Armorsmith Archive
Thread: Wookie Armor crafting guide
Gallio
Mon Feb 07, 2005 9:53 am
#14
Updated the guide, added more info on resources, slicing and crafting tips.
DoWei
Mon Feb 14, 2005 8:56 am
#17
One of the keys for my business in Wookiee (Kashyyykian) Armor is creating a good relationship with each of my customers. With the difficult resource requirements and higher prices, most players appreciate hearing back from the smith that they just spent several hundred thousand credits with. I also offer to do custom color suits for returning customers. The stats are important to a degree but I don't lose many customers over a point or two of protection. My current suits are 80% Kinetic/80% Energy/70% Base. If I make stun armor I only use a 4% Stun layer. With the current state of combat in the game, the 40% Stun or even 27% Stun with higher HAM is only useful in PvP and quite frankly those are not my customers.
Good guide, only suggestions I would have is putting the second 'e' on Wookiee in the title and adding a few screenshots. I'd be more than happy to work on any screenshots of the finished armor or crafting process if you need.
/salute
Good guide, only suggestions I would have is putting the second 'e' on Wookiee in the title and adding a few screenshots. I'd be more than happy to work on any screenshots of the finished armor or crafting process if you need.
/salute
MrGouda
Tue Feb 22, 2005 12:34 pm
#19
This is my main thing to make. Unlike most composite customers, the Wooks love you for churning out the stuff and keeping them happy. My standard suit on Corbantis is 80/80/70 Kinergy. Making a PVP variety now.
darthbock
Fri Mar 04, 2005 6:53 pm
#21
The highest non-enhanced I have seen was 73-74 base with 30 stun/80 kin, and that was a long long time ago. It sounds like the smith who posted with 40/80/72 above is churning out the same quality but expt'd slightly different. Gathering resources that are normally not associated with armor was the hardest part of making wookiee armor for me. Some of the woods were a royal pain to get in good quality/quantity.
It is nice to see a guide written about this - great work 
Ancho
Sun Mar 06, 2005 9:09 am
#22
One minor modification on your Black Mountain Guide entry:
I am maxing kinetic, and getting 80% kinetic, and 20% base.
This could go higher, but I put the remainder into Durability instead.
- J
I am maxing kinetic, and getting 80% kinetic, and 20% base.
This could go higher, but I put the remainder into Durability instead.
- J
Okram2k
Sun Mar 13, 2005 8:23 pm
#24
time for unsticky and is available for linkage in the guide of guides
kkyishkkii
Mon Mar 14, 2005 9:31 am
#25
hi, i'm having a real problem making good hunting armour. i've read this guide many times and there must be something i'm missing. the best i get is 80%kin 78% energy, 53% base. my resources aren't the best granted, but they are far from poor. i even have 12 points of experimentation to play with. any suggestions would be gratefully recieved.
Gallio
Mon Mar 14, 2005 2:57 pm
#26
What type of layers do you use?
and what is the stats on your segments?
and what is the stats on your segments?