Armorsmith Archive

Thread: factional armor

AT-AT013
Sun Nov 02, 2003 12:03 am
#1

So instead of buying Full made armor from the recruiters, I'd like to buy schematics from the recruiters. The schematic would be good for one use, the armorsmith who makes it would get some faction points for making it, and I would get some armor that could be far better than the armor given from the recruiter.

As of right now, there is no reason to use factional armor vs the composite we're seeing. 30% resists, vs 60% resists, some much higher.

so? how about it?

I'm not an armorsmith FYI, just thought my idea would be heard here.
Tirgwystraff
Sun Nov 02, 2003 12:12 am
#2

The reason faction armor is so low, is they have stated repeatedly, they don't want loot/quest items to be better than player made. The composite your talking about is prolly adv composite. Some servers still don't have advanced, becuase kiriium steel hasnt spawned (or one of the other items). they might consider raising the stats, but, right now they are in demand for furniture LOL..



Newmoon Tirgwystraff
Resident of Mr. Ploppy's Turtle-Flavored Ice Cream Kingdom
" English doesn't borrow from other languages. English follows other languages down dark alleys, knocks them over, and goes through their pockets for loose grammer. "
AT-AT013
Sun Nov 02, 2003 12:17 am
#3

uh that's the whole point. armorsmiths would make the factional armor...
EasyMcRhinopants
Sun Nov 02, 2003 12:59 am
#4

So wait, then armorsmiths would make armor that still isn't better than composite, but looks like stormtrooper armor?



DeathbyNerfing
Sun Nov 02, 2003 8:22 am
#5

The problem with that comes in when armorsmiths take your schematics, make the armor........and then keep it. It's a great idea, and if they could make it so that the armor could only be used by the one person, it would be workable. However I'm not sure how easy that sort of programming would be to write. Factional armor takes a whole lot of faction points, and crafters don't come by those points as easy as combat professions. It would be horrible for anyone to steal something like that, but the temptation will be there, and there are those without moral restrictions.



Koweim-Naritus

AT-AT013
Sun Nov 02, 2003 8:48 am
#6

duly noted. however this would be why the crafter received faction points for making the item for the owner. also there is no difference between this and a krayt enhanced item. and people hire people to make these items all the time. . .
kloog
Sun Nov 02, 2003 9:04 am
#7

Because it is supposed to be rare a nd cool to see a player running around in Storm Trooper armour. Then again, they are trying to boost overt Imperial membership.........


(filthy Imperial scum...)




Mordhem Kloog
-Carabineer
-Ranger
-Creature Handler
AT-AT013
Sun Nov 02, 2003 1:08 pm
#8

no, the schematic would call for whatever parts deemed necessary, and the skill of the armor smith would determine the outcome of the strength of the armor. just like a bad armorsmith using bad parts really can't make that good of composite. a good armorsmith using quality materials would make 'good factional' armor.

is this really so hard to grasp?
TK42Solid1Snake0
Sun Nov 02, 2003 1:44 pm
#9

No, it isn't, and I agree 100% with you on this one. Hopefully the devs will recognize this post. It isn't loot, it isn't from an NPC, and it works. And it looks cool.
CarlTheWookie
Sun Nov 02, 2003 1:53 pm
#10

I gotta say that I have been wondering why, for the love of god, the Devs didn't do this from the start.


Faction armor would have to be made by a smith from the appropriate faction. You run missions until you accumulate enough FPs to earn a cert. for XYZ faction armor. Then, with your trusty cert. in hand, you wander over to your friendly nieghborhood armorsmith and ask him to cook you up a set (which you naturally have to pay for).


As it stand now, all ST or Marine Armor is good for is decoration. I mean, it's pretty sill to think that ST armor costs more FPs than a freakin ATST. Yeah...good way to spend those FPs. It looks great next to my bookcase.


Be nice if there were varying levels of faction armor. For Imps, you work your way up through the certs. Each cert. requires a higher rank in order to purchase it from the recruiter. Same for Rebs.


Ideally, faction armor created by a smith should be the best in the game, or at least the best that's readily availible.


Just my two cents. Im not a WS, so I could be talking out my blow-hole here.




Nyce Ta'Meetcha - Bela Imperial Division - Commando /Smuggler(Flurry)
Commando Timeline: (stole this from one of my commando brothers)
Useless class of Masochists
GODS OF DEATH
Tinkerbells

GotUrBacca - TRIAD - Master Gunfighter/Master CH (Eclipse)
"Pikachu! I Choose You!" and "A!" "F!" "A!" "F!" "A! A! A! A! A!" "F!"
- words to live and die by.




Revolver - Elder FOTM / Elder Commando / Elder BH :: Serous Dex - Elder 4444G
Hutch' Davitch - Elder Melee Stacker / Gimped Pikeman :: Pops Davitch - Elder Smuggler
Tanner Davitch - Elder Ranger/Rifleman :: Boo Davitch - Elder Doc/CM
Cynn Davitch - Elder Cantina Rat :: Hump Davitch - Elder Ithy
TEST CENTER


CarlTheWookie
Sun Nov 02, 2003 8:59 pm
#11






DeathbyNerfing wrote:

The problem with that comes in when armorsmiths take your schematics, make the armor........and then keep it. It's a great idea, and if they could make it so that the armor could only be used by the one person, it would be workable. However I'm not sure how easy that sort of programming would be to write. Factional armor takes a whole lot of faction points, and crafters don't come by those points as easy as combat professions. It would be horrible for anyone to steal something like that, but the temptation will be there, and there are those without moral restrictions.



Koweim-Naritus







The idea that works better, I think, is not for a combat class to obtain a schematic from the recruiter. Rather you purchase a Certification for XYZ faction armor from your recruiter, just like you get new weapon certs at various skill levels. You are then able to buy said armor from an armor smith. This armor smith MUST be alligned with your faction. The armor smith would have to get FPs in order to purchase the schematic from the recruiter. You thereby prevent anyone who is unscrupulous from taking a schematic from a non-crafter. Note: I have yet to deal with ONE unscrupulous armor or weaponsmith. Tends to ruin business, I would think.


I'd be happy to run faction missions with a smith so he/she could accrue FPs towards the purchse of a faction armor schematic.


It's my personal opinion that all the factional purchases now in the game should all be given over to crafters. IE - architechtes can purchase schematics that let them build HQs/FOs/Turrets etc, Armorsmiths can purhcase schematics for faction armor and WS can purchase a schematic for faction weapons.






Revolver - Elder FOTM / Elder Commando / Elder BH :: Serous Dex - Elder 4444G
Hutch' Davitch - Elder Melee Stacker / Gimped Pikeman :: Pops Davitch - Elder Smuggler
Tanner Davitch - Elder Ranger/Rifleman :: Boo Davitch - Elder Doc/CM
Cynn Davitch - Elder Cantina Rat :: Hump Davitch - Elder Ithy
TEST CENTER


CarlTheWookie
Sun Nov 02, 2003 9:13 pm
#12

Perhaps some clarification, l as I have posted this idea several times (no offense to the orginal poster - Im really not trying to highjack your thread :smileytongue


Let's say that you're a weaponsmith and Imperial to boot. You would like to be able to make and sell Stormtrooper armor (and whatever other cool-looking factional armor is put into the game at a later date) to other Imperial players. You go the the recruiter and ask what schematics are availible. You see that the ST armor helmet schematiccosts 1500 FPs. You run imp missions until you have 1500 FPs to spare. You to the recruiter and purchase said schematic. I dont know this schematic should have a manufacturing limit on it yet. Still pondering that idea. Anyway, the gist is that you are now able to make the ST armor helmet. Lather/Rinse/Repeat for all other parts.


Now, let's say you are a regular old Imperial player whowants ST armor. You go to the recruiter and ask what Faction Armor Certs are availible. You see that ST Armor Cert will cost you 5000 FPs. You run missions till you have the FPs, then you go to the recruiter and purchase the Cert. Now you have to find a smith who has the schematic and can make it for you. Everything else can stay the same. You have to be overt and of the correct faction to wear the armor.


I am tempted to take up armorsmithing now, since I love to tinker. If I knew I would be able to make ST or even (gasp!) Biker Scout armor, I'd be sold.



Nyce Ta'Meetcha - Bela Imperial Division - Commando /Smuggler(Flurry)
Commando Timeline: (stole this from one of my commando brothers)
Useless class of Masochists
GODS OF DEATH
Tinkerbells

GotUrBacca - TRIAD - Master Gunfighter/Master CH (Eclipse)
"Pikachu! I Choose You!" and "A!" "F!" "A!" "F!" "A! A! A! A! A!" "F!"
- words to live and die by.




Revolver - Elder FOTM / Elder Commando / Elder BH :: Serous Dex - Elder 4444G
Hutch' Davitch - Elder Melee Stacker / Gimped Pikeman :: Pops Davitch - Elder Smuggler
Tanner Davitch - Elder Ranger/Rifleman :: Boo Davitch - Elder Doc/CM
Cynn Davitch - Elder Cantina Rat :: Hump Davitch - Elder Ithy
TEST CENTER


AT-AT013
Sun Nov 02, 2003 10:16 pm
#13



kloog wrote:

Because it is supposed to be rare a nd cool to see a player running around in Storm Trooper armour. Then again, they are trying to boost overt Imperial membership.........

(filthy Imperial scum...)






I fail to see how changing how the armor is made will change it's rarity. It will still cost the same at the recruiter. In fact it will become harder to acquire now, with requiring resources not only faction points.

hijack away my good man
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