Armorsmith Archive
Thread: Armour Patch
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Phazaar
Fri Nov 26, 2004 11:22 am
#14
Can i point out that it wasnt me that said next week lol. Or at least i dont remember saying that 
Calling the CB/CU (whatever u wanna call it) a nerf is a perfectly fair accusation. Armour stats are coming down, so are buffs and numerous other things, therefore with stats dropping that means it is a nerf. A nerf does not have to be bad however, as u said, it probably will make combat more balanced. What will be unfair is if the UBER dot weps UBER damage NS weps dont take a HUGE nerf/removal too though.
The origin of this post was not to talk about the CU or armour in general, and noone has suggested anything about my original question yet - other than "believe nothing about the CU" - which was is wookiee armour taking a nerf? A few friends have been speaking to csrs about it, and they say it will be taking no nerf but we know csrs are almost always wrong with anything that actually matters, so thats why i asked on the forums, to see if anyone else had heard about this, or if it was just a few friends.
And starpilots - you may well be making them with the same base, but that means jackall to its actual usefulness. As i understand it, chimaera has the worst wookiee armour going due to never having any decent resource spawns, but even if we could have the same stats as on bria and eclipse etc - not to start another wookiee vs compo armour flame - there are still HUGE disadvantages of wookiee rather than compo.
Wookiee armour takes decay about 2.5 times faster than compo does - constantly buying new suits is really expensive. Wookiee armour comes in 4 pieces rather than 9, meaning that rather than buying a new chest piece because you've been fighting a lot in PvE you ahve to pay for a new chest piece, and helmet even if as compo the helmet would have taken a lot less damage. Also, because the pieces are joined like this, it makes slicing a real pain. On my zabrak on bria i would get encumb on helmet and effectiveness on chest, to help my mind secondaries, and provide nice protection in pvp etc. With wookiee armour you can either get encumb for head and chest or effectiveness for head and chest, which is insanely annoying, especially considering that HAM costson wookiee armour is insane. For a start, as a wookiee ur sposed to be stronger than the other races, meaning that HAM costs should be less regardless because hefting around a suit of armour would have much less toll on a wookiee. But also because the average HAM on a suit of wookiee armour is higher than the average HAM on a suit of compo.
Basically, what i'm saying is that wookiee armour shouldnt take a nerf, or should at least be given a big HAM reduction if it does take a nerf.
The above is probably incoherent, but i'm ill atm, so i cant help it.
WolfGuy
Fri Nov 26, 2004 4:56 pm
#15
Yeah, i looked all over the TC boards and other places and didn't hear anything solid about patches coming for armour. If it is the CU that this thread is about, it is a little early to say anything.
CraftingGenius
Fri Nov 26, 2004 8:46 pm
#16
well, i do not know if this came up already but i heard that all armor will have a purpose
Carbineers will have there armor because it does special thing Same with swordsman ect etera ect etera
Not sure if this is true but that what i heard
I dont think its good because it will sort of be like olden days because everyone is wearing reg. clothes or comp armor
so it will be sorta like have a gang, you can tell the Cabineers from the Commandoes and the Swordsman form the TK's like nothing
if this is true it doesnt make any sence
thats just my 2 cents
-Sceno
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