Armorsmith Archive

Thread: RIS, facts or fiction?

Faded_One
Mon Oct 25, 2004 1:54 pm
#144






Sephein wrote:

I have a quick question.


Now that Harrower Bones and Gurk Hides now have serial numbers, does this mean that we require same serials for these items when doing a factory run using the Interwoven R.I.S. Schemactic ?


And can someone confirm that the schematic has 5 uses ?


Thank you.







Yes serialzed items require same serial on factory runs


Yes 5 use schematic




Colonel Faded One / Isce One Master Armorsmith (Current Inventory)
RAID Mall * Mos Quito,Tatooine (-3355 -6341)
Light Infantry Armor (200k): 80% Kinetic 64% Base 548/476/552
Corvette Composite (200k): 80% Energy/Kinetic/Elect 8%Stun 68% Base 914/852/941
480-BEEK Turret Killer Armor(200k): 80% Blast/Elect/Energy/Kinetic 67% Base 924/855/946
Stun Suit (200k/350k): 25% Stun 70% Base 926/859/940 / 40% Stun 67% Base 937/863/949
Ubese Armor (100k Black/ White/Pink): 76% Kinetic 16% Base 313/371/426

Faded_One
Mon Oct 25, 2004 2:19 pm
#145






DarkDeathDude wrote:

Can i use reinforced KlikNik shells in RIS ?







Those are Chitin. You can use some nice NS Layers or Shards. RIS pieces only take one segment so a set of 5 NS Layers canbe used for1 Comp chest of 5 RIS pieces.



Colonel Faded One / Isce One Master Armorsmith (Current Inventory)
RAID Mall * Mos Quito,Tatooine (-3355 -6341)
Light Infantry Armor (200k): 80% Kinetic 64% Base 548/476/552
Corvette Composite (200k): 80% Energy/Kinetic/Elect 8%Stun 68% Base 914/852/941
480-BEEK Turret Killer Armor(200k): 80% Blast/Elect/Energy/Kinetic 67% Base 924/855/946
Stun Suit (200k/350k): 25% Stun 70% Base 926/859/940 / 40% Stun 67% Base 937/863/949
Ubese Armor (100k Black/ White/Pink): 76% Kinetic 16% Base 313/371/426

Master_Artisan
Sat Nov 20, 2004 8:04 pm
#146

Anybody else have any RIS? All I have is a helmet (/point down) and it suits me well.

SP:
Kinetic-85%
Energy-85%
Stun-12%
Acid-12%
Protection:
All 88%
Vulnerablility:
LS-none

Encum:
Health-77
Action-77
Mind- 226
FullContact
Thu Nov 25, 2004 5:13 pm
#147

Thanks.




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StevieC
Wed Dec 01, 2004 8:05 am
#148

Darn I wish there were better RIS resources on FarStar.


Currently I seem to be flooding my galaxy with RIS, but we've had very poor Titanium, Poor Chanlon Intrusive Ore and not great Rori Wooley and Yavin Bones so I'm stuck making 80% Kinetic 65-69% Base RIS (sticking in a goodRancor Hide Enhancer I can get it upto Kenetic80% Heat 80% Cold 80% but that's the best I've made!!!) with around 45k condition and 200 to the heaviest stat.


Anyway.


What's the best going at the moment? Go on make me jelous!!!



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Tremk_Stryder
Fri Dec 17, 2004 7:38 pm
#149

so far i have this:


9 gdk scales

9 gurk hides

9 peko feathers

9 wollamander bones

11 REALLY good NS shards


What do i need to make a full interwoven ris(except schematic) and is it REALLY worth the extra money?



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toltol
Fri Dec 17, 2004 8:15 pm
#150

Interwoven allows you to use a 3rd layer, but you need an additional yellow cube for each segment (= for each piece of armor). Problem is imo that you need a 2nd Interwoven Schematic (for a full suit) or you will have to make factory schematics for the segments, which means you 'lose' a set of woolie bone fragments, gurk king hides + the layer you wanted to use (not to mention you need matching serials).

Finished gathering the resources for my interwoven suit + 2 helmets today and since i only have 1 interwoven schematic :

5 x 7% NS Layer (1st Layer; matching serials)
6 x Peko Peko Albatross Feathers for RIS Layer (2nd Layer; need 6 to get 5 identical layer from factory schematic)
6 x Peko Peko Albatross Feathers for RIS Layer (3rd Layer; need 6 to get 5 identical layer from factory schematic)
5 x 4% Yellow Cubes (matching serials)
5 x Gurk King Hide (matching serials)
5 x Woolamander Bone Fragment (matching serials)
5 x 3% Janta Hide (matching serials)
-----------------------------------------------------------
= 4 Segments
+ 4 GDK Scales
-----------------------------------------------------------
= 4 pieces of RIS Armor

and so on for the other 7 ...

Message Edited by toltol on 12-18-2004 04:22 AM





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Orryliakaloc
Sat Jan 15, 2005 12:18 pm
#151

I've asked in other threads but nobody seems to know. Since this is a sort of expert thread, I ask... can Sullustans wear the RIS helmet? Has anyone actually tried?



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NiBorg
Sat Feb 26, 2005 8:33 am
#152

Why is this not a sticky anymore?
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