Armorsmith Archive
Thread: what stats do you need on battle armor segments to reach unlayered cap
do you know how to configure your interface to show you the average between the 2 stats on resources?
crtl+0
then the interface tab
then check overall quality and shock
then you will get the numbers i listed above
Danathal wrote:
While I appreciate your responce, I've been crafting since beta. I am pretty sure how these things work.
You came here, asking for answers, you got teh answers, then you question the people who answer you...
but whatever, enjoy.
umm... yeah..
anyway, just look for me when you have a few minutes, and we'll get you squared away.
There is no magic number on segments in order to get cores to max out.
For instance, I have 968 on recon segments and barely max out recon cores. The culprit is lokian leathery.
Then, I get 931 on assault segments (without using my best polymer or iron). I max out assault using many 2nd best resources. The hero this time is Dantooine Wooly.
In other words, the hide hasa huge influence on armor.
Message Edited by ApostleofWanderhome on 07-06-2005 10:00 AM
AndJusticeForAll wrote:
Heciv wrote:
this question brings me to my own conclusion after doing a bit of research. I am trying to spread out the little remaining of the best ever polymer... this is on my assault cores mind you. I have come to realize there are no hard and fast numbers that you have to hit with your segments to cap your cores, it is a mutually dependant relationship between the two to get the cores to cap. I am now able to cap my assault cores using 924 segments or any combination of segments that total 2772 or more. Through my playing around with different segment resources I have completely eliminated the need to use my treasured polymer at all in my assault segments and I couldn't be happier
QFE
I was in same boat.... savin my last 3 stacks of 928 oq/sr poly, time to burn my 4m 917oq/sr lol... you have to get inventive with the other ingredients though.
And this my friends is what seperates the real armorsmiths from the weekend warriors.
hrm what are the cap outs on each? Mine are all comming out in the 900's getting near 5800 on my unlayered cores on battle armour thus far.
Tamm wrote:
hrm what are the cap outs on each? Mine are all comming out in the 900's getting near 5800 on my unlayered cores on battle armour thus far.
Experimenting unlayered cores beyond 5600 GP is wasteful.You get a +400 bonus during the appearance stage, so anything over 5600 will cap.
Tamm wrote:
hrm what are the cap outs on each? Mine are all comming out in the 900's getting near 5800 on my unlayered cores on battle armour thus far.
That will come out as 6000 then. Any coreover 5600 will hit the 6000 cap for unlayered final armor. You can also look at as anything over 5600 is a waste of resoruces.
Brutus_Krylop wrote:
Tamm wrote:
hrm what are the cap outs on each? Mine are all comming out in the 900's getting near 5800 on my unlayered cores on battle armour thus far.
Experimenting unlayered cores beyond 5600 GP is wasteful.You get a +400 bonus during the appearance stage, so anything over 5600 will cap.
Ty sir
cl0kwerq wrote:
What is all this about caps?
My buddy on Flurry regularly makes armor that hits about the 7k mark unlayered.
Whoever said the cap was 6k should rework their numbers. That's just the point where the diminishing returns really start kicking in.
/sigh