Armorsmith Archive

Thread: Ridiculous prices for armor!

freedomwarrior
Wed Jun 01, 2005 7:33 am
#14

Was this primus layered armor? If so, then thats a decent price for it. On chilastra, I charge set prices for my recons, battle and assault armors non layered. My wookie armor, I charge 50k more because of the stupid wood requirement. For non layered wookie in recon its 275k, battle is 325k and assault is 375k. Layered is another story as primus is a pain in the butt to make.


If I have to make primus layered armors, I charge 500k more on the price for the suit. Simply because of the long factory times needed to make up what is needed to make it and the insane special resource requirements needed.


In addition, with factory crates currently being bugged and all armors reverting to base colors, it now means hand making all armors, so thats it is going to be factored into the prices as well. Weaponsmiths have it far easier now than armorsmiths im afraid, and I tell my partner this all the time. I tried to get him to play my smith just once to test it, and he wouldnt because he saw just how much time I spend scowering planets for spawns of resources now. It use to be the other way around.





-Ackire-

THE Retired
dMaster Armorsmithd
Located on the wonderful Planet of Naboo
Now located at -3256 3748, outside of Theed
-=X=-

Saarek
Wed Jun 01, 2005 8:01 am
#15

Too bad you dont reside in Corbatis mate. I'd have a full suit of Wookie for ya for 350k - less if you have me some lootedsegs/cores to use. I make Wookie armor quite regularly and I rather enjoy it - it gets my friends involved in the process - as I usually need them to save my a$$ on Endor while placing/checking my harvestors. They make a buck, and I get to be one of the select few how make Wookie armor for a reasonable price.


Hunting armor is so much fun to make too - I love the colour combinations.







------
"The Hawtness is my ally, and a powerful ally it is." RIP SAAREK CARVATHOS :: AUG 4, 2005
------
S A A R E K "SIR WANKSALOT" C A R V A T H O S _Starsider. && _Corbantis.
M A S T E R S C O U N D R E L I AM JACK'S IGNORED PROFESSION
C O A L I T I O N O F T H E L O S T S M U G G L E R S .

Andreas-Shadowfire
Wed Jun 01, 2005 10:07 am
#16


Here is one of many reasons whythe HATE of the players need to be directed at our illustrous development teams at SOE!


They created resources unique to each phase of armor construction, some of which are brand new. Hence, no one has anything good. Only way to make anything worth wild is to burn up 30k crates of resources. OK, how many whiners have sold those for 5mill a pop!! Now translate that into armor prices. when a crate is good for (2) layers (factory run) of a "quad" layered armor.


Case in point, I stockpiles the crates preCU forseeing the HELL ahead. Had 36 going into the CU, everything I owned I dumped into getting these(day before CU had 10k credits).. I groaned this morning when I took out another one and was down to 8. I have been totally frustrated since CU and have seen probably half (or more) of the AS on my server leave the game due to the ridiculous changes that were made. (yet another reason you are seeing higher prices)


ONLY ONE of the many reasons you pay way too much for armor. I could go on and on.



- - ANDREAS - -
(12)pt mastery of ARMORSMITH and ELDER ARCHITECT - since 2/04 - (R.I.S.)
owner/operator of 4 S. Main in BRENN, NABOO on the Shadowfire server (-2760, 3467) right off the shuttle (auction offers to any of the armor vendors)
owner/operator of 1 W. DS in DARKSWORD, NABOO on the Shadowfire server (-6972, 2079) right off the shuttle

Kesslan
Wed Jun 01, 2005 10:12 am
#17

Aye. I know I keep my prices slightly jacked up just to stop it from selling out faster than I can make it... and it still does. Hell it's done it to thep oint where i've actually stoped making armor for the most part for a little while so I can simply go and do stuff -I- want to do.


But 990k for wook armor is nuts.


Also for those of you complaining wook armor is hard to make. What the hell are you smoking? It's easy as anything else now. it USED to be hard as hell because black mountain and hunter. The back then only worthile suits to make both took a billion named resources of high quality to make. And then to top it off you needed high end armor padding with low HAM.


Now. Now you just need armor padding. Which no longer has stats. So any old crap out there will do. It's litterally just a slightly more expensive version of synthcloth. Wook armor at least last time I made it post CU took even LESS armor cores than a normal suit (It might be even now that they've split the chestplate up. not sure). It has more condition in general than an average suit. And now it takes generic armor cores for it's armor type.


So it still needs a few named resources like eveyrthing else. Big deal. Just mine what crap is there. It doestn really add that much to condition or final stats anyway. So personally I dont worry about it. Now i've got a crapload of high end wood from when I used to make wook armor on a very limited (pretty much guildmates only kinda deal) basis pre-cu. So i'm all set there.


All I had to do was get a tailor to make me a run of post -cu armor padding and I was good to go. And since stats dont matter on padding. Just used total garbage materials.





Master Artisan, 12pt Master Weaponsmith, 12pt Master Armorsmith. R.I.S Certified, Rebel Faction Armor
Bothan Armory: -2070 -4517 Sanctuary Island - Corellia
Also at: -1395 -5820 Da'Vinci - Tatooine
Stealing your wallets since November 04
warrenbassist
Wed Jun 01, 2005 10:39 am
#18


I expect regular armour prices to drop soon.I know I havn't done all the numbers quite yet I think I can sell sets for cheaper. The price of faction armour will probably never drop seeing you need approximately 30k to 31kfaction pts to buy a full suit of schematics with 10 uses. My suggestion to the DEVs would be to either drop the uses and lower the FP or just lower the total FP needed by about 15k.I was so excited when I heard about faction armour coming into the game and the supposed notion to make it common. For 1.5 million+ creds its not gonna be common, and is a bit disappointing.
Ancho
Wed Jun 01, 2005 10:44 am
#19

"Many Bothans sacrificed themselves to harvest Endorian wood."



Wook armor is quite simple to make. The only thing I had to suppliment on was Endor Evergreen, as it used to call for Yavin Evergreen.


Actually, being a Kashyyykian armorsmith my entire MAS career pretty much was the win when assessing the damage post-CU. Most of the materials that went into making all the armor now was some extrapolation of hide/wood/copper from making Wook armor.


First time I made non-layered advanced recon cores, my Ceremonial came out as 5000/7000/6000...


I blame Kesslan for my prices, yet thank him for the fiberplast.



- J





Jarveth - Building the Bowcaster since August 2003
JW Bowcaster and Mastercraft Armor & Weaponry | RIS enabled
Solaris, Naboo (-4010, 6116) - Weapons | Kashyykian Armor
"(I think he's flipping mad)" -- Origins
warrenbassist
Wed Jun 01, 2005 11:00 am
#20

And those poor Ithorians, I can't remember the last time I saw ithorian armour for sale
Nixen
Wed Jun 01, 2005 12:27 pm
#21

I didn´t get any endorian wood yet, so I havn´t tried wook armor yet, but why is it so difficult to make? I mean, before CU it was very hard, yes, I saw the resource requirements for it, but what´s the problem now?


And to the guy about "ws vs as".. I´m both as well, and I have no idea what you´re talking about. I´ve been an armorsmith for a month, sold almost a hundred suits of armor and crafted twice as many. Armorsmith is easy. Sure, you have to make a number of sequential runs, especially with layered armor, and even more so with enhanced layered armor. Sure, you spend more time actually crafting than any other profession I know. But in terms of resource managementAS is a walk in the park. With regards to the skill it takes to be a succesful armorsmith (post CU, I know it didn´t use to be like this) AS is elementary school. With regards to making a huge profit, AS is Bill Gates and Microsoft. I´ve had two shops for 8 months stocking architect-stuff, weapons, artisan goods, doctor meds and resources from my static resource farm. Yes, it was a small shop, and during those 8 months I´ve probably sold for a total of 40 million credits. This last month, I have made more than that on armor alone.




I support the NGE - NOT!
Slider067
Wed Jun 01, 2005 6:12 pm
#22






Ancho wrote:

"Many Bothans sacrificed themselves to harvest Endorian wood."



Wook armor is quite simple to make. The only thing I had to suppliment on was Endor Evergreen, as it used to call for Yavin Evergreen.


I blame Kesslan for my prices, yet thank him for the fiberplast.



- J







Agreed. It's the SAME as the other armors now!!! Only exception is the padding, but as earlier stated, it's just like another type of syn cloth. I keep wookie armor stocked...and make the other stuff by order...hehe.


I used to love making hunting armor. Most wouldn't play around with it much, as it was so time consuming to come up with a good recipe. Minimum of 2 identical segs...just to find out how it turns out.


Might be layered. It takes over 14k of resource and 10 hours of factory time,to make enough layers for ONE suit of armor. Some of those resources can get expensive.


Hahaha...blame the resource barons!!! Grab your pitch forks and torches!!! Let's go!!!



__________________________________________
Slyder, FS Master Crafter, 12point maker of brand-X armor 2894 5097 Tatooine
Come shop at SPS...it's just as good as the next guy's...
For a small fee, I'll train your chimpanzee how to make armor under the new system
RelicOMO
Fri Jun 03, 2005 9:57 am
#23

There are some interesting points of view in this thread - as a very longtime armoursmith myself, I'll give mine too.


Basically, I charge prices that some might consider exorbitant. At least a million to 1.5 mil for primus layered suits, about a million for energy layered, 375k a suit for unlayered, up to 2-3 million for enhanced stuff. I don't base my prices off cpu of resources that go in or anything like that - I mostly consider the resource cost that goes into a suit irrelevant, and that's because it is more or less irrelevant. The only price that matters is what someone will pay for the suit, and these prices are pretty much what people will pay.


Why do I charge so much? The answer's a little complicated, but essentially it comes down to because that is what people will pay for the suit, and because what I make is of a quality that others cannot make. Now, it's pretty obvious that the difference between an energy suit of 8095 and one of 8109 is nothing, yet customers care about higher numbers, no matter how irrelevant they are. I have a longtime reputation as the best, and I can thus capitalise on that reputation and the quality of my goods to keep my prices high.


Mostly, however, I charge that much because that's what I think my time is worth. And armour is time-consuming, immensely so, even after you consider resource management and acquisition. Especially to make enhanced suits, with all the identical cores. It takes a long time to make any suit, even the regular ones, because of the factory running, inventory management, and as much hand-crafting as I can stand. (Particularly now that factory runs of final combines are whacked.) To make a single enhanced suit can take me a few hours. And when I consider those hours out of my play time, I have to consider what else I could be doing with that time. I could be doing some combat, some quests, some other things that are much more fun. I could be flying JTL duty missions and making a million an hourif I just wanted cash. If I'm going to spend my time armouring, it's going to have to be more profitable than JTL missions, or more profitable than farming +25 tapes. And that's why I charge what I do - because armouring just wastes my time if I charge less.


Now, previously, I was happy to charge very affordable prices for armour and other crafts. That was because the SWG crafting system was a lot of fun, and enough challenge to keep me engrossed for hours - the credits were almost secondary. Now, SWG 2 crafting is not fun. It is no challenge, it has no nuance, and I think everyone can agree on that. It is simply mindless busywork. So the only thing to get out of it, for me anyway, is the credit reward - it really is just work now, and by God if I'm going to do something mindless for that many hours, the credit reward is going to be good enough that I can then spend it to enhance my game in another area.


Saarek
Fri Jun 03, 2005 10:00 am
#24

Nice post Relic.


Well said mate.





------
"The Hawtness is my ally, and a powerful ally it is." RIP SAAREK CARVATHOS :: AUG 4, 2005
------
S A A R E K "SIR WANKSALOT" C A R V A T H O S _Starsider. && _Corbantis.
M A S T E R S C O U N D R E L I AM JACK'S IGNORED PROFESSION
C O A L I T I O N O F T H E L O S T S M U G G L E R S .

Slaxinexx
Fri Jun 03, 2005 10:07 am
#25

max price for wookie armor is assault one ... 505K unlayered


But i just craft handmade armor... no factory run and customize for every wookie who tell me how the armor should look like.






Slaxinexx Kalinex
Elder Armorsmith+12, RIS certified
Smugglers Keep, Tatooine -1523 2043
Elder Weaponsmith


Take the shuttle to Smugglers Keep
*** FARSTAR ***
firehammer
Fri Jun 03, 2005 11:28 am
#26

If you dont like the prices.... dont buy it... I'm guessing if you couldn't find a cheaper suit on your server you wouldn't be posting here.... supply and demand like has already been stated
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