Armorsmith Archive
Thread: Armor Color Kits
thegreywolfe wrote:
LeviticusD wrote:
It would hurt "custom" armorsmiths, but it's stupid that our "custom" armorsmiths are called such only because they make certain colors. That's what tailors do. We need content so we can add things to our armor other than health. More loot drops to do different things. Have the ability to only add a few per piece (like it's already coded in) and let the "custom" armorsmiths be able to make real customizations and make color kits for customers (and be added in for a good grind piece to replace the AUKs).
We do need content to fill in and use instead of health enhancers, heck, if they put in enough other types of enhancers, we might even be able to pick up the health enhancers for something other than 3 or 4 million for one stack needed to make +350.
LizzyD is right, color kits would make an excellent replacement for the AUKS for grinding, and would allow many who have stacks of armor that they couldn't sell because they chose a bad color for it, sell it and actually do business. Look at swoops and spaceships, does their market hurt because the end user can set the colors and not the crafter? And what about the guys that buy a suit of armor off of a vendor and decide they don't likethe color it came in, should they have to buy another suit to replace it in a color they like more?
We don't need more mindless paranoia about some new item wrecking the economy. What we need is everyone to come to an agreement about what we want the devs to do with our profession. Myself, I feel there is nothing wrong with color kits, we should have enhancers to add to armor other than health (be nice if a few of the enhancers were crafted by us and other crafting professions), maybe add in a backpack to sell suits in that will let the buyer look in the pack before they buy or a manikin that you put the armor on in order to sell on the vendor, and of course, one we can all agree on I believe would be adding back in more lines of experimentation, so that there is a point to being 12pt again, and we can have various types of specialization in armor crafting.
I'd be all for armor colorization kits. The way I see it, I'm an armorsmith, not a fashion designer. At the same time, add in more things to enhance armor with, so that AS that specialize in custom work can actually do somepractical customization (beyond health and color).
Slim Vargo, Corbantis