Armorsmith Archive

Thread: Organic resources gained per kill should be raised after CU

Creaturetaimer
Sat Apr 09, 2005 10:43 am
#14






Masal wrote:

They did increase resource harvesting. There is a % increase for having a ranger, a bigger increase for master ranger and no reduction for being in a group. Does the net increase balance out the current hide on TC hide needs? I dont know. But they did increase.






You don't understand. What is the point of a massive harvesting bonus if we can't kill anything that drops a reasonable amout of hide because of health issues?



Galik A. (main)- Master CH (Ret.) and Master Ranger, Master Bounty Hunter
Blowfin A. (craftbot with a soul)- Master BE and working on (Undecided)

"Once i handed a man a compass i was leaving in the woods alone to see if he could make it back to town. He told me "This compass doesn't work!!", and i replied "so?" "
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