Armorsmith Archive
Thread: Wookie Kash'n'Carry Armour what's needed to get it to 70% Kinetic ?
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Tirgwystraff
Tue Jun 01, 2004 7:53 am
#14
I did a full search across all servers for all current wood, none are over 700 sr. A couple are at 700, but none above. The one wood I have that I was thinking of, is 1000 mall, not sr. Since 700 is cap, several servers need to get pulling! ( An aweful lot of servers have 950+ 650+ wood spawning right now). High stat wood looks to be pretty common.
darkguyver
Tue Jun 01, 2004 9:53 am
#15
This is Ritsuko from wanderhome and I just got novice Armorsmith and need help finding things i need to make the wookie armor and the others. Im new to the crafting profession and i know just a little about it so if anyone can please send me an email with infor or a waypoint to a vendor that sells good resources, please and thank you ![]()
-Ritsuko
Wanderhome
RuwokOnkoor
Tue Jun 01, 2004 8:51 pm
#16
im able to hit 59% on corbantis. my materials are all pretty good. my copper is lacking, but i still feel taht 59% is pretty good
AegolinAdaron
Tue Jun 01, 2004 10:23 pm
#17
Jordan_Karr wrote:
But it is following the other trend I am seeing..
When OQ is High end, SR is on the Low End
When SR is High End, OQ is on the low end...
Sorry Jordan, but I don't see the trend you describe. When selecting 50 arbitrary woods from your server (Eclipse) and plotting OQ versus SR, there is no correlation whatsoever (r = -0.007).
I also wonder whether the two examples from SWGcraft with SR>700 are correct. Anyone out there that actually has those resources still?
Emily
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