Armorsmith Archive

Thread: What do people think of this change which went to Test today:

JaatoWaals
Fri Mar 05, 2004 11:48 am
#1

I'm going to withhold my opinion for the moment to avoid poisoning the well.


Commodities Market/Vendors: Fix to no longer allow people to sell bags that are not empty on vendors.
Commodities Market/Vendors: Added error messages for attempting to sell items in trade windows, non-empty bags, and un-tradeable items like goggles and light sabres.



Waals Industries

-Armor for the new Imperium-

www.hrafnwarband.org
DirthNader
Fri Mar 05, 2004 11:49 am
#2

Are they nerfing backpacks? Ugh. Selling full suits in bags in nice bacause you don't end up with odds and ends.

Message Edited by DirthNader on 03-05-2004 10:50 AM



The artist formerly known as Ittov
Davy
Fri Mar 05, 2004 11:52 am
#3






JaatoWaals wrote:

I'm going to withhold my opinion for the moment to avoid poisoning the well.


Commodities Market/Vendors: Fix to no longer allow people to sell bags that are not empty on vendors.
Commodities Market/Vendors: Added error messages for attempting to sell items in trade windows, non-empty bags, and un-tradeable items like goggles and light sabres.






This means we won't be able to put full sets of armor into bags and sell them on our vendors?


If that's what it is, it's a stupid nerf. Why did they have to do this?





Lei'lu, Elder Light Jedi

(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

Cassiopia Zorrak - DZ Crafts & Armor
Riverlands, Corellia

Hobbbbit
Fri Mar 05, 2004 12:20 pm
#4




Davy wrote:


If that's what it is, it's a stupid nerf. Why did they have to do this?




Because it's a great tool for griefing. You can't check what's inside the pack when it's on the vendor.





Bor: Master Pistoleer, Ex. Master Armorsmith. Ex. Master Ranger
Preloaded
Fri Mar 05, 2004 12:24 pm
#5

Think they should have at least given the exa command for teh container. Seeing the capacity filled is better than not being able to see anything at all.


As far as teh armor thing goes, looks like i'll be making ALOT less bracers and biceps.





Spyndel Vellack
$ $ $ $ $ $ $ No Credits $ $ $ $ $ $ $ $
Radiant's Poorest Armorsmith
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...omg!?! you are teh lose!...
DirthNader
Fri Mar 05, 2004 12:27 pm
#6

You think it would help to ban anyone from the shop who doesn't buy a full set?


Maybe I should hang a sign outside that says "Buy full suits or DIE!!!"





The artist formerly known as Ittov
StarchMonkey
Fri Mar 05, 2004 12:30 pm
#7

"Corellian Corvette: Added berserker rifle schematic as an occasional loot drop for the Imperial corvette missions. "


How about this one?ANOTHER new schematicfor weaponsmiths to make but nothing for us. Its pretty sad when the coolest thing we have gotten in the last 6 months is a new segment schematic for Bone Armor. At least they fixed Rancor segments.


I want new armor... Dammit.



-------------------------------------------------------
Joryn Sunnrae
Master Swordsman
Master Medic
-------------------------------------------------------
UmmonPrime
Fri Mar 05, 2004 12:31 pm
#8

Looks like I need to go through my stuff. I have 4 houses filled with supplies and everything else in bags on vendors.



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


JZeus-Sarono
Fri Mar 05, 2004 12:35 pm
#9

These guys are realy busting my hairy boys ONCE AGAIN here!!


I make massive runs of armor, I place 100-200 suits on my vendor at a time, and here there saying max 150 items on a vendor foe one nerf, now you cant even put 150 bags with 9 peices of comp on it to boot!!!


What a waist of time.. This is going to push alot of people to just give up with stupid thinking like this!!

I own a business in RL and no one can tell me if the max items my wall can hold is 100 or 1000, its all up to me, as this game should be!! Hey I'm paying 15 bucks a mth to be a high scoring AS and now you nerf how much I can sell...


BAH!!!


JZeus Sarono
Buying Krayt pearls and "Crystals"



(12 POINT) MASTER ARMORSMITH (Ex-Retired)Unlocked and ready to ROCK!!
+26 Armor Experimentation
+23 Armor Assembly


Vendors Located in the Beautiful city of Circinus on Tatooine,in the city Square right as you get off the shuttle port, In the armor tent. (also on the planetary map)





JZeus - Elder Master Armorsmith *since Aug 03*
Master Weaponsmith / Merchant / +14 artisan
Ra'sh AlGhuh "Knight of the old Republic" before the dark times,before the NGE...
(gnn[[[[[[[[[[nnnnWX9gggggggggggggggggggggggg)
Armor Vendors in New Circinus on Tatooine in the Armor tent waypoint -2700 -7006
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Brutus_Krylop
Fri Mar 05, 2004 12:38 pm
#10

Honestly?


If this change makes it to live, I'm closing my shop.


Permanently.



Ehril Gospic -- Elder Jedi
Fahoo Gua'gads -- Elder Armorsmith

The Ironhead Armor Shop will return!

Samitsu
Fri Mar 05, 2004 12:39 pm
#11

In the long list of stupid things that they have wasted our time with, this is by far and away the stupidest. I differentiate myself from other armorsmiths by selling complete sets and outfits that I have taken the time to craft and coordinate and this ridiculous nerf will ruin that. The only thing I can think is that some people have been ripped off by shady merchants and they want to stop that from being allowed. Well you know what? I am not a shady merchant and I pride myself on happy customers. And now, since armorsmith is armorsmith and they refuse to add to the profession so that we can differentiate ourselves from each other, I suppose I will just have to be like everyone else. Idiots!
Davy
Fri Mar 05, 2004 12:41 pm
#12






Hobbbbit wrote:

... Because it's a great tool for griefing. You can't check what's inside the pack when it's on the vendor.







No, I don't think grief had anything to do with it. Rather, it's probably the problem with needing ever-expanding databases because people can store full bags of stuffin their vendors' storerooms. I know I ordered a full run of 1,000 droid storage compartments from a DE, he dropped them off in two bags onto my vendor, I paid for them, but have not retrieved them out of my storeroom yet. I imagine others use that space for lots of things as well, including lots of full backpacks.


Fine, deal with the database/storage problem - i.e. make each item count toward the vendor's allowable limit - buy don't just take the feature away! And to prevent grief, make it so the bags can be opened and inspected on the vendor, prior to purchase!


Anything would be better than the "fix" they've just dropped on TC.








Lei'lu, Elder Light Jedi

(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

Cassiopia Zorrak - DZ Crafts & Armor
Riverlands, Corellia

omakr3w
Fri Mar 05, 2004 12:47 pm
#13

i just think its stupid. so basically its going to make us make extras of the chest, helm, and pants because people use that more than anything else. i'd prefer to sell whole suits than individual pieces. it just takes too long to load 40 suits piece by piece. if that's the case i can see alot of armorsmiths quitting the profession.



Domonk - Jedi Padawan
Master Armorsmith (retired)
Aoushi - Master Armorsmith - R.I.S. Certified 10/27/04
Master Weaponsmith
12 experimentation points for armor and weapons
vendors -3120, -5311 Imperium, Naboo
-5337 3415 South of Theed, Naboo
As a protector, failure is not an option. if you fail not only does your future end, but the future of the one you're trying to protect ends as well.
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