Armorsmith Archive
Thread: 6493 kin/6493 energy/6158 special(base) Padded armor? Not possible legitimately is it?
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stlkittrell
Wed Sep 28, 2005 2:52 pm
#14
Kam_Revel wrote:
itysko wrote:...why does an AS have to do that anyway????
To get Primus layered stats from crappy unlayered cores, save on resources etc.; no effort spent in collecting resources that sorta thing that would normally irk the ones that put in all the hard work, dealt with the nasty factory time and threw in 10 times more materials to get the same stats roughly.
so if they took a primus battle piece... say it was 6560k/e, 5440 elementals.... what type of result would they get from exploiting for resists? I'm not asking how, lol
thx
darthbock
Thu Sep 29, 2005 10:37 am
#15
stlkittrell wrote:
Kam_Revel wrote:
itysko wrote:...why does an AS have to do that anyway????
To get Primus layered stats from crappy unlayered cores, save on resources etc.; no effort spent in collecting resources that sorta thing that would normally irk the ones that put in all the hard work, dealt with the nasty factory time and threw in 10 times more materials to get the same stats roughly.
so if they took a primus battle piece... say it was 6560k/e, 5440 elementals.... what type of result would they get from exploiting for resists? I'm not asking how, lolI don't wanna know how... just what they may get from doing it..
thx
There is no exploit. It just happened to be made and sliced after the CU but before the smuggler revamp. Resist slices were in the range of 7% or so, so you can do the math for any piece of armor you are curious about. There is no way to di this in game now.
stlkittrell
Thu Sep 29, 2005 10:54 am
#16
darthbock wrote:
stlkittrell wrote:
Kam_Revel wrote:
itysko wrote:...why does an AS have to do that anyway????
To get Primus layered stats from crappy unlayered cores, save on resources etc.; no effort spent in collecting resources that sorta thing that would normally irk the ones that put in all the hard work, dealt with the nasty factory time and threw in 10 times more materials to get the same stats roughly.
so if they took a primus battle piece... say it was 6560k/e, 5440 elementals.... what type of result would they get from exploiting for resists? I'm not asking how, lolI don't wanna know how... just what they may get from doing it..
thx
There is no exploit. It just happened to be made and sliced after the CU but before the smuggler revamp. Resist slices were in the range of 7% or so, so you can do the math for any piece of armor you are curious about. There is no way to di this in game now.
i understand that... i have a recon set myself thats above 8200 energy that i sliced before the smuggler changes...
What i was getting at was what was said in an earlier post about unlayered primus, and some type of exploit now that would increase resists.. if there is any type of exploit.. what would it do for the layered version i mentioned.... nothing to do with pre smug change slices. Sorry i wasnt more clear on that..
stlkittrell
Thu Sep 29, 2005 10:56 am
#17
darthbock wrote:
stlkittrell wrote:
Kam_Revel wrote:
itysko wrote:...why does an AS have to do that anyway????
To get Primus layered stats from crappy unlayered cores, save on resources etc.; no effort spent in collecting resources that sorta thing that would normally irk the ones that put in all the hard work, dealt with the nasty factory time and threw in 10 times more materials to get the same stats roughly.
so if they took a primus battle piece... say it was 6560k/e, 5440 elementals.... what type of result would they get from exploiting for resists? I'm not asking how, lolI don't wanna know how... just what they may get from doing it..
thx
There is no exploit. It just happened to be made and sliced after the CU but before the smuggler revamp. Resist slices were in the range of 7% or so, so you can do the math for any piece of armor you are curious about. There is no way to di this in game now.
i gotcha... ty
i read a little more
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