Armorsmith Archive
Thread: Armorsmith/Weaponsmith/Merchant Template...
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Siymon
Thu Jul 07, 2005 8:06 am
#14
happyheadhunter wrote:
I have a few WS experiment CA's totaling +24, one armorsmith CA +25, and a few Artisan for a total of +24. That's kinda hard to do with one suit, and it sure as h3ll isn't cheap. The one Armorsmith CA cost me 30 mil. but if you can get all 25 points in one CA, that's the way to go.
It's not hard at all to get into one suit. I have a Suit that is +28 WS Exp, +25 Chef Exp, +20 AS Exp, +25 DE Exp, +25 Med Exp, +25 Artisian, +22 WS Assembly, +25 Chef Assembly, +23 Architect Exp and +20 Cm Exp. It was not easy to do all of this and took in excess of 400 million credits to asseble the right tapes for this. Some of my big tapes were +18 WS Exp, +25 Art Exp, +25 DE Exp.. Most of the others were +5 or better with most being around +8.
Siymon
Thu Jul 07, 2005 10:44 am
#15
Well, I could but that wouldn't be a good practice since I don't really know you. Few months ago lent a friend 80 million to do a buyout of a retiring AS. And on top of that you can't /tip to other servers. 
Puttley
Thu Jul 07, 2005 12:54 pm
#16
don't really need x4xx of merchant, could better spend it towards tailor 0200 so you can make the cloth & fibers you need as AS
samijx
Fri Jul 08, 2005 12:47 am
#17
I myself use MWS/MAS Master Artisan and for merchant.... 4 0 4 3. This gives me great variety with vendors, I can clothe them, I can place a barker droid to spam Theed or Coronet,and I can hold a great deal of items. I don't care that I pay a bit more in maintenance fees, that's a silly skill anyway.
Avirda
Fri Jul 08, 2005 12:52 am
#18
As far as crafting items and all that goes, the best thing you can do to ensure super-high end items is to use attachments?
Can these attachments be found as loot on mobs? What kind of mobs drop them? Thanks everyone.
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