Armorsmith Archive
Thread: Check this out.. re: upcoming nerf
Wow, never seen so much whining in one post. About time all the 100 miilion credit composite smiths get to find out what it is to be an armorsmith. ![]()
So..... if I get this right....we want only one armorpiece that covers the whole body...one that only takes one component (any metal for instance)....get rid of all layers (too confusing, the armor should just not be vulnerable to anything)...oh and we need to be able to make a huge profit on it too.![]()
Emily
Most 100 mil credit smiths have had a rough time in the start before you break escape velocity so to speak.It took me 5 months of playing to go above 10mil.
AegolinAdaron wrote:
Wow, never seen so much whining in one post. About time all the 100 miilion credit composite smiths get to find out what it is to be an armorsmith.
So..... if I get this right....we want only one armorpiece that covers the whole body...one that only takes one component (any metal for instance)....get rid of all layers (too confusing, the armor should just not be vulnerable to anything)...oh and we need to be able to make a huge profit on it too.
Emily
Honestly though guys, when was the last time a profession or race bitched enough to get there way?
besides wookie armor. This game is becomming more and more like what the players want, than what Lucas Arts wants. If you can handle the game than quit, you bought it, made a lowsy investment because you cannot handle it. So quit. Dont **edit** and moan and make it harder for everyone. It just starts a ripple affect. One group gets there way, another will **edit** and moan.
And the DWB, when was the last time Boba Fett Killed all this **edit** to get his mando armor?
-You can guess what is going to happen, and prepare yourselfbase on thus assumptions
-You can continue as it is now, and hope for the best
-You can do nothing
-You can whine about it
There are probably a few other options you can do, but it appears that Elitros is going to do the latter.
Trust me on this..
Patch comes out.. Chitin is now good and allows for 3 layers (possible)
Demand rockets
Armorsmiths are pushed to make it
Armorsmiths see good in shift resource and bid against each other in an effort to get the resource
Cost to produce then rockets
End cost to potential buyer is reflectant of cost to produce
-Composite is now cheaper to make then Chitin but chitin offers lower ham and not quite as good base. Composite is still then in essence better then Chitin but costs less.. Same goes with padded
Composite 1 Organic vs. 8 inorganic
Chitin6 organic vs. 2 inorganic
Padded... .If I buy and harvest resources at 3per how can I compare with resources I need to pay 30cpu for.
ElitrosFF wrote:
Alright.. sobeit that Composite gets the nerf.. Other armor get the revamp and improved.. Now what? Okay we will have Padded armor thats good.. great thats a nice thought I now need to try to find 1mil units of new hide to produce this armor.. hmm I guess that will cost me 50+ cpu.. I am overjoyed at the thought that I need 10x the hunter gathered hides etc..
Be warned.. Armor is about to become way more expensive from this here AS. Take a look at what I have amassed.
Units of resource ie. 5mil = 50 x 100k Stacks
Layers:
5mil Metal (1850+ oq/sr)
7mil Amorph. Gems (1850+)
2mil Polymer (1800+)
2mil Crism Sil (1400)
2mil Vertex (1800+)
Segments:
1.5mil Kirrium
2mil Polysteel
3mil Colat
Makes 21basesegments on its own and goes for 35base with 3 layers... (23% @ experimentation)
Armor:
5mil Aluminum (1700+)
2mil Beyr. Copper (1600+)
5mil Intrusive Ore (1900+)
5mil Naboo Fiberplast (1800+)
5mil Solid Petro (900+)
1.5mil Wooly Hide (1600+)
Alright now thats out of the way how much did I spend on it all.... Oh just a measily 200+ million credits and counting.. It makes 80/80/70-72 base armor and 39% Stun.. With this revamp what do I really do with all of it.. I guess its almost worthless if another armor becomes better then the one I currently make I am totaly **edit**ed. I am very concerned about these changes.. Especialy about the resources that other armors take to assemble although I have 70mil units total in my reserves this is going to really hurt bad I feel..
/cry
Message Edited by ElitrosFF on 06-02-2004 09:40 AM
Message Edited by ElitrosFF on 06-02-2004 09:49 AM
You've been specualting with resources and you lost, it's not different from the guy playing on the stock market.
You can either have a lot of cash available or have little liquidities and a lot invested, you obviously decided to invest a lot...
You have 10 times too many ressources and I speak as the biggest selling AS on my server....
5 millions naboo fiber ? that's 19k suits....
You got 2 choices when stockpiling resources :
1) Keep high stocks and take some risks in case something changes or a better resources spawns
2) Keep averaged stocks and be at risk if there is a 6 month long shortage of a specific resources and being forced to pay top $ for restock...
Message Edited by Ail on 06-03-2004 03:03 PM
Its okay man.. I am alright with the way it right now. .I have 40 factories and am about to pump out 500 suits a week for 150k per.. These will either sell to people or re-sellers and I am not at all worried about anything because Composite will still be a good armor probably remain the best just with different stats.
The other thing about resources is they go up in price and naboo fiber of the kind I have is the best ever.. I can sell to people for much more then the 3-5per I paid.. 1300k wooly hide is wooly hide.. All the rest it doesnt matter I have almost already made back my investment and have all these resources to show for it as well.