Armorsmith Archive

Thread: Any news on the colour palette fix yet???????

Malakai1482
Tue Aug 09, 2005 5:21 am
#14


Whoa, glad I read this post before trying to throw the stuff in the factory. I experienced the same bug in the past. It's hard to describe the colours accurately to see if there's any pattern, but what I did see was rather random.


Anyways, anyword on that petition on the forums that was calling forarmor colour kits? That would at least solve some of the problems. We could make the mismatched colour armor, throw a 9-use colour kit in the bag with the suit, and I could get back to playing again rather than make hundreds of suits by hand.


As for the whole college degree thing... I have a Bachelors in Comp. Sci. too, hehehe. Is SoE hiring? I've been doing cocktail serving for WAY too long.


But in all seriousness, I can understand people being upset about this bug being around for a few publishes. I'd rather see them fix the quest bugs and stuff first though. It would kind of bite to see them fix this bug, only to not be able to go do those quests I'd like to do because they're all bugged too.


Later,
Syzzlee, Master AS (Ahazi)


Kelloch
Tue Aug 09, 2005 9:44 am
#15



ravingbantha wrote:
They found a problem and though it was it, it did fix the enhancer issue, but it did not fix the color issue like they hoped it would. Now they have to find the other missing parts.




I've got no problem with them taking a while to fix it. Tons of code to possibly go through if its not an easy fix. But the key is what you said above - HOPED. I certainly hope they aren't assuming something is going to be fixed because they fix something else. They obviously have a QA problem or a communication problem because they shouldn't be stating something is fix when its obviously not. I mean, its not like we are doing things in an odd and specific way to cause the problem. Basic unit tests would have shown it wasn't fixed.

So, while I am fine with a fix taking I while, I get upset when they say something is fixed and it doesn't look like it has even been touched.



Sune Omare
Capt_Obvious
Tue Aug 09, 2005 10:18 am
#16

well TC-Prime looks like its coming back up, so lets keep an eye out for any patch notes


/pray for fixes





The-waco kid Retired Crafter extrordinaire
The-Waco Kid-Master Pistols, Master Carbines-PERMA-CANCELLED
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Goodbye to all my friends and allies and enemies, may we meet on greener pastures somewhere else where the players dont get F'd over for spending the last 2 years of their lives playing a worthless POS of a game!
Wolfe26
Tue Aug 09, 2005 11:23 am
#17






ravingbantha wrote:

Seeing as how they have alot of lines of code to go through and find the break or corruption, I'm not supprised it has taken this long. most players seem to think fixing this game is so easy, if it was the you wouldn't need a collage degree to do the job. we're not talking a car you can hook you to a machine and run some diags on, we're talking linse of code you have to sort through to find what is missing. Imagine getting 2 copies of war and peace, but one is missing a few words, don't know were those words are that are missing or how many are missing. Now you might get an idea of what it's like to do 1 section of code.


They found a problem and though it was it, it did fix the enhancer issue, but it did not fix the color issue like they hoped it would. Now they have to find the other missing parts.






LOL I'm a programmer and fix other peoples code all the time my biggest observation when fixing them is


1) If it was done right the first time instead of taking short cuts or leaving out what is can be considered optional. It wouldn't have broken in the first place. Some simple fore thought into what may be required of this code in the future will go a long way to preventing it from having to be fixed.


2) Once I've read through the code and tried to fix it once, I have pretty much a complete idea of how it works and how it tries to do it... So on the Very rare chance that I don't fix it the first time I have a pretty good idea what went wrong and how to get it right...



on the other hand it is usually leaves me fixing everyone elses messes and not getting to write any new code






Scarelin Deathstalker - Ranger / Rifleman
Cormo Deathstalker - Master Armorsmith / Weaponsmith/ 11pt Master Artisan
Vendor - Wolfe Inc Armor in Red dawn mall (-413, -4573), Talus
(as soon as you get off the shuttle)
ravingbantha
Tue Aug 09, 2005 1:10 pm
#18






Corum31 wrote:

ok here goes.



Ubese helmet black come out = default


Ubese Gloves Black = Black


Ubese Boots Black = Default


Ubese Biceps l&r Black = Black


Ubese pants black = Default


Composite chest green = Default


Marauder helmet black = Black


Marauder chest black = black


these are the ones i have so far, not made any other crates.



hope this helps a little.



And yes i do understand there is a lot of code involved in making a game, BUT they have had this problem since publish 18, and it isa Major one for AS, we dont want to spend all our time sitting pressing buttons to craft, we need to play a little as well (got to be fun for us as well as the people who use our armour).


and in a joke whats a Collage degree (painting piccys) College should be. (and thats having a little fun)







I did a run of 50 suits of Black ubese... everything but the pants came out black, and the pants were default.

Taduc
Tue Aug 09, 2005 1:20 pm
#19






ravingbantha wrote:

Seeing as how they have alot of lines of code to go through and find the break or corruption, I'm not supprised it has taken this long. most players seem to think fixing this game is so easy, if it was the you wouldn't need a collage degree to do the job. we're not talking a car you can hook you to a machine and run some diags on, we're talking linse of code you have to sort through to find what is missing. Imagine getting 2 copies of war and peace, but one is missing a few words, don't know were those words are that are missing or how many are missing. Now you might get an idea of what it's like to do 1 section of code.


They found a problem and though it was it, it did fix the enhancer issue, but it did not fix the color issue like they hoped it would. Now they have to find the other missing parts.






Gotta laugh at this


first you do not need a college degree to be a software engineer thank you.


second if I had to big ass pieces of code to compare I would open up VSS or whatever source control I was using pick the current copy of the code and then the copy from before the bug then I would do a "compare" wow.. it would then highlight every line of code that was different then I would scan through said differences until I saw something that looked ovious if I never saw an ovious change I would then fixate only on the parts of the code that could possibly have to do with my problem.


Yes it can be a PITA to bug fix espeically other peoples code but considering that is what I do every stinkin day at work to hear people saying how impossible it is to fix kinda drives me up the wall.. god knows if one of my companies clients told them there was a bug that affected the products usability that they are paying for I would not be going home till it was fixed and have spent many a long weekend doing just that.


I feel no pity for the developers on this game they chose the job its not like someone is forcing them to do it or that they are doing it out of the goodness of their hearts they are making damn good money trust me.





--
Taduc
--
Wolfe26
Tue Aug 09, 2005 3:39 pm
#20






Taduc wrote:





ravingbantha wrote:

Seeing as how they have alot of lines of code to go through and find the break or corruption, I'm not supprised it has taken this long. most players seem to think fixing this game is so easy, if it was the you wouldn't need a collage degree to do the job. we're not talking a car you can hook you to a machine and run some diags on, we're talking linse of code you have to sort through to find what is missing. Imagine getting 2 copies of war and peace, but one is missing a few words, don't know were those words are that are missing or how many are missing. Now you might get an idea of what it's like to do 1 section of code.


They found a problem and though it was it, it did fix the enhancer issue, but it did not fix the color issue like they hoped it would. Now they have to find the other missing parts.






Gotta laugh at this


first you do not need a college degree to be a software engineer thank you.


second if I had to big ass pieces of code to compare I would open up VSS or whatever source control I was using pick the current copy of the code and then the copy from before the bug then I would do a "compare" wow.. it would then highlight every line of code that was different then I would scan through said differences until I saw something that looked ovious if I never saw an ovious change I would then fixate only on the parts of the code that could possibly have to do with my problem.


Yes it can be a PITA to bug fix espeically other peoples code but considering that is what I do every stinkin day at work to hear people saying how impossible it is to fix kinda drives me up the wall.. god knows if one of my companies clients told them there was a bug that affected the products usability that they are paying for I would not be going home till it was fixed and have spent many a long weekend doing just that.


I feel no pity for the developers on this game they chose the job its not like someone is forcing them to do it or that they are doing it out of the goodness of their hearts they are making damn good money trust me.








As I posted earlier my Job to and I agree completely... We keep versions of the file before modified even dated...


for example login_20050508-003 is the good version of the login file backed up on 2005 5th month 8th day by programmer 3 because he was changing the file. First the last working version is brought back live. If I open the file and the error is not jumping right out at me... I open up working version and COMPARE ....AND it never gets left BROKEN... AND here is the best part... I TEST the fix myself to make sure it is actually fixed, and then when I'm done testing it knowing that I can't possibly find every combination a customer would use that could cause an error I hand it over to one of the girls in the customer support department to try to break... when they don't break itthen it is declared fixed and brought back live. If I did my job the way programmers at SOE do then I would be fired.


and for what they get paid and the benifits SOE gives there Employees I have no pity for them but... there is no need for them to change at all... It will just make it all that easier for me to get a job as an SOE programmer when I finish getting that certificate that says I know how to do everything I know how to do... Yes after being a programmer for about 10 years now I'm finally just starting College for my computer science degree. LMFAO






Scarelin Deathstalker - Ranger / Rifleman
Cormo Deathstalker - Master Armorsmith / Weaponsmith/ 11pt Master Artisan
Vendor - Wolfe Inc Armor in Red dawn mall (-413, -4573), Talus
(as soon as you get off the shuttle)
Corum31
Wed Aug 10, 2005 1:19 am
#21

i think ther reason they cant fix it is cos they dont have a copy/backup of the original code.


Remeber what happened on the cu with chimera galaxy, they forgot to back up, messed up cu implimentation, had to roll back to 2 weeks b4.


but yes the best way is to look at old code/new code and see the differences (then look into what has changed) maybe find the code thats wrong.


why look through the whole game code?





Malakitin
Master Armoursmith 12pt ,RIS certified/ Master Weaponsmith / MAster Artisan / Novice tailor

Daggit
Master Carbineer / Master BH/ CM 4000

Malakitins Armour vendors EMP guild Mall, Commerce city, LOK
WP 3412 -1174

All drop offs to above vendors....
KosoV
Wed Aug 10, 2005 9:36 pm
#22


Hehe, I wasn't inteligent enought to check first here if they really fixed it... yeah I know I give the dev team to mutch credits.


Anyway, I crafted 2 different suits of padded in facand thats what I got


http://www.imagedump.com/index.cgi?pick=get&tp=294427&poll_id=0&warned=y


On the left one I used silver as base and a very light blue


On the right I used orange as base and a dark brown


Looks like he ignors completley the base and not sure if it was luck on the right one that chest/boots/leggings and helmet turned the same bolor but the left one is completley mixed up and I'm sure I have used the same special color.


I'll experiment a bit...




gggggOre'n [25/25 Armorsmith] Syfa [Jedi Knight]ggggg
Assualt:[7499/5499 - 8122/3888 - 6009/6009] gggggggggggggggg[Theed at -5130 3390]
Battle:[6499/6499 - 4992/6009 - 7122/4888] ggggggggggggggg[MO Outpost -600 3000]
Recon:[5499/7499 - 3992/8009 - 6122/5888]ggggggggggggggg[Reavers Retreat on Lok]
pykescylla
Thu Aug 11, 2005 5:19 am
#23

Nevermind

Message Edited by pykescylla on 08-11-2005 09:15 AM



Pyke Winoda
Retired Master Armorsmith w Reformed Smuggler w Former Mayor
Twelve-Point Smith w RIS Certified
DREADNOUGHT Armor w Saldara, Dantooine 6690 -4626

pykescylla
Thu Aug 11, 2005 6:10 am
#24

Nothing to see here. Move along.

Message Edited by pykescylla on 08-11-2005 09:15 AM



Pyke Winoda
Retired Master Armorsmith w Reformed Smuggler w Former Mayor
Twelve-Point Smith w RIS Certified
DREADNOUGHT Armor w Saldara, Dantooine 6690 -4626

Capt_Obvious
Thu Aug 11, 2005 6:33 am
#25

Hmmmmm stealth fix attempt? Makes you wonder if they don't want to get egg on their faces a 3rd time by announcing it as fixed.... Can anyone do a small test run please?


Clicky!





The-waco kid Retired Crafter extrordinaire
The-Waco Kid-Master Pistols, Master Carbines-PERMA-CANCELLED
-Nuna- Slayer-Master Armorsmith, Master Merchant-PERMA-CANCELLED!
Hunkahunka-Master Bounty Hunter, Master Rifles-
PERMA-CANCELLED!
Goodbye to all my friends and allies and enemies, may we meet on greener pastures somewhere else where the players dont get F'd over for spending the last 2 years of their lives playing a worthless POS of a game!
pykescylla
Thu Aug 11, 2005 6:35 am
#26

I did one when I mistook the Aug 6 patch notes for new ones. Factory run of five comp chests in dark blue came out the default color. No joy.



Pyke Winoda
Retired Master Armorsmith w Reformed Smuggler w Former Mayor
Twelve-Point Smith w RIS Certified
DREADNOUGHT Armor w Saldara, Dantooine 6690 -4626

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