Armorsmith Archive
Thread: /cry
Prepatch Grondas:
Lvl 17, Light armor, 50% kinetic resist, 50% energy resist.
Postpatch Grondas:
Lvl 19, No armor, 20% kinetic resist, 15% energy resist.
My duo of unfathomable tankdom has been crushed ![]()
It may be for the better, but i love my grondas and don't want to have to delete them. If only there was a way to redeed them so they could hang out in my house ![]()
fatgit wrote:
Absolutely certain, CSR ticketed it but will probably get the standard "this is a known issue and will be fixed at a later date" reply :/
Hmm that's the first time ever I see the lower skill mod get on the clothes (and I know alot of people who had multiple skill mods tapes applied).
I really hope for you it gets fixed cause imho it's a bug. (well actually the whole system is flawed in taking only one, but that's another discussion).
Scre4mer wrote:
Hmm that's the first time ever I see the lower skill mod get on the clothes (and I know alot of people who had multiple skill mods tapes applied).
I've seen the lower one take before, my Jacket of Group Terrain Negotiation isa good example (+4 food exp, +2 neg). The higher stat seems to usually take, but if I were buying it, I would ask for a guarantee. It's not that cut and dry for a system.
I've also heard that it's actually always the 2nd mod on the list, but really, who knows.
+3 food exp +2 clothing repair gave +3 food exp
+3 food exp +3 polearm gave +3 polearm
+3 food exp +3 Heavy weapons gave +3 HW
+3 food exp +2 clothing repair gave +2 clothing repair
So, out of +12 I got +3
Off to cry now
fatgit wrote:
Just added my +food experimentation tapes to a set of clothes :
+3 food exp +2 clothing repair gave +3 food exp
+3 food exp +3 polearm gave +3 polearm
+3 food exp +3 Heavy weapons gave +3 HW
+3 food exp +2 clothing repair gave +2 clothing repair
So, out of +12 I got +3
Off to cry now
hmm didn't even notice the first and last one were identical. You sure you didn't made a mistake here. (the last one should have given you the same as the first one)
fatgit wrote:
+3 food exp +2 clothing repair gave +3 food exp
+3 food exp +2 clothing repair gave +2 clothing repair
Vampiri wrote:I just ordered our cities weaponsmith to make me a Stun baton out of my Acklay Bones (min 107 max 267 dmg)Critial Failure/cry
Name: eva
Server: Shadowfire
The changes to the crafting system in publish 7 or 8 will make such good crafted weapons an armor VERY rare.. So you better hurry up an get your supply of alk bones an crafted weapons done in a hurry, cuase by my guess high damage, an high end weapons will be extremely expensive to buy soon. Fencers get hit the hardest in this... Sheesh good weapons for pvp go for 2-6mil on our server for gaffies or alk stuns that have very high damage.
Falric wrote:
Vampiri wrote:
I just ordered our cities weaponsmith to make me a Stun baton out of my Acklay Bones (min 107 max 267 dmg)
Critial Failure
/cry
Name: eva
Server: Shadowfire
The changes to the crafting system in publish 7 or 8 will make such good crafted weapons an armor VERY rare.. So you better hurry up an get your supply of alk bones an crafted weapons done in a hurry, cuase by my guess high damage, an high end weapons will be extremely expensive to buy soon. Fencers get hit the hardest in this... Sheesh good weapons for pvp go for 2-6mil on our server for gaffies or alk stuns that have very high damage.