Armorsmith Archive
Thread: They actually admitted to borking everything?!?!? *GASP*
JediCravens
Fri Jun 17, 2005 5:24 am
#14
CaileSathinor wrote:
I'd like to think the yelling and screaming my peers and I did on the corr forum prompted this...who knows.
Right on, however is the BE mod not showing up in final product the same issue we are having with Health Enhancing armor? You can imagine my anger when I had an order to dotwo full health enhanced RIS suits which I was unable to do because of this bug.
racer383
Fri Jun 17, 2005 6:42 am
#15
I am glad they are finally posting the items they know about or are working on. A little communication goes a long way.
Capt_Obvious
Fri Jun 17, 2005 7:07 am
#16
racer383 wrote:
I am glad they are finally posting the items they know about or are working on. A little communication goes a long way.
Which is what we've been saying for the last 2 years with this game. Glad to see they finally decided to listen
Rancor418
Fri Jun 17, 2005 7:28 am
#17
CaileSathinor wrote:
I'd like to think the yelling and screaming my peers and I did on the corr forum prompted this...who knows.
I would love to be a fly on the wall and see those post
BigfootKC
Fri Jun 17, 2005 7:38 am
#18
Capt_Obvious wrote:
JediCravens wrote:
CaileSathinor wrote:
I'd like to think the yelling and screaming my peers and I did on the corr forum prompted this...who knows.
Right on, however is the BE mod not showing up in final product the same issue we are having with Health Enhancing armor? You can imagine my anger when I had an order to do two full health enhanced RIS suits which I was unable to do because of this bug.
It would stand to reason that these are connected. Resource names and armor, ship component, weapon stats not showing seem to be connected, as well as tailors and armor coming out of factory reverting to default colors seem to be connected. Lets hope they de-bork this soon, I'd like to get back up to full production again......
what does reason have to do with anything, this is SOE were dealing with...
Capt_Obvious
Fri Jun 17, 2005 7:57 am
#19
BigfootKC wrote:
Capt_Obvious wrote:
JediCravens wrote:
CaileSathinor wrote:
I'd like to think the yelling and screaming my peers and I did on the corr forum prompted this...who knows.
Right on, however is the BE mod not showing up in final product the same issue we are having with Health Enhancing armor? You can imagine my anger when I had an order to do two full health enhanced RIS suits which I was unable to do because of this bug.
It would stand to reason that these are connected. Resource names and armor, ship component, weapon stats not showing seem to be connected, as well as tailors and armor coming out of factory reverting to default colors seem to be connected. Lets hope they de-bork this soon, I'd like to get back up to full production again......
what does reason have to do with anything, this is SOE were dealing with...
oooooo....... touche ![]()
Not trying to be realistic, just optomistic, which with me being a natural pessimist makes things a lil difficult lol ![]()
DaBarge
Fri Jun 17, 2005 9:08 am
#21
Imagine that. Tiggs is too busy right now planning out Fan Fest in Atlantic City then to actually answer anyone about anything in regards to Pub 18. She was probably told to pull down the bug listing as was too informative to the players and we might actually expect a fix when in fact it is all part of a master plan for the CU-CU which will be released in 2007.
Envoy3113
Fri Jun 17, 2005 9:50 am
#23
No it got moved into the bug reporting thread, take a loosky it's there.
UmmonPrime
Fri Jun 17, 2005 10:38 am
#24
Anyone know when they plan to get this fixed? Better not be over the weekend. It's the only play time I get.....
Capt_Obvious
Fri Jun 17, 2005 11:05 am
#25
captenjonny wrote:
I see they deleted the evidence. Tiggs' post is gone.
Just fixed it with the new Clicky!
Capt_Obvious
Tue Jun 21, 2005 11:16 am
#26
Sending this bad boy back up. Seems to be the only evidence of admitting of borkedness