Armorsmith Archive

Thread: Wookie armor and the hides requirement to make sets...

Armorsmith_Araziel
Mon Apr 05, 2004 9:07 pm
#14

Rip off profession ehh? I laugh at that statement. I take pride in my work and only offer the best that I can make at all times. Talk to the people that are charging upwards of 50-100 cpu per unit on the good resources.Rather than put out shotty workmanship, I will wait till more good stuff spawns, that is a luxury of being a semi-longtime armor smith. To be honest with you, if I were in it for the money I would just sell my resources and would make far beyond what I would make off the armor itself. The point being, just to make a run of any of this stuff is 33k non-mechanical harvested resources. 15k any hide, 10k wooly, and 8k of yavinian leather.I mean, who hunts Yavin anymore other than the geo lab?Maybe if they actually put some challenge in the game and people actually hunted there this stuff would be in abundance. And yes, I would rather spend my time making armor rather than begging at a starport for someone to please sell me hides... I do not see the combat professions waiting around for things they can kill... How manyorganic harvesters do you have on any given server? Not many. There are much easier waysto make money than wasting your time on killing things and taking their skin. Maybe if the mission payouts were halved or even quarteredit, scouting might become a worthwhile profession. How many master rangers have you seen lately? They have no use. I know, I used to be one.The only thing scout skills are good for is to get you to MBH, MCH, or whatever other holoprofession you are doing this week.


SOE forgot one thing when they were making this game, give the people something to make them stay. Nowadays, you can master a combat profession in a week or less, a crafting profession in a little more time, and there is nothing for those peopel to do cause everyone is leaving cause they have been there and done everything there is in the game. The one thing that has kept me in this game is the crafting of my armor. I always get a grin on my face when I make it a little better. When I started this character, he was a Master CH and a Master Ranger. I had fun for a little while, gathered tons of resources for my guilds crafters, grew quickly bored of the definite lack of a high end game. I dropped skills slowly, and saw that my guild needed an armorsmith. First thing I dropped, Ranger. Other than the 3-4 more hides I would get harvesting, and the tracking down of Krayt dragons, what the heck good were the ranger skills? I got into making armor. I had plenty of suppliers for hides and life was good. As I became better in making armor I saw that I needed other skills to be a good one. CH slowly dropped out of the picture. Now that the population in SWG has dwindled to the degree that you can go a week in the wilderness and not see another living soul, so has the supply of the hides needed to make decent armor.


So I guess it is an all in all gripe about the shotty development of a game that had all the shots in the work and the company that made it blew it. I can hardly believe the same company that made Everquest, a game with so much depth that it is almost annoying, made SWG and it''s distinct lack of depth and hooks to keep people playing. Armor was the only thing keeping me in the game. And if they keep screwing with it, they will lose yet another player.



/rant off


Sorry about that. the words just kept flowing... well my thoughts for posterior sake I suppose.


Araziel

Soon to be out of business due to no hide Master Armorsmith

Sterling Order of Knights

Araziel's Armory

4535, 1552, Corellia

Starsider

guppi00
Tue Apr 06, 2004 3:43 am
#15


Im amazed at the prices some people sell Wookie armor for, and then moan on the forums about how expensive/hard it is to make. Seems like they are just trying to justify getting the same profit (note profit, not profit margin) as you do on layered composite, which I think we all have as our big money earner, and correctly so in my mind as its the "high end" stuff.


You complaing about 25k wooly for 1000 pads, but that is enough for 200 suits, its only 125 units pr suit.


Like someone said above here, the guesstimates are just ridicolous...the hard facts tell me I spend about 35k making one suit of advanced Wookie armor. I sell them for 60k a piece. Thats almost a 100% profit, and Im using NICE wooly hides for the padded segmetns and armor itself that was bought at 40 cpu. Turns out to 50% kinetic. Ive sold about 50 suits since it came ingame, by far the biggest boom Ive ever had.


If you just want the money, go ahead, jack up your prices, Im sure you WILL make money. Personally, I prefer having many smaller sales than a few large ones, it makes for a more fun game when more people run around with your armor on. Granted, not everyone has time for this. In the end its up to you, but dont come around here complaining to justify yourself...you dont need to.

Message Edited by guppi00 on 04-06-2004 12:45 PM



------------------------------------------------
Master Armorsmith Guppi
12 Experimentation points
Vendors 1Km SE of Theed -4171 3387

Thuminum Astwara
Fat, bald & happy Jedi Sentinel
-------------------------------------------------
Artysan
Tue Apr 06, 2004 6:51 am
#16

I hesitated to respond again, as it is clear many people think the prices I am charging are rip-off prices. I do not consider them to be that and I will make one more attempt to explain why.


All the discussion about the prices for the armor and the profit have focused on resources and the cost of them. I buy some of my resources, but I harvest many of them myself with a Master Ranger alt. What I take into account in charging for armor is not the cpu of the resources, but rather the time per unit in obtaining them. This is true for both the wookiee armor and the 70+/30+ Ubese that I specialize in. (I have not yet ventured into the highly competitive and highly profitable Composite market.)


I spend what seems to be the vast majority of my ingame time (a) locating resources of appropriate quality, (b) traveling to distant planets to drop and/or tend harvesters, (c) hunting almost nonstop when there is good wooly or leathery hide up somewhere, (d) housekeeping (i.e., keeping track of what I have, finding places to store it, figuring out what I'm getting low on, searching my main house and five storage houses and three factories and bank deposit box trying to figure out where the heck I put the last of that good axidite I had), (e) making schematics, (f) tending factories, (g) stocking vendors, (h) answering questions about and taking special orders for armor and BE clothing (as a Master Tailor as well), (i) explaining to my guild why I can't join the hunt for the good avian meat on Dath because I am almost out of good quality leathery hide and there is some on Talus right now, (j) reading forums like this one, which allowed me to be one of the first if not the first person on my server with the new wookiee armor, (k) other crafting-related tasks I'm sure I'm forgetting.


I'm not complaining about the time. I'm enjoying being a crafter and I am especially enjoying finally, in the last couple of weeks, having enough in my bank account to afford to give away my armor to friends and guildmates. But the price I charge for my armor (175k/set of the 70plus ubese, 225k if you buy in individual pieces) is based on the amount of time and trouble it takes to make the armor, not on the cost per unit of the resources.


I'm not looking to get into an argument here. I just wanted to explain my reasoning. I'll keep armorsmithing as long as it is fun and I can make enough money to justify it. I crafted in EQ and I watched the prices drop to a point where you lost money on every item you sold. If that happens here, I'm off to be a commando or something, where at least you make a profit on the missions.


Wynsum



Cocoa_Boy
Tue Apr 06, 2004 7:42 am
#17

Great wooly is selling on average 200-500 cpu on the Ahazi server.


Its more profitable for me to allocate my best wooly to Composite armor.


Sorry, Wookies.







______________________________________________________________
=TnA= Tatooine Armor E
Elisium s Tatooine s Ahazi obidrew, Armorsmith (retired)
RiseFM owns Corbantis


Slider067
Tue Apr 06, 2004 7:47 am
#18

You make good points and I agree with most of them. I don't feel the pinch of getting hides, because I've kept one tree of scout and Swordsman excels at dispatching mobs. Simply, I've choosen to play differently. I also have several friends/guildmates that are willing to hunt from time to time. Of course, I give them free armor too. So there's some incentive to help out.


Have you tried to find people that are willing to trade resources for armor? I think that would be a win-win. You both get something that each of you considers a bargain.


Considering how long you've been playing, you must have a decent list of people that buy from you. Your Ubese would also be a target for hunters rather than PvP, so there are probably many in your clientbase that can gather hide.


Good luck with the search.





__________________________________________
Slyder, FS Master Crafter, 12point maker of brand-X armor 2894 5097 Tatooine
Come shop at SPS...it's just as good as the next guy's...
For a small fee, I'll train your chimpanzee how to make armor under the new system
Avengre
Tue Apr 06, 2004 8:00 am
#19

Well, i sell advanced kashyyykian for 55k.. I didnt buy the armor per'se. I traded a set of composite for 13k Yavin Leathery. I also then bought some Dant Leathery 990oq / 875 sr for 3.5 cpu from some guy on dant. So in my situation, i'm running with a bit of profit sofar. Not to mention i made the padded segments myself, just had a tailor make me a schematic.



I suppose pricedepends on personal costs... mine were low in this situation.... padded armor however, is still hella expensive (on par with composite) because of how much of a pain yavin wooly is



- Avengre Traceshot
Ahazi Armorsmith, sells nothing but crap- so dont ask "do you make any good armor"
Sorackles
Tue Apr 06, 2004 9:14 am
#20






Cocoa_Boy wrote:

Great wooly is selling on average 200-500 cpu on the Ahazi server.


Its more profitable for me to allocate my best wooly to Composite armor.


Sorry, Wookies.








Are you kidding? That is completely insane! Thank god Wanderhome hasn't gotten that bad yet. I'm paying 30-40 cpu for hide that is OQ+SR = 1800. Even at that price I'm getting dirty looks from my fellow smiths saying I'm paying too much. I know that maybe in the future our hide prices will reach that price so that's why I'm trying to stock about 400-500k of this good hide right now. And those prices are getting my hunters going. How much does Adv Comp sell on ahazi for that price of hide? I might make a ranger on that server now.Lol



NIF Armor - Managed By: Belgarion & Jorj - No Longer in Business
(Nabubu Mall, Naboo: -1324, -4207)
Belgarion Godslayer - Killed by the CURB
"One thing to realize, too, is that those posting and reading on the forums is a small sliver of our overall fanbase." - Haden Blackman
Shlo_mo_shun
Wed Apr 07, 2004 12:38 am
#21







Cocoa_Boy wrote:

Great wooly is selling on average 200-500 cpu on the Ahazi server.


Its more profitable for me to allocate my best wooly to Composite armor.


Sorry, Wookies.







This is true. Ahazi, along with being one of the most populous, was hit pretty hard by the dupers early and often. There is an absurd amount of money out there. I consider myself a pretty poor armorsmith, with about 1.8-2mil in the bank,cause onesmall spending spree on a few resources, guns, and furniture could easily blow through this.

If you think that 30k for a suit of armor covers my costs using mybest resources AND time to track them down, you are mistaken. Some of the exact resources I am using for this armorhavesold for 50cpu+ on auctions. And compared to a profit markup of 80-100 cpu for composite and Ubese, making this stuff is astime consuming, and deserves a similar cost markup.


If any of these prices were really too much, it WOULDN"T SELL!!!!!! I don't see anyone saying that it isn't moving out, so their prices must be fine.



shlomoshun Boutros -
shlomoshun Master Armorworks - Imperial Prototype Shields
Far Haven, Tatooine, Ahazi (across from the cantina)
Sorackles
Wed Apr 07, 2004 12:46 am
#22

Wow. Yeah if the price was too high people wouldn't buy. It sucks that you guys got hit by those credit duping bugs. Kinda ruins the game for people.


Yeah 1.8-2 mil in the bank is considered poor. Even on my server. I need to buy about 300-400k hide right now and I'm glad I got a half decent bank account. This is forcing me to make more armor and sell it to keep up my cash flow so I guess it's a good thing. Lol.





NIF Armor - Managed By: Belgarion & Jorj - No Longer in Business
(Nabubu Mall, Naboo: -1324, -4207)
Belgarion Godslayer - Killed by the CURB
"One thing to realize, too, is that those posting and reading on the forums is a small sliver of our overall fanbase." - Haden Blackman
Cocoa_Boy
Mon Apr 12, 2004 1:58 pm
#23






Sorackles wrote:





Cocoa_Boy wrote:

Great wooly is selling on average 200-500 cpu on the Ahazi server.


Its more profitable for me to allocate my best wooly to Composite armor.


Sorry, Wookies.








Are you kidding? That is completely insane! Thank god Wanderhome hasn't gotten that bad yet. I'm paying 30-40 cpu for hide that is OQ+SR = 1800. Even at that price I'm getting dirty looks from my fellow smiths saying I'm paying too much. I know that maybe in the future our hide prices will reach that price so that's why I'm trying to stock about 400-500k of this good hide right now. And those prices are getting my hunters going. How much does Adv Comp sell on ahazi for that price of hide? I might make a ranger on that server now.Lol





Credit duping sucks.


Our economy is out of control.


I just paid 300cpu for Imec wooly. I didn't bat an eyelash.





______________________________________________________________
=TnA= Tatooine Armor E
Elisium s Tatooine s Ahazi obidrew, Armorsmith (retired)
RiseFM owns Corbantis


Page 2 of 2