Armorsmith Archive
Thread: Boots and gloves no longer give protection
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GraySeven
Tue May 03, 2005 1:52 pm
#14
salvestrom wrote:
Honestly, I don't understand why they didn't just remove feet and hands as hit locations just for trandoshans, instead of everyone. Just a quick fix, I guess, simpiler than doing something that actually made sense. Kinda like adding/bringing levels to the fore, instead of balancing all the creatures (although, given the choice, I'm not sure which one I'd have picked...)
Sal
As a balance issue, it would give trando's an extra advantage. It was easier just to make gloves and boots unneccessary for everyone instead of trying to code shots taken at Trando's differently AND trying to balance the armor penalties for Trando's compared to everyone else....
Does that make sense?
LordofDosha
Tue May 03, 2005 5:18 pm
#15
TheDarkness4u wrote:
*cough* <3 4 trando *cough*
QFE ![]()
--- Trisxo
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