments or were they recently looted?




Waals Industries

-Armor for the new Imperium-

www.hrafnwarband.org
JaatoWaals
Thu Apr 08, 2004 10:43 am
#17


Ok, I checked my stock of nightsister shards last night and all of them reduced only mind and action. Unfortunately, it doesn't look like I have any other looted components. Can you folks provide any more information?


Specifically:


1. what statistics does it display?


2. when was the item looted?


3. Does the modifier 'come through' even if it's not displayed?


Message Edited by JaatoWaals on 04-08-2004 01:44 PM



Waals Industries

-Armor for the new Imperium-

www.hrafnwarband.org
ChryssSR
Thu Apr 08, 2004 11:39 am
#18

I think the set that I have that still displays health was looted prior to publish 7. These are the base ones and show -10 to health, action, and mind. Also to the best of my knowledge, even when they all displayed a health encumbrance reduction they never actually reduced it, just the action and mind.



Chr'yss Ta'baal
Master Heavy Swordsman/Master Armorsmith
sandxor-scylla
Sun May 30, 2004 2:48 pm
#19

I have some of both types in my inventory.


Shard 1: -10/-10/-10 Nightsister Armor Shard

Shard 2: not referenced -10/-10 Nightsister Armor Shard


Shard 1:

In a great success assembly = 6% BE, Integ 308. 1/1/3 HAM, 8% Electrical Seg before experimenting.


Shard 2:

In a great success assembly = 6% BE, Integ 308. 11/1/3 HAM, 8% Electrical Seg before experimenting.


Sadly, I can't say when the segs were dropped... but it is clear that currently there are shards with 3 stats and shards with 2 stats, and the stats accurately reflect the results in both cases.






_______________________________
Sandxor, Master Armorsmith
Co-Founder STC Outdoor Bazaar
City of STC (-3692 4907) Naboo, just 1500m from Theed. Scylla Server
www.jimmtanis.com

Leelak
Sun May 30, 2004 7:07 pm
#20

There are definitely NS shards that affect all 3 stats. I made a suit for a friend today with shards he's been collecting since the NS lost their force powers. I have a pack of NS shards from 3 months or so ago (back when they did have powers), these only show 2 stats. The ones I used today (with the exception of one set) affected all 3 stats. This is something that needs to be fixed one way or another, preferably in the way with them benefitting all 3 stats



Leeky's Armored Goods: -1660, 4562 Alliance City, Rori or -5684, 3304 south of Theed, Naboo
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