Armorsmith Archive
Thread: Galixie Bazaar function, all profession be aware
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Masal
Mon Feb 14, 2005 1:41 am
#14
Your all right. Lets shut down this idea now. it will never work... Thats why the internet has killed all thwe real life businesses just like they said it would too. No wait.. that didnt happen. Price is not the only reason people shop. Long time players will look for quality. Now if they can find the same quality for a lower price your right they will buy it there.
I also see they are going to make it that you have to go to the vendor to pick it up. And whoever said a 100k entry fee I can see that happenning. That would be a definite scam. I think its good and bad and we will see how it works out. From what I understand its coming. I would be trying to find ways to make it work for me instead of worrying how it wont work.
Just an opinion.
Soggoth01
Mon Feb 14, 2005 7:00 am
#15
Here are somesuggestions I made in the merchant thread let me see what you all think here:
What sucks about this is that the person who just happens to get their vendor listed first will get all the business.
I like some components of this change.
I would suggest a few things.
Make it possible to search planetary vendors (not galaxy) and vendor stock .
This planetary search option should only be available to master merchants only.
All purchases have to be done and retrieved at the vendor however.
Under this system shopping malls could still be a active thing. Lets say for example there is a mall with 10 vendors all of which are placed by one non master merchant. There is also 2 vendors in this mall placed by a master merchant. How would the other vendors get their product listed on the planetary vendor so people would know they are there. They would ask the master merchant to create a greetings vendors with one of everything they have listed that way they get there items listed on the planetary made
. This would be the draw to the mall and at the same time give master merchants a role beyond being able to stpck more items.
Just some thoughts
This way the player still has the option of search and looking for the best prices/quality they can find which to me encourages a competitive market and still ecourages the placement of shopping malls since there still is a chance that the player will decided that they need something else while they are getting the stuff they wanted. .
The only advantage of the new system as proposes is that:
I can reduced the number of vendors I have ( I currently have vendors in 3 malls one each on a different planet).
I can reduced the number of vendors I have ( I currently have vendors in 3 malls one each on a different planet).
I already stiock my armor (which is pretty damn good or so I am told) at prices that are 10% lower then average.
I will be able to get rid of a house that I use for a mall since I will just place the vendors in my crafting house and not worry about decorations or anything.
Anyway I am hoping that something is changed cause the way it is proposed I really dont see it working.
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