Armorsmith Archive
Thread: RIS FAQ Compiled from over 400 posts
Ok, folks. Enough is enough. This is a compilation of over 400 posts on the armorsmithing forums. I would try to give credit to all the sources, but it's too huge. Most the screenshots already have them. I will actually try to keep this in a particular order.
First off, the quest.
Quest language screenshot:
http://www.goshen.edu/~andriask/swg/images/ris_quest1.jpg
You will find the questgiver @ -6806 6022 on Dantooine, by the rebel base in the far nw corner. You must be a master armorsmith to even get the guy to talk to you (he's a bothan, go figure). He will require 50k to give you a schematic for a segment. (ooc- segments are the halfway point in armor, layers are put into segments, segments into armor). For the segment you need
160 Titanium aluminum
160 Chanlon Intrusive ore
75 Rori fiberplast (we just had a good shift of this)
1 woolymander bone fragment
1 gurk king hide
http://www.imagedump.com/index.cgi?pick=get&tp=18920(screenshot of schematic)
http://www.goshen.edu/~andriask/swg/images/ris_segment.jpg (same)
YOU WILL LOSE THE SEGMENT! You need to give it to the snotty greedy bothan in order to obtain the layer schematic.
LAYER
135 polysteel copper
85 Laboi mineral crystal crystalline gemstone
100 oridium intrusive ore
1 peko peko albatross feather
(ooc- after you finish the quest, you can use any layers you want in the final product).
After you complete this, yep, that greedy bothan trog wants it , and gives you a boot schematic
Boot
P.S. Don't layer the boot, cause , you guessed it, that greedy bothan is goona keep it! In return he gives you the rest of the schematics.
50 vedusii crystal amorphous gemstone
75 known solid petrochemical fuel
65 talusian fiberplast
50 chromium aluminum
40 platinite copper
30 rori wooly hide
1 ris armor segment
1 synthetic cloth
1 giant dune kimogilia scale
http://www.imagedump.com/index.cgi?pick=get&tp=19172
http://www.goshen.edu/~andriask/swg/images/ris_boots.jpg
http://www.goshen.edu/~andriask/swg/images/ris_boots2.jpg
Helmet Screenshots
http://swg.warcry.com/scripts/images/view_image.phtml?id=10834&site=13
http://swg.warcry.com/scripts/images/view_image.phtml?id=10835&site=13
Chest Screenshot Schematic
http://www.imagedump.com/index.cgi?pick=get&tp=19186
Hunting guide
Disclaimer : Much of this is hearsay, I only pulled what seemed the most reliable, with hard facts to back it up. All rare items are drops, not harvested, so loot! They look like resource containers, and have no stats, and aren't stackable.
1) Woolymander Harrower Bone Fragments- found as a static spawn on yavin4, at the temple @ 477, -616. A poor bastid by the name of Ronian camped it for 3 days solid, so this is all from him. There are 2 harrowers that spawn at a time, they are the only wollymanders that will drop bones. They are on a 1 hour 5 min timer precisely.
While waiting, you can loot the boxes (even locked ones). They are on a 2 hour timer, and contain many different skill tapes!! (ps if you use this guide and find any armorsmith tapes, tip them to me!) A common bug in the temple is corpses falling into the walls. A work around is ctrl+shift+; which pulls up your target history. Select loot from radial and voila!
2) Recluse Gurk King Hide- Lok, just north of the volcano. The king will spawn from random (non-mission) lairs. Some believe they spawn only from nests, not rocks or thickets. Another says if the lair has 2 feral gurks, it'll spawn a king 100% of the time. (ooc- for those that didn't know, the way to tell if something is someone's mission or not, is to look at the title. If it says " a bocatt's lair" its a mission. If its just "a warren" or " a pile of rocks" etc its a naturally occuring random spawn). They also say DON'T tap the lair or you'll drown. After you clear the first, they'll start repawning without tapping. One fella says he made the mistake of tapping, and wound up with 30 gurks on him. There are 2 static spawns, but I only found coords of one. @ 700, -3300 (gurk king hut) The hut is 9300m south of town or 3k meters west of the imperial outpost, just before you hit the Corsair Camp (pirate base). I've been told all static spawns are listed at allakhazam's.
3) Peko Peko Abatross Feather- Naboo. Best reports say, on the highway between Kadaara and Theed. Also west of Keren, north of the lake. I personally have seen huge spawns of giant pekos, southwest of Lake Retreat. Many said they saw the albatross hanging with giant pekos.
4) Giant Dune Kimogilia Scale - Lok, just north of the volcano. Look for "pile of bones" nests.
All in all, I highly recommend you become really cozy with a master ranger, or at least a ranger with area/direction track!
If you find this guide to be highly editorialized, well, I just spent 12 hours of my life (God, what was I thinking!) reading literally over 400 threads. I will say whatI want, it's my thread dammit! ![]()
Hope you find this somewhat useful. Also, if the stats seem weird in the various screenshots, it's because the stats shift. Every time you cross a server boundary, take a shuttle, log in and out, sneeze, or blink, they will change vulnerabilities. Just like tantel and shields. That's what makes it currently worthless. Krayt enhanced ubese can be made 80% kinetic, without the shifting headache, and only vulnerable to stun, for faaar cheaper. Composite has much higher base resists, for a fraction of the cost.
That blows, hard enought just getting one, but if this is true, good to be informed ahead of time.
I've now gone through the quest with an armoursmith friend. I posted this guide a little while ago in the ranger forums - my personal experiences ![]()
http://forums.station.sony.com/swg/board/message?board.id=ranger&message.id=24415&highlight=#M24415
Each Piece of RIS requires only 1 RIS segment...
Full suit from start of quest to finish will take:
10 Bone fragments
10 hides
10 Feathers (if you layer every piece with RIS layers)
9 Kimogila Scales (the looted RIS ones NOT bone segments)
Ronian Titus
Master Bounty Hunter