Armorsmith Archive
Thread: Mastered!
EnosShenk
Sat Feb 19, 2005 3:54 pm
#14
damn thats hell of fast. I think it took me a couple of days to master tkm. <--- Im lazy 8/
GreatWhiteColey
Mon Feb 21, 2005 7:18 pm
#16
I did something like that, just not in one day, over a 4 day period, but about the same amount of time.
Random spawns outside starter cities till unarmed 3. Then quenkers to novice. Then Jindu Temple of the blue leaf, and woolymander palace to master. Its a lot of fun. I really like killin them dirty ewoks.
Random spawns outside starter cities till unarmed 3. Then quenkers to novice. Then Jindu Temple of the blue leaf, and woolymander palace to master. Its a lot of fun. I really like killin them dirty ewoks.
Ta-Swavo
Tue Feb 22, 2005 3:31 pm
#19
Congrats but WRONG
This should be an eminent class in the game - this ease to gain it for some (I took a couple of weks so you are ubermeister) means that the aim to 'get more like stars warsy' will hit hard on some classes
TK may not be hit so hard other melee classes as the TK are metioned in extended universe (EU)
but the extension planned for damage types WILL come with a 'but'
we will have to take some dips to get that plus - otherwise we get silly
so use your benefits now - we will have them later but we don't know what they will be
eeseigeameo
Tue Feb 22, 2005 5:56 pm
#20
Ta-Swavo wrote:Congrats but WRONGThis should be an eminent class in the game - this ease to gain it for some (I took a couple of weks so you are ubermeister) means that the aim to 'get more like stars warsy' will hit hard on some classesTK may not be hit so hard other melee classes as the TK are metioned in extended universe (EU)but the extension planned for damage types WILL come with a 'but'we will have to take some dips to get that plus - otherwise we get sillyso use your benefits now - we will have them later but we don't know what they will be
what people fail to realize is, the only thing a new damage type will do for us is open up elders or some other 1% of the high end content.... what closes most of it off to us is not 100% resists to kenetic damage, instead its the AP2 and AP3 creatures have where we only have AP1.
Ta-Swavo
Wed Feb 23, 2005 6:17 am
#21
eeseigeameo wrote:
Ta-Swavo wrote:
Congrats but WRONG
This should be an eminent class in the game - this ease to gain it for some (I took a couple of weks so you are ubermeister) means that the aim to 'get more like stars warsy' will hit hard on some classes
TK may not be hit so hard other melee classes as the TK are metioned in extended universe (EU)
but the extension planned for damage types WILL come with a 'but'
we will have to take some dips to get that plus - otherwise we get silly
so use your benefits now - we will have them later but we don't know what they will be
what people fail to realize is, the only thing a new damage type will do for us is open up elders or some other 1% of the high end content.... what closes most of it off to us is not 100% resists to kenetic damage, instead its the AP2 and AP3 creatures have where we only have AP1.
Very good point - I hadn't thought about it enough obviously - this is a much more significant issue
I only moaned about the damage type because I live where a lot of albatrosses pop up and can't help fight them![]()
-Honsen-
Thu Feb 24, 2005 11:35 pm
#24
haha i just di that too...if i ever see another gurk ill throw up.
eeseigeameo
Fri Feb 25, 2005 4:10 am
#26
Ta-Swavo wrote:
eeseigeameo wrote:
Ta-Swavo wrote:Congrats but WRONGThis should be an eminent class in the game - this ease to gain it for some (I took a couple of weks so you are ubermeister) means that the aim to 'get more like stars warsy' will hit hard on some classesTK may not be hit so hard other melee classes as the TK are metioned in extended universe (EU)but the extension planned for damage types WILL come with a 'but'we will have to take some dips to get that plus - otherwise we get sillyso use your benefits now - we will have them later but we don't know what they will be
what people fail to realize is, the only thing a new damage type will do for us is open up elders or some other 1% of the high end content.... what closes most of it off to us is not 100% resists to kenetic damage, instead its the AP2 and AP3 creatures have where we only have AP1.Very good point - I hadn't thought about it enough obviously - this is a much more significant issue
I only moaned about the damage type because I live where a lot of albatrosses pop up and can't help fight them
indeed those pesky 100% creatures are annoying, and a new damage type will be nice... i fail to see why i have to run from those falumpsets?? the planeswalker ones near the village on dath... didnt figure it out for a bit once lol