Armorsmith Archive

Thread: Armorsmith apron pettition

FFOA
Mon Aug 23, 2004 7:39 am
#1

Why are we the only crafting class not to have a apron or toolbelt that gives us +5 to exper and + 5 to assem

I want a petetion made up so we cna get 1.
Sobyv
Mon Aug 23, 2004 8:04 am
#2

I'm not an armorsmith (yet) but I was one before, and I /agree we should at least get an apron, as those experimentation tapes are very hard to get and expensive. The aprons really make a difference!
jborrow
Mon Aug 23, 2004 8:07 am
#3

/agree



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Rockard
Mon Aug 23, 2004 8:13 am
#4

/sign


Count me in, we badly need one of those



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Ryche_Mykola
Mon Aug 23, 2004 8:29 am
#5

/sign


I think all the toolbelts are like +5 assembly and +3 to experimentation for the other classes though. Also, would like to see it as a Bandolier so that Wookies could use it also.



Ryche Mykola
Outer Rim Collective (ORC) High Council


Ariakus Mykola
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Cancelled accounts for Wow
Uberownage
Mon Aug 23, 2004 9:13 am
#6

/sign
Blimigerite
Mon Aug 23, 2004 10:48 am
#7

I already have all the experiment points I need but I know when they first came out with all the crafting aprons and toolkits I was extremely disapointed that Armorsmith was left out to keep buying up those clothing attachments.



Ladu Blimigerite / Izurak Blimigerite
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..................................................
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ZakkAckerton
Mon Aug 23, 2004 10:51 am
#8

I agree... /sign

Though we are not the only profession to be missing it. BioEngineer doesn't even have skill tapes, much less a bandolier or apron.

Rock-o



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DarthBlingBling
Mon Aug 23, 2004 10:55 am
#9

/agree

but something other than aprons (maybe a cool belt). aprons are for chefs...



"
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Kreds
Mon Aug 23, 2004 1:47 pm
#10

/sign
LORDFERG666
Mon Aug 23, 2004 2:20 pm
#11

/sign



Eiro
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Keuller
Mon Aug 23, 2004 4:02 pm
#12

Nahh, there are too many armormsiths already. I'd rather they get discouraged by the massive prices on armor exp CA's and give up the prof.


Seriously though, I'd like to see some sort of craftable clothing that gave us a working armor repair skill mod so I could honestly say to someone when they asked me to repair their armor that, "Yes I will do a good job with it", rather than " Geez, I hope I don't break it on you".



Keuller - Master Rifleman
Ais - Master Armorsmith
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TalynMox
Mon Aug 23, 2004 4:04 pm
#13






Blimigerite wrote:

I already have all the experiment points I need but I know when they first came out with all the crafting aprons and toolkits I was extremely disapointed that Armorsmith was left out to keep buying up those clothing attachments.







/agree


and a big /sign




Retired after CU, came back for NGE, leaving again...
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