Armorsmith Archive
Thread: Use resources and loots now before the CURB or save the stuff?
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Helter-Skelter
Fri Feb 25, 2005 1:35 am
#14
AndJusticeForAll wrote:
Faction armor will have limited use schematics.... I doubt that we will be able to make factory runs with them either. Therefore Im assuming that it will be time consuming and tedius to make.
Is this confirmed or speculation?
DoWei
Fri Feb 25, 2005 8:06 am
#15
AndJusticeForAll wrote:I love 1-star bandits. Go ahead, give me another p*ssy.
Man that doesn't really have any place on these boards. It only serves as a nice way to get posts locked and make other people less willing to even be involved in the conversation.
I'll five star your posts here to bring them back up but man, trust me, nobody is that concerned about your post count or post rating. The rating system is silly and doesn't really serve any purpose. Don't let them get under your skin. We all understand that it is frustrating, but a post like that doesn't fix anything.
Can't we all just be respectful?
/salute
Message Edited by DoWei on 02-25-2005 09:08 AM
Corsican_Ogre
Fri Feb 25, 2005 10:43 am
#16
Currently hoarding everything for post curb since I have no earthly idea waht will be good then that we have now. I am praying that factioned armor is not as bad as wookiee armor in terms of specific organics and such.
AndJusticeForAll
Fri Feb 25, 2005 3:42 pm
#17
Ok Dowei, I stand corrected. It just seems that several people I ticked off in game are following my posts and making 1-stars of opportunity with complete disregard to post content. I will strive to keep things civil.
and Corsican_Ogre, you might want to invest in those resource deeds if you're concerned about hard to find component material. Thats my game plan at least...
Message Edited by AndJusticeForAll on 02-25-2005 04:44 PM
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