Armorsmith Archive

Thread: n00b A/S made this layer for Comp...critisism invited

eofowam
Tue Jun 22, 2004 5:40 am
#14

I did some testing with 3 layers 3base 4kin and ham of6. i get segments at 27base 13kin and 6 ham, which in a comp glove come to 60base 74kin and ham of 50.


with 3 layers 3base 6kin ham 9. i get segments at 27base 20kin and 9 ham, which in a comp glove come to 60base 80kin and ham of 60.



I sell 2 layer composite base55 kin80 and ham in the 50's it goes fast but it is cheap. I have a combat class on another server when i buy armor i dont care the ham cost except for mind. So 60 base 80 kin is all i buy.

I melee and am always buffed.


it takes me 4 points for 3% base and 2 points for 6% kinetic the others for go in to durability.

in the finished product i put 8 to 9 points in quality and 1 to 2 in durability.


i hope that helps.
RelicOMO
Tue Jun 22, 2004 7:09 am
#15






DirthNader wrote:





RelicOMO wrote:

For triple layered composite kinetic, try getting your layers to 1/1/1 HAM, 2% base, 6% kinetic. Or 7% kinetic, 1.8% base or so. Should get you 80% kinetic comp with low HAM, a far superior armour to heavy kinetic.



Depends on the usage. My customers are primarily heavy PvP'ers and high-level PvE players. If I made the armor you're describing they'd think I'd gone loco.




A truly elite PvPer or PvEer would, in my experience, eschew heavy kinetic rather than light kinetic. The reason is simple - an elite PvPer in 80 kinetic/70 base, even if that gets sliced to 90 base, is a loser because he has no stun protect. An elite PvEer, of the type who needs the heaviest resist possible, isn't likely to be happy with getting stuck with 80% kinetic either. He wants 90% kinetic, so giving him 80/70 heavy kinetic is still useless. He gets no more protection than an 80/60 kinetic suit, regardless of slice, and gets 250 more HAM for his bargain at least. Even if he gets an enc slice on every piece of his heavy kinetic, he still ends up with more HAM than an unsliced light kinetic suit.


A few AS on our server have tried 80/68-69 heavy kinetic as a sale item. They are almost invariably forced by their customers to make light kinetic, because people understand that heavy kinetic is a waste of HAM and money.This is very similar to another argument that is going on in another thread, over sticking people with 80% caps in important resists like kinetic. And fundamentally, I believe, as do the better players and AS I have found, that giving people 80% resists to important damage types is best used to offset a balanced HAM cost. If you are going to shaft your customers with high HAM costs anyway, then at least give them an armour that they can get 90% to important resists.


DirthNader
Tue Jun 22, 2004 7:45 am
#16






RelicOMO wrote:


A truly elite PvPer or PvEer would, in my experience, eschew heavy kinetic rather than light kinetic. The reason is simple - an elite PvPer in 80 kinetic/70 base, even if that gets sliced to 90 base, is a loser because he has no stun protect. An elite PvEer, of the type who needs the heaviest resist possible, isn't likely to be happy with getting stuck with 80% kinetic either. He wants 90% kinetic, so giving him 80/70 heavy kinetic is still useless.





Elite PvP'ers on Shadowfire go for 40% stun effectiveness sliced armor. When I post that I've restocked, the 40% stun suits with base around 85% are the first to go, regardless of price.


Elite PvE'ers on Shadowfire go for with 80% kinetic effectiveness sliced armor. Yes, 80% kinetic isn't ideal, but if you participate in high-level PvE (which I do almost exclusively) you'll learn that very few things in the game have hard-hitting melee attacks. By the time you master an elite melee profession the only things you can't tank very easily are krayts. On the other hand, the NPC's in the Corvette and Death Watch Bunker have some extremely hard hitting ranged attacks, so the 90% (or near 90% energy) is important.


Frankly, I'm not going to make anything other than heavy stun or kinetic layered composite because they're the only thing that reliably sell on my server. No one is going to want encumbrance sliced 80% heat/blast/acid composite, so I'd have to eat the encumbrance slices, much as I already do on stun composite. If I could get away with not making stun layered comp I would, but I enjoy the exposure from the high profile players who wear my armor.


In short, don't try to tell people from other servers what will and won't sell there. I've tried lightweight composite, and so have two other masters. We all ended up discounting the piss out of it to move it off the vendors. Heck, I burned through a ton of Nightsister shards to make lighter 40% stun, 64% base helmets and no one cared. I took them off of the vendor after they sat for almost a month.


On the other hand, I've never had to discount and armor with a base over 80%, regardless of HAM costs or whether it was stun or kinetic layered. I make what my customers want, and on Shadowfire they want three types of high-end composite - effectiveness sliced triple stun, effectiveness sliced triple kinetic, and encumbrance sliced triple kinetic (at a pretty steep discount, mind you).




The artist formerly known as Ittov
RelicOMO
Tue Jun 22, 2004 8:35 am
#17






DirthNader wrote:


In short, don't try to tell people from other servers what will and won't sell there. I've tried lightweight composite, and so have two other masters. We all ended up discounting the piss out of it to move it off the vendors. Heck, I burned through a ton of Nightsister shards to make lighter 40% stun, 64% base helmets and no one cared. I took them off of the vendor after they sat for almost a month.





But of course. You can only make what sells. I am fortunate in that the general armour wearing populace on Valcyn has been quite well educated as to how best to maximise their armour. I get in over 200 Nightsister layers and shards every week, and every single piece of NS armour goes withintwo daysof me putting it up. Light kinetic composite is the grind armour of choice, and the 80% kinetic ubese I put out was all gone within hours. I can't take the credit for educating the Valcyn populace - that belongs rightfully to those masters who came before me.


And yes, of course, 80% kinetic is more than adequate for 99% of the creatures in the game in PvE. Otherwise we wouldn't bother making 80 kinetic at all. But, as you clearly know, there are those things that need more than 80 kinetic if you are going to solo them. And given my limited time, particularly with all the armoursmithing, I usually find that I must do the high end PvE solo, or with one other person at best. And when that happens, I don't want my armour limited to 80% kinetic - when I solo krayts, Dark Jedi Masters, Akxva Min and the like, I am grateful for every % over 80 kinetic I can get.


DirthNader
Tue Jun 22, 2004 8:43 am
#18






RelicOMO wrote:

But of course. You can only make what sells. I am fortunate in that the general armour wearing populace on Valcyn has been quite well educated as to how best to maximise their armour.






Don't ever take that for granted. I and the armorsmiths I talk to often bemoan the lack of "refinement" in our server's armor tastes. It was so much more entertaining as a crafter to balance the effectiveness and weight of the armor than it is max one line and dump everything else in another.





The artist formerly known as Ittov
justapilgrim
Tue Jun 22, 2004 9:19 am
#19






DirthNader wrote:





RelicOMO wrote:

But of course. You can only make what sells. I am fortunate in that the general armour wearing populace on Valcyn has been quite well educated as to how best to maximise their armour.







Don't ever take that for granted. I and the armorsmiths I talk to often bemoan the lack of "refinement" in our server's armor tastes. It was so much more entertaining as a crafter to balance the effectiveness and weight of the armor than it is max one line and dump everything else in another.







I do think that Valcyn's armor buyers are very well educated and I appreciate that. I make 5 different types of composite and will soon be adding a 6th.....and the all sell well. I do think the high base kinetic isn't the best, but I keep making it because people keep buying it. I also thought that the low HAM 80% kinetic wasnt too usefull (I would use ubese instead), but I started making it because I was losing sales the the 3-4 other 12 point smith making it.


also I think the best PVE armor anyone can buy is high base with no energy or kinetic in special resists. I had been making high base acid layered, butno one bought it. I am happy to see that trend is reversing on valcyn and I will be rolling out some heat layered stuff later in the week.


as for your encumberence sliced stun armor not selling, just sell it unsliced and let them bother with slicing, that way, if they don't get the slice they want, they buy 3-4 peices untill they get the desired slice.




SkinnyManDo

Armor Sensei, tailor, Rifleman, Businessman, RIS certified, 12 exp points


Lottery vendor: Coronet -403 -5636

Visit the Armor Dojo: New Alderaan Dant 4219 -2930, 3 armor vendors, resources (doc, AS and grind), tailor crates, Droids by Iciomax, BE tissues by Gatao, deeds/furniture by Butterbean and Jewelia, Weapons by Shobuck, and the Powerball weekly lottery, 200k lightweight military backpacks

Kung Fu Armor 80% kin 68% base (375k) Kung Fu Light (NEW) 80% kin 62% base (375k) S.S.S. Composite (NEW) 80% kin 79% energy 66% base and Yokozuna S.S.S. (NEW) 80% energy 62% base 4% stun and superlight 74% ubese, wookie armor, psgs, mabari belts, ubese shirts all in plentiful supply











SkinnyManDo Businessman
Chubbs is my Armorsmith Slave, email him
Get Armor at Valcyn Armor Emporium (proprietor) -5411 5375 (Theed) 16 armor vendors
Get everything else Forbidden Valley Mall (Lok) 20 vendors of everything else
RelicOMO
Tue Jun 22, 2004 9:19 am
#20






DirthNader wrote:

Don't ever take that for granted. I and the armorsmiths I talk to often bemoan the lack of "refinement" in our server's armor tastes. It was so much more entertaining as a crafter to balance the effectiveness and weight of the armor than it is max one line and dump everything else in another.








So educate them. You clearly understand, as a crafter, what is both challenging to make and more effective, ie. balanced armour. You clearly enjoy a high profile on your server, and probably reach a good number of the customer base with advertising and so on. You clearly have the ability and the knowledge to make exceptional armour - if someone like you, who knows hundreds of times more about armour than the average player, won't educate the consumers, where will they ever learn?


When stun first became the required protection in PvP, we all started turning out 38-42 stun full suits,with 62-65 base unsliced. And of course they were all the rage, even with 950-1000 mind HAM. It went along like that quite comfortably for a while, until some very armour savvy friends prompted me to come up with a better alternative. It took a bit, but now the most respected PvPers on Valcyn wear light stun versions - 40+ stun helmets and chests (sometimes pants), and 4% stun with either 65-68 base and low HAM (like 30 mind HAM or less), or 80% kinetic 60-64 base 4% stun (about 40 mind HAM per piece), on the secondary pieces. There are still those that wear the heavy stuff, but I am increasingly just not making it, and catering to the increasingly popular light stun market. Again, I can't take the credit wholly - it was the prompting of guildmates, and my desire to come up with a recipe that would use 3% Nightsister layers, that really did it. And it was targeting the most respected PvPers that made this design popular - I mention this example to show that we have the ability to educate our customers if we are prepared to. Making the crafting more fun for ourselves in the bargain doesn't hurt either.
DirthNader
Tue Jun 22, 2004 9:42 am
#21








RelicOMO wrote:


So educate them. You clearly understand, as a crafter, what is both challenging to make and more effective, ie. balanced armour. You clearly enjoy a high profile on your server, and probably reach a good number of the customer base with advertising and so on. You clearly have the ability and the knowledge to make exceptional armour - if someone like you, who knows hundreds of times more about armour than the average player, won't educate the consumers, where will they ever learn?





I would, but I'm afraid that my time as an armorsmith is approaching its twilight.


Someone above suggested I sell unsliced armor - well, the cat got out of the bag on that one a long time ago and now Shadowfire pretty much demands pre-sliced armor. As much as I love the profession and despite maintaining a good relationship with my bulk slicer, to maintain statusat the top ofShadowfire's gamerequires a lot of work outside of armorsmithing - even with a relatively simple formulafor pricing pre-sliced armor I still spend two hours restocking vendors after a large run.


I'm afraid that "educating" the public on my server is going to have to fall to one of the fresher faces. But I digress...




The artist formerly known as Ittov
Lecivius
Wed Jun 23, 2004 10:44 am
#22

Ok, having read this, and believing I was to heavy, I made some 4 & 4 10/10/10 Kinetic layers. Assuming I am looking for Kinetic comp as an end product, what should I aim for in my adv comp segments?


And BTW, thanks for the input folks. For some reason I can't get my tiny mind around this one, but I think I'm getting closer



Vendor at 3054 2811 Naboo, East of Keren
JangoFett100
Fri Jun 25, 2004 4:12 am
#23

I am a master AS on Sunrunner. I sell quite a bit of Composite armor, high kineitc, high HAM. I also sell Stun layered (only 34% though) andam just starting to make some with low HAM, based on one request. I read an article awhile back, cannot remember where about a guy who was making comp armor and each piece was specially layered, so STUN only in Helmet, and HEAT only in chest, and so on. Anyone ever heard of the ads/disads of this?



Qum - Retired Armorsmith
Alog - Grumpy Fish

justapilgrim
Fri Jun 25, 2004 8:05 am
#24

I cant believe this discussion has gone so long about this topic


-the original poster never said what "type' of composite he was shooting for, or desired stats


-with this info how can anyone possibly judge how good his layers are? To make any kind of judgement you at least need to know what he is shooting for in an end product, and maybe even a pair of test gloves to give good criticism,


/shakeshead





SkinnyManDo

Armor Sensei, tailor, Rifleman, Businessman, RIS certified, 12 exp points


Lottery vendor: Coronet -51 -5876

Visit the Armor Dojo: New Alderaan Dant 4219 -2930, 3 armor vendors, resources (doc, AS and grind), tailor crates, Droids by Iciomax, BE tissues by Gatao, deeds/furniture by Butterbean and Jewelia, Weapons by Shobuck, and the Powerball weekly lottery, 200k lightweight military backpacks

Kung Fu Armor 80% kin 68% base (375k) Kung Fu Light (NEW) 80% kin 62% base (375k) S.S.S. Composite (NEW) 80% kin 79% energy 66% base and Yokozuna S.S.S. (NEW) 80% energy 62% base 4% stun and superlight 74% ubese, wookie armor, psgs, mabari belts, ubese shirts all in plentiful supply






SkinnyManDo Businessman
Chubbs is my Armorsmith Slave, email him
Get Armor at Valcyn Armor Emporium (proprietor) -5411 5375 (Theed) 16 armor vendors
Get everything else Forbidden Valley Mall (Lok) 20 vendors of everything else
Lecivius
Fri Jun 25, 2004 11:55 am
#25






justapilgrim wrote:


-the original poster never said what "type' of composite he was shooting for, or desired stats











I did post, about 3 messages up, to assume I was trying to get 'decent' Kinetic comp. Sorry if I was unclear.



<edit>


I reread the whole thread...I made mention of it twice.

Message Edited by Lecivius on 06-25-2004 11:56 AM



Vendor at 3054 2811 Naboo, East of Keren
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