Armorsmith Archive

Thread: Focus thread: Armorsmith Bugs

Drussinlegend
Thu Apr 28, 2005 1:00 pm
#1


All my BH Armour now states that it's crafted.

So from my understanding this means it cant be converted in to Mando .

Pls Some one get this sorted out as i spent a lot of time and money getting this suit to add to all my other suits of armour.

After all this is the only armour (Mando)i do not have a full suit of. This is the only goal left for us Master AS . And i mean we cant even craft a fulll set our selfs. I know it's still early so willing to give it a bit of time to get buggs wiped .

But wasnt that why we had TC .

Rushed in to live i feel .




Thorgrime Adders of Ahazi 12 pts Experimention +25 assembly
R.I.S CERTED Crafted 10 full suits and lots of BH armour
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JangoFett100
Thu Apr 28, 2005 1:01 pm
#2

When I pull a piece of composite from a crate the stats get cut in half of what it is listed in while in the crate. And it can no longer be refit.



Qum - Retired Armorsmith
Alog - Grumpy Fish

Drussinlegend
Thu Apr 28, 2005 1:02 pm
#3

I meant why not to the enhancer +0




Thorgrime Adders of Ahazi 12 pts Experimention +25 assembly
R.I.S CERTED Crafted 10 full suits and lots of BH armour
Master Armorsmith,Master Artisan and,IMP Colonel Pilot!
Visit Twin Suns Green Tent for your Armor, Bike and Resourse Needs 2207 -4992
PLZ OFFER ITEMS TO ANY VENDORS NAMED THORGRIME'S
Thors Armour Ex Museum WP 1871 -5187 Twin Suns, Tat

Mcgreag
Thu Apr 28, 2005 1:04 pm
#4

- While you can experiment on condition on both segments and cores no condition is shown.
- Converted layers have no stats.
- Not specific to armor but to all crafters, you have restock every item on every vendor to get any stats to show (and you have get the item thru inventory, just going thru stockroom is not enough).
- Red geonosian cubes convert to no stats, all other cubes convert correctly (not sure if they can be used in armor crafting any more).

Message Edited by Mcgreag on 04-28-2005 10:09 PM



Mcgreag - Infinity - Master Smuggler - Rebel Colonel - Member of Legion
Hoshi - Infinity - Master Armorsmith - Member of Talus Trade Syndicate - RIS certed.
_Monroe_
Thu Apr 28, 2005 1:21 pm
#5

PSG in crate shows 1921 energy. When taken out of the crate it has 99.



Monroe - Medic (formerly Kiom)
Xana - Jedi
Tarantella - Structures
Cebak - Entertainer
Garnax
Thu Apr 28, 2005 1:24 pm
#6

Is it worth posting conversion bugs? Can they do something about it?



  • Armor Padding converts to Battle Armor Segments instead of Armor Padding.

  • Stun Layers convert to Kinetic Layers with all stats 0

  • Armor pulled out of crates gets different stats than the crate.

  • ... and more, if interested





Xanrag Quaashie - Retired Master Armorsmith
ïXQCð
March 2004 s November 2005
nimalaP
Thu Apr 28, 2005 2:25 pm
#7

I still have an Interwoven RIS Segment listed under "armor components" in my crafting tool. The requirements are exactly the same as the new RIS Segment listed under "armor segments"


Also, I still have a couple Interwoven Schematic items in my inventory, and they still have a "learn schematic" option on the radial menu.


were these left in purposely so that people didn't lose their investment in the schematics?







> - PALAMIN - <
Grumpy Old School Armorsmith
Retired
bleh...


WILDMAN_SOLO
Thu Apr 28, 2005 3:07 pm
#8

when I pull armour ot of a crate it does not show any armour ratings at all and I cannot refit it once it is pulled. This has happened to both some mabari and composite i had still in crates. The crates show all the reists but when i pull an item it show nothing. This is for all pieces i have tried chest/legs/helmet etc

IGN Upde Harris
Server - Chimaera



=Upde Harris= 12pt Master Weaponsmith and smuggler of Chimaera server - Voted 20th Best WS on the server !!! WOOT
Idiva Harris - 12pt Master AS and Merchant

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SamRebo
Thu Apr 28, 2005 3:43 pm
#9

Name Mar Barezz


Server: Naritus



RIS Boots cannot be disassembled.



I really don't feel like keeping a ADK in them, but if they take GDK Scales to craft I don't want to be out a scale either.





Renea
Mayor of Kor Spera, Corellia
former Mayor of New Deeja, Naboo
kinolan
Thu Apr 28, 2005 5:11 pm
#10

Pre-CU Advanced Composite segments coverted to Assualt Segments but are not usable in any schem.


New resource requirements are not reasonable


Before mentioned existing layers corrupted


Before mentioned Armor from crates changing stats







Badmortagin

Bloodfin
Former Master Armorsmith/Master Merchant
Armor By Bad - Outside Mos Eisley, +2756, -5500 - Closed Due to CU
Rypht
Thu Apr 28, 2005 5:20 pm
#11



Marauder Recon and Assault schematics missing from the draft schematics list, Marauder Battle armor is there however


Still takes way way too long to make armor via factory. 4 minutes for segments, 4.5 minutes for advanced cores. I don't have data on layers yet, but I'm sure it'll be in that neighborhood. To do a full run of advanced cores, and do it right, you're looking at 12,000 layers, 3,000 segments, and finally 1,000 cores. Just on the segments, you'll need 8.3 days of total factory time (2.7 days per factory), and 3.125 days for the final advanced segment run. All this for enough cores for90 suits of armor... lol


Anyone got factory times on those layers so we can plug that number in to get the final nightmare?


Update: Using the time of 296 seconds listed below for layers... that adds 41.6 days of total factory time(3.472 days per factory... still need 12 factories to do it as fast as possible)


So assuming you have 12 factories at your disposal, you're still looking at 9.29 days of nothing but factories grinding away just to get to finished cores... not even armor yet!

Message Edited by Rypht on 04-28-2005 05:40 PM



Shade Indulgent'Night
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Jisan
Thu Apr 28, 2005 5:24 pm
#12

Not sure if this is armorsmith related only but when I try to make a factroy run of armor cores the factroy uses up resources for one unit but doesnt produce anything, which makes it impossible to make helmets and chestplates since these require cores from a crate. I tried assault and battle cores both fail the same way.



IGN Kheel

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Rypht
Thu Apr 28, 2005 5:25 pm
#13

Jisan, just curious, have you tried pulling up the factory and placing it again? In the past when major changes were made to the game, factories wouldn't work properly until they were yanked out of the ground and replanted.



Shade Indulgent'Night
S I'Ndustries Sublight Engineering & Armor Design
Vendors Now Located Downstairs In Rogue's Paradise, Tirius' New Mall!
Eclipse, Talus Tirius 1985 -4395
Drop-Off Location Talus Tirius 2100 -4260
Citizen of TIRIUS - City of Roleplayers

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